3 things that will become more expensive in Mists of Pandaria

If you save every gold you have right now until the next expansion, you won't actually be any poorer than you currently are, but you sure will feel like you are. Assuming there are no new gold sinks, the amount of gold entering your characters' pockets is going to skyrocket, and they will all buy stuff you want, raising prices across the board. Farmers will make more from crafters, who will charge more for crafted goods.
World of Inflationcraft
Inflation is one of those universal truths like taxes and hunter envy. Unlike hunter envy, though, it can't be avoided by simply upgrading your main from a support class to a hunter. The best way to deal with it is to plan ahead and tie up as much of your money on things that will go up in price. You want to aim for things that will rise at least as much as inflation will erode the value of your savings.
If instead of worrying about the value of the gold under your mattress, you're living paycheck to paycheck, you're in fine shape. Inflation will increase your income and costs at about the same rate. It only starts to hurt if you have a nest egg you want to spend on pandaren content. When everything is more expensive, your hard-earned pile of gold will be able to buy you less BoE gear, item upgrades, repairs, and pets than it will now.
Pets
Pets will be trainable and tradable in Mists of Pandaria. Particularly rare ones will likely see high increases in demand and price, even untrained. There's no way to know how much of a return you'll get from time spent training one of these things, but since there's no penalty for losing a match, I predict it won't be much per hour.
Your best bet is to pick a few rare drop mini-pets and watch the Auction House for them until launch, buying them if they're ever reasonably priced. You can research their average price on the Undermine Journal. The day the Pet Battle feature goes live, list everything you have, and don't lower your price for months. The fact that there are truly unfarmable drop rate pets combined with the generally higher level of gold most people will have will mean that you'll get your profit.
Materials
A few months into Cataclysm, the average price for some Wrath of the Lich King mats spiked, and they haven't come down yet. Enchanting mats, ore, herbs, and leather all went up. Much of the demand for these was linked to people leveling professions on new characters, but there are still some best-in-slot raiding enchants and very attractive bags made from Wrath mats.
Assuming that there are a few things like that in Mists, you'd be well served to keep at least some mats around in case they ever seriously spike. The main difficulty with stocking mats is that they take up a lot of room. Some of them, like Maelstrom Crystals, are quite dense, but the dust is very voluminous. In fact, if you're going to stockpile dust, ore, or herbs, you're best off dedicating a mail-bounce alt. Simply mail 12 stacks at a time to this alt, and 30 days later, they'll be returned unopened. It's a labor-intensive way to store things, but it's free and unlimited.
Speaking of maelstroms, remember that there's a price cap on them. As long as you have an enchanter with the ability to DE epics, you can get them for 146g from the Firelands reputation vendor. Of course, this is only going to work as long as Blizzard doesn't make a change like making all vendor-bought epics resistant to disenchanting.
You'll notice I left gems off this list as well; this is because of the new design for ilevel minimums. While Wrath gems are usable for any gear with a socket, Cataclysm gems are only good for 300+ ilevel gear. There may be a way to make a profit selling them in Mists, but I won't risk it.
Think big
As mentioned above, one issue with mats is that they generally take up a lot of room. Even assuming you're spending time every 59 days to re-mail your entire inventory, you still have to work pretty hard to store a small amount of gold (relative to even a modest auctioneer's average gold pile). The solution? Denser investments.
Rare mounts, vanity items, and TCG loot can often cost hundreds of thousands of gold. A few of these could easily reduce the amount of mailing you have to do. The key is to pick something that won't see a massive increase in availability next expansion -- rare raid rewards, for example. A Shadowmourne tchotchke costs more now than it did last expansion and should be even more in Mists. Everyone will have tons more money, and even fewer people will be building Shadowmournes. There is a very expensive and rare sea mount that will see less supply next expansion, and of course, Trading Card Game loot.
The main thing about high-ticket items is that they take much longer to sell. I wouldn't keep too much gold tied up in them, or else you run the risk of having to sell for a lower amount that you otherwise would have if you need your money quickly.
Also, TCG loot is not like in-game rare items in that the number available depends on the number of codes bought from the company that makes the cards. The supply tends to increase over time, and while you may get lucky and pick something that retains (or gains) value, you may get something that loses money.
Filed under: Economy
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Reader Comments (Page 2 of 2)
Puntable Mar 30th 2012 4:25PM
I always check my mail on the weekend, and if any bounce mail has less than 7 days on it, I take it out and remail it. Mail will only bounce once, then is deleted if it bounces again. By taking it out and remailing it, never letting it bounce, you always have a bounce in case you forget about, computer dies, internet goes down, etc. If the "return to sender" button is not lit, you know it has already bounced, and is due to be deleted.
