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3-20-2012 @ 3:19AM
Archaelogy.Storylines they didn't try to wrap up and/or explain (Gilneas, Al'Akir's motivation, Neptulon's fate, Malfurion's return, Alliance Twilight Highlands intro, Southshore, Andorhal and Stonard retreats, Uldum magically moving from a cave to a world zone).The "Epic Thrall questline" of getting ported around and farming elementals.The "Who wants to see old-world NPCs return when we can make TV references" approach.Forcing everyone into cities even more.Awful, awful rail-roading.Ramping up the "buy our books to know why anything happened off-screen" tie-ins.Maybe I'm a grouch from the 2600 generation, but I prefer a late release with polish to rush-jobs (Dragon Age 2, I'm looking at you). Especially when they really should have done the revamp and the expansion separately for breathing space and better quality control. The whole thing was a giant falling from their "when it's done" mantra, and I just can't view it as something that was given the necessary time to make it work.
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