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4-03-2012 @ 8:49AM
Not a fan of PVP. Could even say that in WOW I actually hate it. I've found it playable atleast in other MMOs, but I still tend to dislike it quite a bit. The reasons...-Balance...it seems impossible for PVP to truely be balanced. No matter what happens, one class or classes, will have a noticable edge, leaving others to either try and make up for that edge with their class, or re-roll a toon that is better in PVP.-Players...going into a battle ground and having someone screaming "YOU ALL SUCZZZZ" because things aren't going our way after a whopping 2mins, is annoying and depressing for those of us who have to work up interest in PVP to begin with. Yes, theres always the /ignore, but you shouldn't have to use it every battleground.-The effect it has on PVE...This BY FAR, is the biggest reason I hate PVP...when I first started playing WOW, my favorite class was Ret Pally. It was fun to play, fun to level, and I loved the class. Then one day I come on to play after a major patch, and my toon couldn't fight its way through a wet napkin. So I hit the message boards to find out whats going on, that leads me to the patch notes, and that leads me to the first time I ever heard the word "nerf" in WOW. Essentially, my favorite class was destroyed for the sole reason that it was too over powered in PVP. PVP...something (at that point) that I had never even tried, or cared about.The obvious question I had was why not just "nerf" the class while in PVP instead of destroying it for everyone. And the answer seemed to indicate that its 'easier' just to hit the class, rather than go through the effort to make it work differently in PVP. In other words...lazyness.This pattern of course, has been repeated over and over and over in WOW. As primarily PVE players lose abilities, power, playability of their toons, for something that they really don't care about......frickin' PVP.
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