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Reader Comments (Page 1 of 1)
3-29-2012 @ 3:02AM
Neirin said...
It's worth mentioning that all this twinking doesn't mean you or your team will be invincible. I've been leveling a new hunter over the last few weeks primarily through bgs without any sort of support from an 85 (new server). I've fought more than perhaps my fair share of people who can 1- or 2-shot me and won by running away for a few secs until my teammates focus fire the dangerous people. I've also seen plenty of groups of twinks camp the spawn areas in wsg or AB and end up losing horribly as the rest of their team can't stop the flag carriers or people capping bases. I suppose they may not care about winning since they want to keep their XP down, but at the end of the day they still lost.
That all isn't true for 78-79 twinks, though. I've seen a single Blood DK camp the entire opposing team in WSG (while holding the flag so his own team couldn't end the match) and I've seen players 1-shot vehicles in SoTA and IoC and 2 man (1 twink heals, 1 twink tank spec) the AV bosses before any towers burn. Such a large discrepancy between twinks and non-twinks cannot possibly provide satisfying gameplay for non-twinks. That bracket is in dire need of fixing and with an ilvl crunch not coming, making cata greens require lvl 80 seems like the only solution.
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3-29-2012 @ 4:02PM
NetherLands said...
Alternatively, they could drop the MINIMUM level of non-Instance Quests to more realistic levels ie pre-Outland by six or seven levels and Outland + by three levels.
That way the first Cata Quests become available at 77 (the level at which you can solo-farm comfortable in eg Hyal) and so people can get the gear irrespective of server economy etc. in case they want to.
And of course such a drop has plenty of other PvP and PvE advantages as well (like the option to have an interestig levelling experience, instead of the post-Shattering bore fest).