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4-01-2012 @ 6:29PM
We-e-ell, we get to look forward to the sacking of Theramore. Ain't it fun?Long story short, if Blizzard wanted to do something about it, it would have done so already. Color me bitter.
4-02-2012 @ 12:02PM
I feel like this is an unfair assessment of how Blizzard writes their story. They play an extremely long game and even though it feels like they aren't doing anything, when you look back you can see how the story has grown and matured.The problem is that we tend to want things now and Blizzard tends to think of things in the span of years. Consider for a moment the Onyxia/Nefarion/Deathwing storyline. If you really sit back and look at the story from the beginning, it's quite interesting and complex. But we only ever saw bits and pieces of it over the course of 7 years of playing. That's a really long time for a story to go on.
4-02-2012 @ 12:54PM
@"They play an extremely long game and even though it feels like they aren't doing anything, when you look back you can see how the story has grown and matured."I highly, highly doubt that they play this "long game" at all. From last year's Blizzcon coverage on the lore panel we see where they basically come up with material for one zone and then they're done with it... even if they leave threads hanging and they might try to find something to do with the character down the line. When you look back you see how the story has little bursts of creativity that actually aren't very well connected at all. There might be a vague central theme that have have for the long-haul, but the plot lines that happen aren't well planned at all.
4-02-2012 @ 4:50PM
Have to call BS on that "long game" thing. Might have held true up until Wrath, but Cataclysm was pretty much thought up so they could replace aging content. MoP - I seriously doubt they had planned for it originally, no matter how much they might claim otherwise. After Wrath was done, Cataclysm in the pipe, RTS plotlines more or less wrapped up, they must have went "what do we do now?" and then someone said "hey, people have been wanting to see Pandaren since forever, maybe we could add them." And then that guy hopefully got a pay raise for a smashing idea. Going even more off on a tangent here, I'm pretty sure MoP will be WoW's swan song, it will be the last expansion or the second last, depending on how fast WoW bleeds customers to other games.
4-03-2012 @ 1:43AM
I have a few notes:-There are two types of story writing. 1) Have the entire story arc pre-planned, and have it unfurl slowly over the duration of the game. This is what you imply that Blizzard does. 2) Create a chapter. Finish. Create a new chapter. Finish. Create a new chapter, tying in something from a previous chapter because it sounds cool. Finish. Continue like this forever, never really pre-planning an entire character arc in advance. This is what Blizzard ACTUALLY does.Examples: -Garrosh. In TBC, he was a nice dude. End of character development. Wotlk begins to be created, and Blizz wants to have a new guy on the offensive. They chose to bring in Garrosh and retcon his personality to fit this random new improvised story. Then they plan Cata. They decide Cata = Thrall's story, so they chose to fill the Warchief role with Garrosh. It'll stir the pot, why not? Now MoP is being created. Lets kill Garrosh! Why the hell not? We've dug ourselves into an irreversible hole with his character, so kill him off.End of Garrosh story arc. (Note: Do you REALLY think that when they made him in TBC that he was preordained to be a final tier raid boss at 90 in the Panda expansion? Fuck no.)TL;DR- My point is, this Cata story arc starts and ENDS in Cata. There is no "It will get better." It's actually: "THIS IS HOW IT IS. PERIOD. NO CHANGES IN SIGHT UNTIL THEY GET ANOTHER BRAINFART."Blizzard does think of things in the span of years. It's just 1-2 years. It's per-expansion.
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