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Reader Comments (Page 1 of 1)
3-22-2012 @ 12:10PM
Hail said...
"Another thought I had: Isn't it best to only use 1 so that the most amount of SS CPs go to damaging finishers so your cooldowns end earlier? hmm."
Keep in mind that the more CP you spend on any finisher the more energy you get back (ok, the greater chance to get energy back). This offsets factors that encourage you to use it at a lower number of CP, though for combat I don't know to what extent. Another thing to consider is if you are in a position where you have 5 CP and can either refresh SnD as soon as it fades or get an Eviscerate off then refresh SnD a bit later with just one CP, you are sacrificing uptime on SnD, which as we all know is really quite bad.
While I don't know the exact numbers (I am mostly interested in optimizing sub), I would say it may be theoretically better to use SnD with sub-5 CP, though the difference would likely be pretty small.