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3-23-2012 @ 11:11AM
Has anyone in the beta tried out how the 8 second dispel works especially in PVE encounters? Also, for Blizzard's HGWT replacement of faster riding, do they still fly in stupid circles and zig-zags?
3-23-2012 @ 11:15AM
I suspect nobody has gotten a guild to a high enough level on beta yet to tell.
3-23-2012 @ 11:32AM
The stupid circles and zig-zags aren't nearly as bad as they used to be (Pre-Cataclysm) because they don't have to avoid the unfinished areas anymore. The biggest waste of time now is making detours through intermediate flight points. I don't think Blizzard is going to maintain two separate tiers of flight path routes, it's much simpler for them to just increase the speed you travel along the existing routes. I'm not even sure if any of the guild perks are working at all right now, they all seem to have their increases or reduces modifiers set to zero.
3-23-2012 @ 11:34AM
What did they change about dispels ... besides normalizing the cooldown to 8 seconds?
3-23-2012 @ 11:43AM
I think they wanted to make it so that offensive dispels would dispel ALL THE THINGS at once, but then put it on a good size cooldown (don't know where 8s came from, very possible I missed something). That way that you have to make a choice when you dispel, rather than the mage jump casting it while running away and laughing. Seriously. I hate that sound, it's my second least-favorite sound in PvP, after mana burn.
3-23-2012 @ 12:52PM
Oh offensive dispels such as Purge, I have no idea. Isn't the Mage spell you are thinking of actually Spell Steal? I know my mage's dispel has a long cooldown. I always think defensive dispel when someone says 'dispel'.
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