Encrypted Text: The Shock and Awe build

If you have been raiding 10-man Dragon Soul every week, Wrathion should be handing over the Fangs of the Fathers any day now. Even the second rogues in most 25-man groups will be collecting their last Elementium Gem Clusters shortly. For many rogues, these daggers are the first legendary weapons that they've ever acquired. When you receive them from Wrathion, it might feel a bit overwhelming. What do you do with these weapons? What will they do to you?
There is a quote that's been passed down from thief to thief, assassin to assassin, and rogue to rogue for generations: "If your blades are happy, you're happy." You want your weapons to work for you, and not the other way around. You can't starve your blades, trying to forcefully adjust their diet to tolerate Morchok's rocky hide or Hagara's snow cones. If you want to keep your blades happy, you have to feed them what they really want: player blood, and lots of it.
Killing between lockouts
The last step of the Fangs of the Father quest chain requires you to kill Deathwing, so your raiding week is already over by the time you've acquired them. You have until your guild's next raid date to coat your legendaries with as much blood as you possibly can. For most guilds, that's at least a few days' time. Your only hope is that your sacrifice to these Old God-corrupted daggers will be received as an acceptable tribute. Otherwise, you'll end up with Fury of the Destroyer procs every time Fading Light shows up on your debuff list.
Since you have plenty of time before you need to raid again, why not go all-out and really make the experience worth it? With just 30 minutes' time in your capital city, you can transform yourself from a modest-mannered PvE hero to a murderous shadow with an appetite for the innocent. You can go ganking in Twilight Highlands, or you can queue up for your favorite battleground. It won't hurt, I promise -- well, it won't hurt you, at least.

When you go in for a kill with your legendary daggers, you're not looking for an extended entanglement. You're not at a job interview; you're not hoping for a second date. You need to kill as many players as possible before your raid leader sends you a flurry of text messages, wondering why you dropped combat for a subtlety build. And you reforged all of your expertise and hit into crit and haste? He is very concerned.
No spec has the pure burst potential, the illusive elusiveness, or the undocumented intangibles of the subtlety-based Shock and Awe build. You're going to open fast, you're going to open hard, and your target isn't going to live long enough to even realize that the two front teeth of the Unmaker of Worlds just punctured his torso. These daggers are literally so powerful that they have their own names. If your target doesn't die in your initial salvo or your followup Shadow Dance, you've made a terrible, terrible mistake and engaged a world boss. (Luckily, you have Vanish and Preparation to handle that.)
Move fast, kill fast
The Shock and Awe build focuses on two key areas: movement speed and killing speed. With Shadowstep, Nightstalker, and Quickening, you're the fastest shadow on the battlefield. Your prey never eludes you, and you don't have to worry about using Crippling Poison. Waylay will handle any slowing that you might need done. I find that most targets don't even live long enough for me to care about how fast they're moving anyway. If they're running, their back is facing you.
With Improved Ambush and Puncturing Wounds, your two primary attacks will be sporting massive crit chances. You're wearing all of the PvE gear that you earned while working toward your legendary daggers, so that you're maximizing your offensive stats. I recommend using the Cataclysmic Gladiator's Medallion of Cruelty, as it's the perfect mix of damage and elusiveness. Defensive talents like Improved Recuperate and Energetic Recovery simply aren't worth it because fights don't last that long. Recuperate doesn't even need to be on your bar.
But will it blend?
Surprise is on your side. You've got amazing stealth and mobility. Once you find your prey, you sneak up behind them. Your opening salvo will be Premeditation, Ambush, and then a swift Backstab. Let's be clear here: Your Ambush and Backstab are going to crit, and they're going to crit hard. Talents like Nature's Guardian and Cheat Death will be going off like crazy. Your target is only now aware that they're even in combat. You have the best weapons in the entire game in your hands and you're sitting at 5 combo points. Surprise.
You can now choose to which finisher to follow up with. If you're fighting a cloth class or someone in the open world, you're probably safe to just drop an Eviscerate here to end the engagement. If their health bar is teetering between orange and red, put them out of their misery swiftly. If they start running, simply unload your nearly free Backstabs into their soon-to-be corpses.
