Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
4-01-2012 @ 2:17AM
Rojslade said...
I really don't get why people say it's bland now. And I've been finding several people saying that now too.
I like the way fury's rotation is right now. It feels tight and fast paced like I imagine a dual-wielding berserk would be like...when one has ample rage. The only reason it may feel slow at times is not the moves themselves, but the way rage generation has changed in Cata. If it was closer to how rage was generated in wrath, I imagine there would be much less downtime. I hate those auto attack missing streaks one gets that makes you wait 5 seconds before being able to hit anything due to lack of rage. That's the only thing I see it being lacking at the moment.
And yeah, giving Wrath version of rage generation back may again arise the gear scaling issue. But I thought that one of the reasons for removing the talents would let them fine tune our damage better, so that point would be moot. I think they should do that rather than redoing rage....again....
Not only that, but from the sound of how it is now in the MoP beta, those streaks of downtime might be even more frequent. Even though I will reserve some judgement till I try it for myself at level 90, I am not looking forward to how much they have changed Fury. From Mr. Rossi's description, they're trying to make it feel like the waltz-tempo-ed arms, whether intentionally or not. I like that Fury felt unique compared to arms and am a little sad that it is being changed so drastically.