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3-22-2012 @ 11:20AM
"Of course there are dual specs -- but again, most of the time the assumption is that second spec is used for PvP, not for one particular raid encounter."why why why do people keep saying this? with changing your spec being as easy as changing a glyph, the whole notion of having a spec for pvp and a spec for pve is out the window. for instance, a ret paladin will never need to have both his main and dual spec be ret.on a related note, glyphs are now basically an extension of the talent system. why shouldn't a demo lock switch in the glyph to "tank" a certain fight? all it costs is one reagent.
3-22-2012 @ 11:33AM
There are no "PVP specializations" in MoP, though. If you're a Fury Warrior then that's it, you're not a PVE Fury or PVP Fury Warrior.Specializations will be one-size-fits-all. Only talents and glyphs will matter, and those can be changed on the fly.
3-22-2012 @ 11:46AM
You could, however, still be PvE Fire and PvP Frost (least someone thinks they're getting rid of dual specs completely).Its just...talents don't define your spec anymore that is hard to grasp after so long of doing it that way.
3-23-2012 @ 1:32PM
Technically it costs two reagents: one to switch the glyph, one to switch back for the next fight.
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