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3-22-2012 @ 2:46PM
Challenge modes seem like the perfect thing for people with limited playtime: They're speed runs BY DESIGN and you don't even need to gear up for them, since everyone will be set to a predetermined gear level. Actually, they're the perfect blend of casual and hardcore: The only real time investment is leveling to 90 and learning your class. If you're the best fire mage around, it doesn't matter that you dinged 90 last night, you can dive right in and be better then the epiced out 'lock who never really learned his class and/or rotation well.
3-22-2012 @ 3:04PM
Unfortunately, it's likely going to require a bit more than knowing how to play your class for you not to get flak from other players if you pug challenge modes, I'd imagine. I wouldn't be surprised to see people flipping out at someone because they don't know the pulls/boss fights by heart, and are therefore "ruining" that person's chances at a record run. (Even if, logically, it would be smarter to pre-form an entire group with people you know if you really are dead-set on succeeding. It certainly didn't stop people from getting pissy over missed bear runs in ZA with a full PuG group.) But that's precisely why I intend to save Challenge Mode runs for when my friends and I all have time to run them. At least then, even if we don't meet our goal, we can all have fun and laugh about it.
3-22-2012 @ 3:14PM
This is actually a really good point. I hadn't thought about them that way, but they ought to be perfect for the highly skilled player with no time for a raiding schedule.It's great that they finally seem to have realized just how niche an activity raiding really is.
3-22-2012 @ 3:18PM
@Draelan: they actually made a point of saying that you can't randomly queue for challenge modes.
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