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3-26-2012 @ 2:27PM
About a year ago, shortly after we went 10 man - we realized 10 players wasn't going to cut it. In part due to class/spec needs and appropriate tank/healer backups, but also do to wanting to be somewhat flexible for real life and still get thinds done.We made the decision to run a roster of 11, and actually have recently expanded that to 12. It comes with a lot of sharing, and tiers with few bosses are painful on sharing. Nonetheless, we do it.In the end it means more consistently raiding 4 days a week, getting bossed down earlier, and more loot for everyone. I can see this being a challenge for some guilds, but since we do clear hardmode content - we have some flexibility that people understand there's a lot of benefits in this model and raiding 5 bosses a week isn't the end of the world.
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