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Reader Comments (Page 1 of 1)
3-30-2012 @ 11:14AM
donna said...
If we really want to "save" players from bad decisions, then why not go all the way and just have the AI play our toons for us? Just log in, select a zone or instance, and let the game play itself while you passively watch the action unfold on your screen. That way, no one can ever do it "wrong."
It's a brave new world.
Reply
3-30-2012 @ 12:07PM
Shrikesnest said...
Oh, FFS. Did picking your quest reward really mean that much to you? Was that the real essence of the game?
Every actual play mechanic, from quests to 5-mans to raids continue to get more complex and well-polished from one content dispersal to the next (compare most of the boss fights in, say, AQ40 to the bosses in, say, Throne of Tides) and yet people keep holding up these streamlining changes meant to cut out the boring housekeeping parts and let you get back to epic adventure and shouting "HEY! WHY DON'T I HAVE TO ORGANIZE EACH POCKET OD MY BACKPACK ANYMORE!?" as if that were the good part.
3-30-2012 @ 9:39PM
imaginary_deliverance said...
@ Shrikes:
Yes, picking a quest item *does* mean something to me. It's a very elemental RPG thing. You get to make a choice, and that always feels nice, even if in most cases your choice is obvious.
You know what? I also loved filling out talent points. In Cata, it was okay, although the levels where I wasn't able to fill in a talent point felt a bit empty. In MoP, from what I've heard, most of the level-ups feels very pointless to a lot of people. If you get no talent point, no new ability, no nothing, a level is just an empty thing. I've already seen people call out for a "level squish", because having 30-40 levels without anything happening just feels pointless.
(No, I'm not saying I want the old talent system back in its entirety. The new one definitely has its strengths. But it would be good to implement *something* to make level-ups feel "worthwhile" again. Maybe letting us manually increase our most important stats?)
It's little things like these that make me and many others feel like we're improving our characters, like they're growing, like we're being individuals making our own choices. If I want to pick a pretty tanking cloak for my priest for transmog, that makes me feel good. Being forced to take a cloth piece instead is making me feel like I have no choice, and like I'm being streamlined. That's not a good feeling for players to have.