3 reasons for casual players to be excited about Mists of Pandaria

With that in mind, Mists of Pandaria brings a lot to recommend it to our crowd. While it's tempting to give in to scuttlebutt and think this expansion is mostly for the hardcore crowd, I promise that Blizzard hasn't forgotten about its loyal, beloved casual playerbase -- because boy, oh boy, is there a lot for us to love!
This topic comes up this week from reader Angela, who wrote:
I've been reading in forums about how MoP is mostly for the raider and hardcore crowd, that Blizzard isn't catering to 'casubads' anymore. Is there any reason for a full-time worker and mom to care about MoP?
I promise, Angela, there are reasons to care. Let's talk about them.
Pandas and monks, oh my!
The big ticket item for MoP is the addition of pandaren themselves and their iconic character class, the monk. The pandaren themselves look to be a unique, brand new addition to the world with all new lore, interesting stories, and incredible animations. Pandaren have actually been in Azeroth's history for several years, but all of these quests and stories are new additions to WoW. Monks are leather-wearing, butt-kicking, stout-drinking fighters.
The addition of a new class and a new race gives everyone a chance to level up all over again without feeling like you're just grinding through the slog one more time. The achievement counter is reset, the pet counter is reset, and we can spend a month working through our new character. Since it's a brand new race and a brand new class, hopefully the combination will help keep things fresh.
A whole new world
The new world is amazing. Look at the pictures of Mists of Pandaria. Other games are on the market right now with fancy new graphics, but they're just not anywhere near as pretty. The combination of gorgeous, rich colors and imaginative landscapes makes MoP a wonder to behold. Sure, the game engine is a little old, but the artists have created a breathtaking universe with that engine.
I can't wait to get into MoP and start exploring the new world. The temples look inspiring to me. I'd love to plop some of that architecture down in my back yard. Look at it! This world looks lived in and absolutely incredible. More that anything else, I think this new look and feel to the world will make it feel almost like a brand new game.
Zones and questing
When it comes to the depth of content and questing, MoP looks like it will bring abundant new experiences. Your intrepid WoW Insider staff recently attended a press event and had an unparallelled opportunity to talk to the developers. One quote in particular has really stuck with me.
Dave "Fargo" Kosak, WoW's lead quest designer, said, "We didn't just split up zones. We added a ton of terrain. We were developing these little subzones and thought that they really deserved to be their own experience, so we added a lot of terrain to support a robust quest experience, new stories, new characters -- the whole deal."
What that quote means to me is there's a whole new depth of content for us to enjoy and explore, even if we never form up into a raid.
Check it out yourself
Don't just take my word for it, though. Check out this roundup of our Mists of Pandaria coverage. With the new beta beginning, we'll have a lot more for you to explore. MoP is going to be awesome, both for hardcore players and those of us with limited schedules. Stay tuned -- it's going to be amazing.
It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!Filed under: WoW Rookie, Mists of Pandaria
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Reader Comments (Page 3 of 4)
Pyromelter Mar 23rd 2012 3:59AM
Elemental Shamans are awesome.
True story.
Ferato Mar 22nd 2012 2:17PM
That screenshot of the Jade Temple, the statue of Yu'Lon and the surrounding forest is fantastic.
With the inclusion of the two minigames- pet battles and our farm in the Valley of the Four Winds, Blizzard has shown that it has plenty of content for casual players who mightn't want to spend their nights raiding or working on their Valor points.
If you want to group with others then they have you sorted with the new scenarios, 4 man group instances that don't need a tank, healer and 3 dps.
In all, I feel that MoP is the most casual player, if not overall player friendly expansion giving us a wealth of activities to do in game :)
Shrikesnest Mar 22nd 2012 2:21PM
Pet battles, scenarios, proving grounds, VP for tons more activities including some quests, all raids available in LFR, a greater focus on cosmetics and customization... heck, even the addition of challenge modes helps, since it leaves them free to make heroic dungeons casual-friendly and short again.