Kidney Shot is going to be your choice for the stubborn target. If they've still got quite a bit life left due to stacking resilience or some incoming healing, you need to use Shadow Dance. You're going to drop a Kidney Shot with your 5 points, wait a beat for some energy, and then pop Shadow Dance into an Ambush-laden frenzy. If they trinket your Kidney Shot, just Blind them and then reopen. If they don't trinket, well, then two or three Ambushes during your dance should seal the deal for good. This isn't a raid boss; players simply can't survive a full Dance of Ambushes from orange weapons.
If you were reckless enough to engage a tank class (and I hope you are), then Rupture can actually be a valuable option here. In addition to piercing their armor quite effectively, it provides you with a bleed effect. Sanguinary Vein is key for ensuring your victory in longer battles, as 16% of infinity is also infinity. Blood death knights might be good, but can they beat double infinity? I think not.
Filed under: Rogue, (Rogue) Encrypted Text






Reader Comments (Page 1 of 4)
Necromann Apr 4th 2012 9:11AM
Does this mean that Wathion secretly gives us Soul Edge?
Vorenus Apr 4th 2012 9:15AM
tight! time to start PvP massacre!!
viciouspen Apr 4th 2012 9:39AM
Hmm I don't know.
I mean, sure you can pwn somebody if you blow everything on a single isolated target but, what, then you just run off and wait till all your CDs reset?
And then go out and find one lone little guy running around a BG to pwn?
Doesn't sound like you're really making an impact.
And yeah, if you keep them CCed I'm sure pve gear will be fine for that one single opponent, but, well, anything past that and you're paste on the wall.
Bumblebee Apr 4th 2012 9:51AM
That's exactly the point of this build and style. You attack fast, hard, and after the kill there's no one left alive to tell what happened. Thus, Shock and Awe.
viciouspen Apr 4th 2012 10:35AM
Yeah but i"m saying it's only one person you're probably going to be able to pull that off with, even with the legendaries, since you're going to be all in PVE gear and with no imp recupt or any of the other pvp survivability talents.
So yeah, if you have all those CDs up, and you wait till you find a lone guy by himself in the BG then you can rock his world, vanish, and wait like 3 minutes till everything is off CD.
i suppose it'd be a lot more suited for world pvp ganking cause in a BG environment it doesn't sound like you're going to be doing much of anything, except you know, rocking out a straggler or two ever 3-5 minutes.
Boom Apr 4th 2012 10:54AM
This isn't about BG's. This is about killing your enemy wherever, whenever you find them. BG's are a totally different subject.
Shrikesnest Apr 4th 2012 9:53AM
Wow. Chase Christian, not only encouraging you to take your legendaries into battlegrounds, but reveling in it. This is literally a guide tokillong people who can't fight back due to a gear advantage, and how rad it is.
Next time someone tells me that PVP is all about the thrill of facing devious human opponents, or claims that gear is irrelevant in PVP, I'm directing them to this article.
If I've been too subtle, this is disgusting and you should hang your head in shame. There is no joy to be had in this kind of victory. This is like beating your 8 year old niece at checkers and then endzone dancing around the room yelling "Yeah! I rocked your world! You can't step to this, bitch!"
Pace yesterday's breakfast topic, this is why PVP is a niche pursuit in WoW. Frankly, you assholes can have it. You all deserve each other.
Snappel Apr 4th 2012 10:09AM
But, that's the shear awesomeness of pvping with these daggers. Other players can QQ all day long about it, but at the end of the day, what are they going to do about it? Not a Damn thing, that's what. >:D
clundgren Apr 4th 2012 10:18AM
@Snappel,
I think you just illustrated his point perfectly. Just know that you aren't winning because you are good. You are winning because Blizzard decided to make your spec idiot proof.
And keep in mind that when this happens to specs, they subsequently get nerfed for a good long time afterwards. C.f. Ret 4.0.
Raposa Apr 4th 2012 11:14AM
shriek, seriously, chill.
i'm not a rogue, and my thoughts about all this is 'let them come!'
they might have the upper hand, yes, but isn't that a challenge to overcome that? what if i die a couple times? big deal, ill do my share of hurt too.
i'm sorry to say this, but coming here just to qq and tell people that you are a better human being for not liking pvp... that makes an asshole, not playing the game by its current rules.
