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3-23-2012 @ 10:40PM
What? How did I miss that we're missing Holy Wrath? I didn't realise it but that's fantastic. I mean, it was a cool spell, but the damage wasn't really worth the GCD in our rotation. It was most useful glyphed. Gave us an extra stun on Rag's Sons of Flame. I'm glad (Retadins) have Hammer of the Righteous now, so that helps us fill a bit more of an AoE role. Divine Storm was useless on fights with 2-3 mobs. Didn't they data-mine some glyphs that affected our mounts too? I saw one that automatically casts Blessing of Kings on anyone who gets on a Paladin mount. Not sure where they're going with that, but sounds exciting. Is it ANY of the Paladin's mounts (like my recently acquired Vial of the Sands: "Ride me for a free blessing!") Or are we getting multi-person class mounts? Still new and fun glyphs is great great great news.One thing I haven't really seen more of is what's happening with our Seals/Auras. The talent calculator shows Auras gone, Heart of the Crusader is our CA as a passive skill. So are they still making our Seals work like our Aura bar finally? I always forget to recast my Seals when I get battle-rezzed. The quick-change Seals approach that they promised long ago is finally going to be implemented I hope.
3-24-2012 @ 4:06AM
HotR is still a prot-only spec ability.Whether this is your mistake or not, I'm surprised how many people don't realize the whole class vs spec spellbook thing going on. Most people I've talked to who say the new talent trees suck say it because they don't realize 90% the spells that used to be in talent trees are just given to you when you spec.
3-24-2012 @ 4:58AM
Ret paladins get HotR at lvl20.
3-24-2012 @ 5:19AM
Oh and Holy Wrath is still in there even if its not on the official spell list, at least my Prot Paladin has it on the beta. Its got a new icon thats looks like the Seal of Truth one.
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