As a casual player by choice, I find the Mists feature set quite compelling.
Blayze Mar 22nd 2012 2:32PM
Agreed. LFR alone makes playing casually worth it--I can see 100% of the story, rather than just a portion of it.
Eric Mar 22nd 2012 2:25PM
This list is far too vague. Casual players should be excited for the quick features that are now available. Three things this casual is stoked for:
Pet Battles
Full LFR support
Scenarios
Fixed that for ya
Revynn Mar 22nd 2012 2:41PM
You also forgot:
Farmville
Lower barrier to entry for PvP (supposedly)
More "fun" reps for mounts and toys
Jestin Mar 22nd 2012 2:40PM
I think I might be the only person who thinks this way, but I find myself actually *less* inclined to want to play MoP after the press blitz this week. I was already on the fence about the inclusion of pandas into the mix but was willing to roll with it because, hey, we already play cows. But I'm struggling a bit with the content for a few reasons:
- Pandas don't really appeal to me as a race I would want to play. I'm reading a lot of gushing feedback over the amazing quality of the female pandas, but they look childish and carebear-like. I typically have a hard time playing character's with whom I can't relate, and I'd have a hard time transposing myself into a panda.
- I'm not a huge fan of the eastern-inspired artwork, landscape, music and culture. This is just personal taste, but it feels like it's gone beyond "inspired by" and is straight up lifted from China, Vietnam, Singapore, Korea and Japan.
- The lack of a central theme or villain is really eating away at me. The races they've showcased thus far are well-designed and the graphics are stunning, but they're not compelling enough to engage me, and again, seem a bit childish.
- Pretty sure I read that a new mini-game or quest hub allows you to build your own farms. Really?
- Questing, or at least the interviews about questing, seem a little too light-hearted for my taste. We have to save beer for a brewery, and then fight beer-e-mentals?
Again, and I can't stress this enough, this is my personal opinion, based on my personal preferences of the kind of game I'd like to play. I'm not poo-poo'ing the whole enterprise, and I'm trying to keep an open mind about the experience, but I'm wary.
Revynn Mar 22nd 2012 2:52PM
I'll just say this.
I was really, really excited about Worgen pre-Cata, to the point that I considered faction changing from Horde to Alliance just to play one. The idea of being a ninja werewolf just struck a chord with the 12 year old boy in me. On the other hand, I hated Goblins. Before they were a playable race, Goblins had always been these obnoxious little green people that gave out nonsensical quests (I remember killing elementals in Tanaris for an hour trying to get a specific item because some twerp in Gadgetzan was "really thirsty").
Now, going into MoP, the Worgen I rolled back at the start of the expansion is still level 6. I hate the way they run, I can't stand the Marge-Simpson's-sisters voice, the Lady Gaga dance creeps me out and it drives me insane everytime one of the NPC's talk about "gabbin' ". Meanwhile, I have two 85 Goblins and they've quickly become one of my favorite races.
Keep an open mind and I think you'll be pleasantly surprised.
Bynde Mar 22nd 2012 2:56PM
So I'm not the only one saying 'meh'. I feel a little better now. :)
Zapwidget Mar 22nd 2012 3:00PM
how to say this nicely? You're countering yourself in every point, so you're really just complaining to complain.
"Pandas don't really appeal to me as a race... I'd have a hard time transposing myself into a panda."
Good news. Not only are they introducing Pandaren, they are retaining the other races as well, so you don't have to roll a panda.
"it feels like it's gone beyond "inspired by" and is straight up lifted from China, Vietnam, Singapore, Korea and Japan."
Uhm, what? You realize, don't you, that while the 5 nations you mentioned share some similar elements, they all have distinct architectural styles, and if you cannot pinpoint exactly which style is being utilized, it means the style used was inspired by, not copied from.
"Pretty sure I read that a new mini-game or quest hub allows you to build your own farms. Really?"
