Ghostcrawler explains spec-specific quest rewards in MoP

When asked about the issue on the beta forums, Ghostcrawler offered a pretty reasoned explanation for the change. He says that most quests with green rewards will only give you one choice (that matches your current spec). However, there'll also be vendors in every zone from whom you can buy sets of gear that aren't quite up to the item level of quest rewards in that zone, so you can fill in itemization holes or help bolster an off spec a little more. Quests that offer blue rewards will usually offer rewards for any spec your class can be, giving you some flexibility when it comes to rare rewards. Also, Mists of Pandaria questing is more non-linear than Cataclysm's, so you'll be able to hit up a different zone in the event that you need gear for a specific level range.
Ghostcrawler's full response (and an image of one of the vendors) is after the break.
Offering quest rewards this way is a change for us, and the kind of thing for which we could definitely use feedback.
For the players that level as X spec but want to also collect gear as Y spec, we have a few solutions:
-- Several of the zones have vendors with decent gear that isn't quite at the quest item level. These help provide coverage if you miss a reward, say gloves or shoulders, since questing is less linear now. However, these vendors also help you gather off-spec gear.
-- Several quests, especially those that offer blue rewards, weapons, trinkets and most of the level 90 quests, offer you a choice of gear for all of your specs instead of just your current spec.
-- Because the questing in zones isn't as linear as Cataclysm, and because there are two zones per level in some cases, you'll have the option to hit some quests as spec A and some quests as spec B.
-- There are still other sources of gear, such as crafting, the AH, dungeons, faction rep and so on.
Also remember that if, for example, you level as Arms but want to tank a few dungeons as Protection, that the level-up dungeons are not so brutally difficult that you need full tanking gear. A Prot warriors in DPS Strength gear would do just fine. As you get into endgame content, especially normal raids, you'll want actual tanking gear.
For the players that level as X spec but want to also collect gear as Y spec, we have a few solutions:
-- Several of the zones have vendors with decent gear that isn't quite at the quest item level. These help provide coverage if you miss a reward, say gloves or shoulders, since questing is less linear now. However, these vendors also help you gather off-spec gear.
-- Several quests, especially those that offer blue rewards, weapons, trinkets and most of the level 90 quests, offer you a choice of gear for all of your specs instead of just your current spec.
-- Because the questing in zones isn't as linear as Cataclysm, and because there are two zones per level in some cases, you'll have the option to hit some quests as spec A and some quests as spec B.
-- There are still other sources of gear, such as crafting, the AH, dungeons, faction rep and so on.
Also remember that if, for example, you level as Arms but want to tank a few dungeons as Protection, that the level-up dungeons are not so brutally difficult that you need full tanking gear. A Prot warriors in DPS Strength gear would do just fine. As you get into endgame content, especially normal raids, you'll want actual tanking gear.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!Filed under: Mists of Pandaria






Reader Comments (Page 1 of 7)
sjamesclarkson Mar 29th 2012 8:23PM
That statement "normal raids" leaves me worried that heroic dungeons are going to be woefully easy. Let's hope he was just using it as a jumping point and not an indication of what you'll need to do heroics with....
Michael Sacco Mar 29th 2012 8:24PM
Uh, well, I mean, they're obviously going to be easier than normal raids...
icepyro Mar 29th 2012 9:19PM
I actually kind of agree with this point. Ghostcrawler did say leveling dungeons, but I'm still not sure I want a warrior with a shield and dps gear as my tank with the exception of someone I know who knows how to tank on a warrior really well.
I'm sorry, but once you get above level 50, you kind of do need the gear to do the job. If they dumb down dungeons even further to this point, I will literally be sad panda.
Tfish92 Mar 29th 2012 9:51PM
Pffft
Easy than normal raids? I want to go back to doing normal dungeons, then an entry raid, then heroic dungeons, then other raids.
That's the only model that makes any sense!
Eternauta Mar 29th 2012 11:28PM
How does that make sense?
