Skip to Content
4-02-2012 @ 2:58PM
I'm really conflicted on that. I loved the idea of having to discover the dungeons before queuing for them in Cat. I think the fatal flaw to that idea was them placing a starter dungeon (TotT) at the very end of the zone, rather than closer to the beginning where people could more easily find it. The first thing I did when Cat dropped was fly to the entrance of every dungeon I could reach so I could queue when I wanted. I think that emphasizes the exploring nature of the game, rather than the "stand in Ogrimmar and wait for the chime."OTOH, I understand the frustration of not being able to queue.I honestly hope that the dungeons are about the same length as Cat. I thought that was solid. I thought Grim Batol carried an immense feeling of history, though.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.