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3-26-2012 @ 1:19PM
The new Wild Mushroom spells (bloom and plague for DK's) look absolutely fantastic and fun as hell. Credit where it's due, Blizz really nailed down the fun factor on that spell.Lightwell, on the other hand, is the opposite of fun, and why blizz hasn't changed Lightwell into the Fountain of Light from the toc 5-mans is beyond my comprehension.Riptide glyph... now I never really heal on my shaman, but I've played with many shaman healers. Riptide + chain heal is a massive burst healing cooldown. I would think that it would be really difficult to ask a shaman to give up the initial heal on riptide.
3-26-2012 @ 1:28PM
If I remember right I believe they changed riptide to not be consumed with chain heal as baseline. What i think the glyph is for is if soem shamans want to be a priests and have a renew. :D
3-26-2012 @ 1:39PM
Agree 1000% on Lightwell.
3-26-2012 @ 2:13PM
WTB Lightwell: Detonate :(
3-26-2012 @ 2:47PM
The Riptide glyph also allows you to maintain the Tidal Waves buff without throwing Chain Heals.As a side note; the Water Shield glyph is nice because it allows you to hit the Water Shield button once every ten minutes and then forget about it; if you're getting hit regularly AND are regularly burning GCDs to keep it active THEN using the glyph is a mana hit. Otherwise, it's a net gain (especially if you frequently fail to notice that you've burned all three charges), and it will always free GCDs for actual heals which can be a mana saver in its own right.
3-26-2012 @ 2:53PM
Yes, you are right! As a shaman, esp a PvP shaman this is my only instant heal. I'm not parting with it! (unleash elementals doesn't count)-Me
3-26-2012 @ 3:44PM
Regarding Lightwell, and while it might be clunky for custom UI and special fights, what is it used the special action button or perhaps something akin to the Symbosis spell that a player in range of the well can use to active. It's an idea but not blizzards bag, it's clunky, requires to much work but would have a nice payout, and Monks perhaps could have a statue that does the same. The reason I find it interesting is that it reinforces focusing dps on their health as some monk and aoe spells do now without requiring to many hoops for the player to jump through. And anything that helps shift more responsibility onto the majority of the raid is a plus in my book.Happy about Bloom.Matt are you active castle age? It's prob a mirror image steal but curious.
3-26-2012 @ 6:05PM
@brihel: nope, not a castle age person. Don't know what that is. I found this avatar somewhere online. It reflects my personalitay quite well.
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