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4-03-2012 @ 4:57PM
@EraezayI always imagined the conversation exchange between our players and npcs as going something like:NPC: *looks like they need help.. looking around anxiously* (!)Player: Hey! I'm a helpful person, I shall talk to that distraught looking NPC over there. "Hi Sir/Madam! You see to be in need of help, is there anything I can do?" (Clicking on NPC)NPC: "Yes! All our clothes burned in a fire. I'm a leatherworker but I have no leather. (that burned in the fire too!) Do you think you can aquire 15 wolf belts for me? I will gladly pay you for your time.. and I also have this trinket that was in my pocket.." (Quest Box pops up)Player: Sure! I can do that! I need the money anyways and that trinket looks like exactly what I've been wanting! (Accept button is clicked)NPCs rarely run up to you.. and when they do it's like: Panic! Oh noes! You are famous helpful person that gathered pelts for me earlier, please help me again!
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