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Reader Comments (Page 1 of 1)
3-28-2012 @ 8:22PM
Diatenium said...
Some other info you might not have heard:
With the removal of auras, seals now occupy the stance bar, and last indefinitely. They still consume mana, however.
Templar's Verdict has a new spell effect! It ostensibly uses a single hammer from the Divine Storm spell, but it's seen on the boss instead of you.
In the beta Sacred Shield costs mana instead of holy power as stated on the talent calculator, making it a viable choice in the level 45 tier for ret paladins, Eternal Flame is still not something you'll ever want though.
They've changed Holy Avenger into Zealotry, yep, not kidding, at least you can opt out of it for a passive DPS boost or a more focused gain from Sanc. Wrath if that's not your thing.
Pursuit of Justice has had its tooltip clarified to say it only goes up to 3.
Overall, there isn't a whole lot -new- for paladins this expansion, and that might be underwhelming when you're used to getting and overhaul pretty much every expac; however, it looks like the Holy Power thing stuck and they're now just focused on refining it to operate better. Holy paladins are exceptional already and need no real improvement, but the tweaks to ret are undoubtedly very much appreciated.
Reply
3-28-2012 @ 8:59PM
Dan Desmond said...
Thanks for the additional info! I'm guessing you're in the beta?
3-28-2012 @ 9:26PM
Diatenium said...
Nope, but that doesn't stop me from really digging around for bits of info, youtube is really good for that. You look around hard enough in there you can find some videos of people showing off new abilities and spell effects. A bit of detective work goes a long way.