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3-26-2012 @ 10:46PM
As for the 99% damage reduction of Dark Soul, I'd expect that to drop threat like the paladin's Divine Shield (bubble) if it stayed in the build.As it is, I think the current combination of talents, given spells, and glyphs makes locks way too strong in certain types of encounters (namely, unavoidable magic damage) since they can soak/prevent/heal so much of the damage.Quick questions for any beta testers out there:1) Can you parry at all in demon form? I mean, we have a weapon... er, claws?2) Does channeling/casting prevent you from avoiding attacks like it does for paladin tanks?
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