I know! Awesomesauce on waffles! With rumor being that it could expand to player housing. /excited
"Questing, or at least the interviews about questing, seem a little too light-hearted for my taste. We have to save beer for a brewery, and then fight beer-e-mentals?"
That's an instance, actually, and they're alementals, just for the record. Sorry if you like your entertainment to be depressing. I like mine to be entertaining, but to each their own.
Revynn Mar 22nd 2012 3:07PM
- "Awesomesauce on waffles!"
Zapwidget, I think that is my new favorite phrase. I hereby award you +50 Internetz.
Ilmyrn Mar 22nd 2012 2:46PM
Challenge modes seem like the perfect thing for people with limited playtime: They're speed runs BY DESIGN and you don't even need to gear up for them, since everyone will be set to a predetermined gear level.
Actually, they're the perfect blend of casual and hardcore: The only real time investment is leveling to 90 and learning your class. If you're the best fire mage around, it doesn't matter that you dinged 90 last night, you can dive right in and be better then the epiced out 'lock who never really learned his class and/or rotation well.
Draelan Mar 22nd 2012 3:04PM
Unfortunately, it's likely going to require a bit more than knowing how to play your class for you not to get flak from other players if you pug challenge modes, I'd imagine. I wouldn't be surprised to see people flipping out at someone because they don't know the pulls/boss fights by heart, and are therefore "ruining" that person's chances at a record run. (Even if, logically, it would be smarter to pre-form an entire group with people you know if you really are dead-set on succeeding. It certainly didn't stop people from getting pissy over missed bear runs in ZA with a full PuG group.)
But that's precisely why I intend to save Challenge Mode runs for when my friends and I all have time to run them. At least then, even if we don't meet our goal, we can all have fun and laugh about it.
Shrikesnest Mar 22nd 2012 3:14PM
This is actually a really good point. I hadn't thought about them that way, but they ought to be perfect for the highly skilled player with no time for a raiding schedule.
It's great that they finally seem to have realized just how niche an activity raiding really is.
Shrikesnest Mar 22nd 2012 3:18PM
@Draelan: they actually made a point of saying that you can't randomly queue for challenge modes.
Bynde Mar 22nd 2012 2:50PM
Adding only 5 more levels is not that exciting to solo players who like to level. With all the guild perks and such you can burn off 5 levels in a couple days. And then, if you dont' raid or do many instances, ya got nuthin' except the painfully boring grind of dailies. That's the most disappointing things to me about the expansion, I was actually hoping that would skip the five level increase and add 15 more levels, instaed to take us to 100. that would really help us explore the new areas and get us "out there" as Blizz says they want to do.
Pyromelter Mar 22nd 2012 3:09PM
How about 90 levels in a new race for a class that you have yet to level up? There's at least one race in Mists that you haven't leveled, and at least one class, so there you go. 90 levels of fun, instead of 5 :)
Bynde Mar 22nd 2012 3:16PM
I've already leveled 3 alts to 85 where they sit, saddened by my abandonment. There's only so many times I can ride Fiona's Wagon before even she gets sick of seeing my alts.
I'm not against exp packs. I'm just not finding much excitement about it at all.
Redbeard Mar 22nd 2012 3:48PM
Pyro, if you level via questing, the quests won't change. If you've seen them once, you've seen them all. Leveling a Pandaren straight to L90 won't do much for someone who has done it a few times, only that you've got a different form factor to look at.
Pyromelter Mar 23rd 2012 4:06AM
Red, depends on when you leveled. I had 5 max-level characters by the end of wrath; I leveled a 6th after the Sundering and went back and played a lot of the new quests on my mage. There's a crap-ton of old world questing to check out that you may have missed the first time through, or even the second time. Plus there's the 1-10 experience of the pandaren starting zone.
If you've leveled 1-60 3 times since cata, well then yeah, that's not so good. But I'd at least say you have a new class to experience in the monk class. melee healing?