The surreal concept of neutrality in Warcraft

The Argent Crusade is just one of the neutral factions in WoW, along with the Cenarion Circle, the Shattered Sun Offensive, the Earthen Ring and many others. Chris Metzen spoke about the Argent Crusade and the concept of neutral factions in our Mists of Pandaria press event interview, citing the Argent Crusade as one of the neutral factions that just rang true, whereas the Shattered Sun Offensive simply didn't feel quite as emotional.
But here's the thing -- the Argent Crusade, while being very active in Wrath, is hardly doing anything at all in the Western Plaguelands. There's a fight for Andorhal going on on the Crusade's doorstep, but they aren't stepping in. The Forsaken -- members of the Horde -- are actively seeking out activities that look suspiciously like Scourge activity, even going so far as to recruit the val'kyr, former servants of Arthas.
So ... what gives?

One of the statements made in the article that really rang true was that nearly every neutral faction in WoW has acted in a vacuum. While there are two notable exceptions to that rule -- the Ebon Blade, which promptly dissolved to its various factions' sides at the end of Wrath, and the Zandalar, who once befriended us in order to take down Hakkar and now seek to rebuild the troll empires of old -- other neutral factions stand out like sore thumbs, particularly in the face of Cataclysm faction conflict and even more upcoming faction conflict in Mists.
The Cenarion Circle is led by the night elves, and one of its more notable leaders is Malfurion Stormrage. Malfurion works quite happily with both Horde and Alliance in Hyjal, seeking to reclaim the burned peaks and protect the Well of Eternity. Yet in Ashenvale, the fighting between Alliance and Horde has reached a fever pitch, with Horde windriders openly attacking Astranaar, Maestra's Post, and Silverwind Refuge. In Stonetalon Peak, the Horde detonated a massive bomb, wiping out the druid training area, Thal'darah Grove. The list goes on and on, here. The amount of atrocities committed against the night elves are absolutely astounding.

Neutral factions are just an odd concept when you think about it, especially when they involve faction leaders. It's slightly more understandable with Tirion Fordring, who befriended Eitrigg in the novel Of Blood and Honor by Chris Metzen. Tirion understands that some orcs can be honorable creatures -- and he's willing to prove his point by sacrificing his position in the Alliance to uphold his moral standards. So perhaps he'd be willing to look the other way where the orcs are concerned -- but his steadfast ignoring of the val'kyr's presence is more than a little surreal, given how valiantly he fought in Wrath.
Is this simply a case where gameplay and design trumps story? Is there a way to present a dynamic neutral faction and keep them dynamic? It would be odd to see a formerly neutral faction choose a side, but given the amount of faction conflict arising in Mists, maybe it's time we actually see it happen.
It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!Filed under: Analysis / Opinion, Lore
Patch 5.3 interview with Ghostcrawler
Mystery of the Unborn Val'kyr
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Reader Comments (Page 4 of 4)
Killik Mar 21st 2012 6:27PM
Except that they did write them into the territory's story (they are there, they have quests), just not in a particularly logical way. It would be fair enough if they were still up in Icecrown, but why bother relocating and writing stuff for them in WPL that ignores the major story of the zone?
Murdertime Mar 21st 2012 8:48PM
It makes sense if you consider that it's a war between two nations, one of whom happens to be undead, rather than a war between the living and the undead. The AC isn't involved because they exist to fight the remenants of the scourge.
You want to fight the undead in general, there's a whole other organisation of dudes who exist just to kill them. They're fun guys.
DragonFireKai Mar 21st 2012 9:36PM
The issue is not with the fact that the Forsaken are undead, it's the fact that the forsaken are forcing undeath onto people. Being undead makes you a victim, raising others makes you evil.
Kyrt Mar 21st 2012 8:16PM
Heres the issue.
Many of the neutral factions in WoW simply should NOT be neutral. Chris Metzen may feel the AC neutrality rings true.....but what he is saying is that a bunch of undead hating humans, coming from a people who hated the Orcs and Trolls who ravaged their nation would accept as leader someone who loved Orcs so much their national hero kicked him out of their Order after he attacked his countrymen. This bunch of humans would then ally with the remnants of their old Order, a group formed to protect humanity form the Orcs and as such, had developed real hatred for them - and then proceed to change their name, abandon their heritage and history and welcome their hated foes into their ranks.
When Metzen says the AC being neutral "feels right"...what he is really saying is having ***Tirion*** be neutral "feels right" and the rest of the Order have no minds of their own or beliefs of their own.
The Earthen Ring, The Cenarion Circle/Expedition, The Kirin Tor and several others fall into the same trap. Neutral not because of any inherent belief or lack of involvement or lore issues, but because its just easier to create one faction and ensure the stories revolve around that...no matter how ridiculous the reasons given for their neutrality appear to be. And the issues involving Malfurion showcase how bad those reasons are...the man who was willing to see the world die to save his love suddenly CBA to fight and help her.
Trynyti Mar 22nd 2012 1:57AM
I just wonder how these neutral factions communicate?!?
It must take FOREVER to emote orders down the ranks within the neutral factions. It's no wonder they never get anything done and always have to ask players to help out.