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Reader Comments (Page 1 of 1)
3-26-2012 @ 10:46PM
fromnowear said...
As for the 99% damage reduction of Dark Soul, I'd expect that to drop threat like the paladin's Divine Shield (bubble) if it stayed in the build.
As it is, I think the current combination of talents, given spells, and glyphs makes locks way too strong in certain types of encounters (namely, unavoidable magic damage) since they can soak/prevent/heal so much of the damage.
Quick questions for any beta testers out there:
1) Can you parry at all in demon form? I mean, we have a weapon... er, claws?
2) Does channeling/casting prevent you from avoiding attacks like it does for paladin tanks?