Noyou Mar 30th 2012 4:42PM
Oh, I still do it. Just real careful with rare/more valuable stuffs. Khorium ore is probably the mother of all PitA things to farm. Wish they would have adjusted patterns accordingly.
slythwolf Mar 30th 2012 7:54PM
It's also *not* actually unlimited. There is a limit on the number of mails you can have out at any given time; I hit the cap when I was mailing Winter Veil presents to my guild last December. You then have to wait for some of that mail to get opened before you can send any more.
Cambro Mar 31st 2012 1:33AM
@slythwolf Actually the limit is about 20 different characters that are NOT on your account, per 1-2 hours. You can send any number of mails to your own characters, with no limit that I have encountered. And I've loaded up my own mailboxes before.
margaritascat Mar 30th 2012 3:36PM
I am wondering how AoE looting works with Skinning?
Currently, if you kill a mob and loot it, it's ripe for the picking, ie. any JoeShmoe Skinner can run up and skin your kill. I can see this causing problems if such loot rights exist in MoP. I would think that Blizz would have thought of the possible griefing problems this might cause. I also have read that the AoE will be one you can select (or not). But can anyone run up and skin your kills if you AoE loot them? Just wondering.
Ferato Mar 30th 2012 3:58PM
Yup on the beta same rules apply, your just looting as normal just more mobs now.
So now any support class can come steal my hunters skins,
you give and take eh Blizzard!
Pyromelter Mar 30th 2012 5:25PM
Seems to be a bit of hand-wringing over aoe looting. Having had experience in a game with AoE looting, I really wouldn't worry about it, I never encountered anything like that. Plus, isn't there a toggle for aoe looting? (Not in beta don't know these things.)
Noyou Mar 30th 2012 3:38PM
My advice on the mats- if you don't use all 10 slots for active toons, make storage guilds. For 1850g you can have 4 tabs. :D
Pyromelter Mar 30th 2012 5:29PM
I think for any serious AH stocker, a guild bank is still a necessity.
You can maybe even bring that cost down by buying a guild from someone, because there usually is someone selling a guild with an extra tab or two. Plus that guild might even have a perk or two leveled up for you. That's what I usually recommend to people who want an AH guild bank type thing.
Noyou Mar 30th 2012 6:30PM
Pyro- you are the peanut butter to my jelly. Well played sir.
Caz Mar 30th 2012 3:51PM
Cloth.
On my server, Netherweave went from 4 gold per stack to 30-50 gold per stack at the launch of Wrath.
Frostweave went from about 3.5-5 gold per stack to 60-85 gold per stack when Cataclysm launched.
Right now, Embersilk is about 40 gold per stack - if the trend continues....
deymorin Mar 30th 2012 5:16PM
AOE looting is going to murder cloth and possibly low level enchanting mat prices. Grinding up Scyer rep, my 85 enchanter ret pallie can single pull botanica up to the first boss, kill everything, then pull to the last boss and kill again. It's a couple minutes of running each time, and like 5 minute of looting. I'm usually group with a random guild member who is out doing dalies so we can both insta-disenchant random greens drops. Step outside, hop on my mammoth to sell the greys and repair. Do it again.
I finished Scryers, so I don't do that anymore but the time I spent looting was the only thing keeping me from running into the instance/hour cap.
Narayana Mar 30th 2012 4:03PM
I almost don't want to ask it, but I feel like I gotta. Do we have any idea whether or not TCG pets will be both account-wide and tradeable once Mists hits? I have a few dupes that I have been hold onto unredeemed because their cash value is pretty low in the hopes that their gold value will end up being a little more meaningful.
Thander Mar 30th 2012 4:33PM
Last Blizzard said, not all pets would be used in Pet Battles. I'm pretty sure only the Pet Battle pets are account wide, so I assume some pets will not be account wide. Only Blizzard has an idea which pets those would be though. Just have wait and see.
Magma Mar 30th 2012 5:17PM
Pets will not get more expensive. They already had the price jump when pet battles were announced.
akp Mar 30th 2012 7:36PM
I counted two things in this article. What's the third thing that will become more expensive?
eric Mar 30th 2012 7:52PM
1. Pets
2. Previous expansion mats
3. Big ticket items such as TCG loot.
Amaxe Mar 31st 2012 9:41PM
So, demand is going to rise when Mists drop and things are going to cost more.
In future news, water is wet.
/Sigh. I don't know if there are any reasonable solutions. If Blizz takes away currency, those millionaires who ground it will have a right to complain. But if they make mats easier to get and supplies, mounts and training from vendors to be cheaper (& reduce quest awards to proportion), the millionaires will be able to control markets.
Maybe they'll just have to take the abuse from the rich and reform the currency.
No good answers though. I think Blizz went crazy with the gold in Cata and its going to be a mess fixing it.
jmyoung Apr 1st 2012 6:33AM
we always controlled the market...we just became a little more bold in how we presented our control in cata