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3-23-2012 @ 10:28AM
Colossus. 7,500 absorb.I hope they fix that. Since they didn't go for a "squish", I'd presume health numbers go significantly up by lvl 90, and of course that means that bosses will hit for significantly more than they do now.I realize that tank enchants are difficult, but a random bubble usually just means "that much overheal" in raid situations. Now, in 5-mans, and during the start of an expansion, I'm sure it'll be quite useful.
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