Heroics have always been easier than raids (normal mode or heroic mode). A boss that takes 10 or 25 people to kill should obviously be harder than one that takes only 5 people (always talking about current tier content, of course older raids are going to be easier than current heroics).
Firestyle Mar 30th 2012 7:28AM
Some 5 man instances in TBC were definitely harder than karazhan bosses. Murmur comes to mind, as does H Arc. Compared to Maiden or Attunmen, they were definitely harder.
7Seti Mar 29th 2012 8:25PM
I don't see the point of this. Why make it harder for people to collect an off-spec set? You might also be locked out of pieces you want for transmog.
Michael Sacco Mar 29th 2012 8:27PM
See the "vendors in each zone" and "multiple zones in each level range" portions of the post.
Spellotape Mar 29th 2012 8:37PM
If transmog is that important to you, you already know what to do: get the items for transmog above everything else. Most of your quest items you'll replace with dungeon/vendor/raid items ... once you pass over a quest reward transmog item you will never be able to get it again.
7Seti Mar 29th 2012 8:43PM
@Spellotape
But with this system, some quest rewards won't be available to me at all, like caster mail on my hunter. It is possible that all the leveling set graphics will be available on a vendor, but I see no guarantee of that.
This system just seems overly restrictive.
georgeb.fleming Mar 29th 2012 8:53PM
It shouldn't be too big of a problem for off-spec. Generally a single quest doesn't contain the same type of armor for different specs. For example, a single quest usually won't reward both Intellect leather and Agility Leather. It will be one or the other.
emberdione Mar 29th 2012 8:59PM
@George
Yes, but there are ones with a piece of armor, then a neck or weapon that overlap. My rogue has had to make that choice 4 or 5 times just in Hyjal.
bbates1 Mar 29th 2012 9:07PM
so, just change specs then hand in the quest? it wont solve the hunter/caster mail problem, but it should be fine if you're not a hunter.
if you are a hunter (like me), then... sucks for us?
Coco Mar 29th 2012 9:13PM
Instead of restricting it, they should put a big, shiny border around the spec-appropriate reward, but allow the others to be selectable.
georgeb.fleming Mar 29th 2012 9:21PM
@emberdione
Good point. I remember that happening to my druid as well. Not sure how you can really get around that. Maybe they could arrange quest rewards such that only 1 item would be useful to any given spec. Or maybe allow players to toggle this feature off and choose their reward. I don't really understand why level 85+ players need this kind of "bad player proofing." By that point you should know what primary stat you need. Maybe if you used scroll of resurrection to auto-level.
dazzleftw Mar 29th 2012 9:36PM
Welcome to WoW, where restrictions choke hold the player without resistance.
Drakkenfyre Mar 29th 2012 10:43PM
Solution is simple.
Upon completing a quest, offer the spec-specific item under "recommended."
Underneath, offer the rest as optional.
Of course, you would have to factor in the idiots who click on something optional, then try to say they didn't realize what "recommended" meant.
Avan Mar 30th 2012 1:46AM
Questing 1-60, you might find a set design that comes in blue (agi), white (int), or brown(str). Variety!
As far as I can tell, there is no difference between quest sets in Mists. You get an int chest piece that will look the same as your str chest piece with no color variety.
Killik Mar 30th 2012 3:59AM
it's a pretty safe bet that, going forward, there aren't going to be any unique looks on levelling gear that aren't available to a different spec, perhaps through the aforementioned zone vendors.
Snuzzle Mar 30th 2012 6:15AM
I agree with Coco. There were several time I can think of before level 50 (when you have no armor bonus) where I picked a cloth quest reward for my druid because I preferred the look, or leather for my hunter, or etc. Or a time when no reward was really an upgrade (ie, heirloom slots) so I picked whichever one sold for the most gold. Or when I just picked a robe that looked nice for futzing around town.
Removing choice isn't a good thing, imho. Make the "class appropriate" choice obvious but still let us choose.