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4-03-2012 @ 9:18AM
I love the IDEA of pvp, just not always the execution there-of in WoW. One of the most fun places to play pvp SHOULD be lower levels, when you're learning a new class, have fewer abilities, and everything is just simpler. Unfortunately it just doesn't work out that way. Even at level 15, the gap b/w new players and veterans is so huge (in gear and ability) that I find anyone with the patience to stick with it and learn their craft to be incredibly tenacious. Some classes totally dominate (hunters) and its rare that teams are evenly matched. One dedicated healer can make all the difference. (example: last night in WSG, my Horde team runs out to meet an Alliance team that is completely bubbled. Makes you want to just sit in the graveyard and wait for the end of the game.)I've read about Blizzard's plans to give everyone base resilience. I'm hoping this and other improvements can save pvp in MoP.
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