Have Group, Will Travel replaced with faster flight paths, flask "Chug-A-Lug" perk removed


Take it for what you will; I'm sure the reaction is going to be pretty strong. Blizzard has said that it wants people to get out into the world more and not have WoW just be a game where you sit in a city waiting for things to happen. This will certainly do that in terms of raiding.
The flask perk has also been removed, according to the list at Wowhead. It could appear as a perk in a later guild level (if that happens), but as it stands now, Chug-A-Lug isn't in the beta. It's been replaced with ... wait for it ... increased health from bandages with The Doctor is In.
Of course, this is the beta, so it all could change. Time will tell if this sticks or not.
[Thanks to Cutaia for the tip and our friends at Wowhead for the awesome datamining!]
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Reader Comments (Page 10 of 10)
charles.fish Mar 24th 2012 10:17AM
It's one of those opinionated days......
HGWT is a nice perk to use when playing the game and if you are in a guild. Taking it out changes nothing. You still have the summoning stone, Warlock's portal abilities and such. This just proves that Mark Pincus (of Zynga) must be influencing the WoW heads. If it aint broke, dont fix it.
I think its a big mistake removing HGWT. When you hit level 85, no one uses flight paths any longer. Leave em for the lower levels.
hpavc Mar 24th 2012 1:47PM
I like the new perk, I hate the removal of the old perk.
They should make the old perk, removes the summoning stone requirement for additional persons present.
They should remove the warlock additional person with a glyph as well perhaps.
Brian! Mar 24th 2012 9:44PM
This perk isn't that old. I remember before the perk was and people still didn't go out into the world.
Raiders are the most affected. You will still get inta-ported into LFR, LFG, or any other queue you might have joined. If you are leveling, likely this perk isn't a big loss or gain - just sometimes handy. And if you are a very casual player who isn't raiding, you'll use the queues anyway and have instant travel.
There are two ways to make people go somewhere in a game:
1. Force them
2. Entice them.
Which do you think makes better gameplay?