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Reader Comments (Page 1 of 1)
3-30-2012 @ 5:21PM
paul.marsico said...
Every raid this expac has been disappointing.
I have to say:
As far as design goes, BC's raids (pre patch 2.4) were all awesome UP TO Black Temple. Black Temple itself felt horrifying and twisted, but the fights themselves were a bit too easy compared to the hell that was Kael'thas and Vashj. And going back further, Magtheridon and Gruul 1.0 as well as how difficult Karazhan was the first time I went in there as a tank in blues..........
Vanilla's Naxx and BWL were amazing, but Naxx was very difficult, similar to Sunwell, and probably needed a little downtuning.
With this all said, I don't think we need heroic modes anymore.
25 mans should be desirable and all raids should be difficult innately outside of LFR, which Rossi is 100% right on.
Perhaps working in Ulduar-style buttons for a higher level piece of loot would be able to make things more BC-like and make baddies feel, well, badder.
As an aside, this is supposed to be Warcraft. Myself and many that I know do miss raid composition having some part of the game. I mean, granted, it doesn't have to be to the levels of "Holy Priests rule over everybody," but it doesn't mean all of the classes in each role have to be clones of each other, either.
Which is something that if you haven't tried Rift maybe you should.............that still exists in Rift........while the class/spec designs aren't as solid in many cases, there's definitely incentive for petitioning for support classes/roles/specs like in Rift. They were desirable in Rift, as were hybrids that did actually do 1/2 the potential DPS and 1/2 the potential healing simultaneously when in raids.........
I digress.........wishful thinking.........
Reply
3-30-2012 @ 10:14PM
gewalt said...
the only thing I miss from rift is my chloromancer.