Cephas Apr 4th 2012 11:19AM
So what, you're suggesting that he should PvP with inferior weapons because that's taking the moral high ground or something? Sorry, but no. When you go into PvP you take the best gear you can get with you. Everybody does it. Gear disparities are going to happen no matter what. Gear obviously isn't irrelevant in PvP, I have no idea why anyone would ever think that. You can argue that Blizzard shouldn't be making PvE weapons this good in PvP, or that they shouldn't allow Legendaries in PvP but neither of those things are Chase's fault.
Shrikesnest Apr 4th 2012 11:32AM
@Cephas:
But a sportsman's reaction would be disappointment. "It's annoying that these weapons make victory so trivial for us. Rogues and the people who play them don't need OP weapons to win, and facing enemies that can't fight back is boring!"
But that's not the attitude at all. Finally, Rogues get the godmode they "deserve." Casters unbalanced PVP with Tarecgosa, and instead of clamoring for a level playing field others clamor for their turn to be nigh-unbeatable.
It's a joke, and by that I mean I literally laughed at both the article and the community reaction. If this isn't self-evidently ridiculous to you, I'm not even sure what to say.
Peebers Apr 4th 2012 11:59AM
OP is whiner. It's the nature of the class. Delete all your toons an reroll 11 warlocks.
clundgren Apr 4th 2012 12:36PM
@ Cephas,
I'm not blaming the players. I'm blaming Blizzard for letting this happen and now allowing it to continue. I'm sure rogues are having a blast; I loved playing ret for a few weeks after 3.0. But it kinda sucks for the other 90% of players, no?
Shrikesnest Apr 4th 2012 12:36PM
@Peebers:
Thanks for reminding me who I'm talking to. Nevermind. I withdraw everything. You kids have fun, and don't let concepts like decent human behavior get in the way of hazing the everloving shit out of each other.
Jidan Apr 4th 2012 12:39PM
Unfair you say? Who ever said rogues play fair?
Sqtsquish Apr 4th 2012 3:29PM
Playing rogue isn't about playing fair, if we find ourselves in a situation where we can be unbalanced we should give it our all. Notice I said unbalanced, not OP or nerfed to heck- because no matter what class or spec you play you should do whatever it takes without defying the ToS to win. Sure as a class we have access to many "cheap tricks"- but that is how the class is played. Is it fun to have a rogue blow you up? I suspect not, but if I like to play a rogue whether OP or nerfed, chances are when the nerfbat rolls around and monks are eating my face they will have just as little mercy for me as I do have now.
Rogues may be unbalanced, OP or nerfed as time goes along. Write a post on how and why certain mechanics make them so and just do your best at what you can do. I shouldn't have to feel bad about being efficient at my job when I am OP, I shouldn't feel bad about having to work harder to get decent results when I am nerfed, and I shouldn't have to feel guilted for not playing flavor of the month when I am balanced. Play to have fun, when you get croaked shrug it off.
It isn't the player's job to implement class balance, just play to win. Let the devs worry about balance and just try to enjoy the game.
Marbles Apr 4th 2012 10:08AM
Think you likely confusing "Shock and Awe" with "oh, rogue with legendaries propping him up" which is deserving of a /mock and a /lol at best.
/shrug. Whatever makes you feel skilled.
clundgren Apr 4th 2012 10:14AM
You know a class is OP when even their own forum is laughing aout how stupid PvP is for them right now. Sub Rogues right now are probably the most lopsided spec the game has seen mid-expansion. Sub rogues with the legendaries are ridiculous.
I'm not going to criticize the players for wanting to go out and have fun. But Blizzard should recognize that what is happening now with rogues is distinctly *unfun* for every other class. A competent rogue with the legendaries can gank any other spec in the space of a stunlock. And on the off chance you can escape (I did once by blowing my bubble, trinket and all other CDs), they can just reset the fight and come at you again now that you are defenseless. Long story short, if you see the rogues coming with the legendaries, you may as well sit down and accept the ganking.
And yes, I know legendaries are always unbalanced in PvP. But any experienced pvper will tell you that we've never seen anything like this.
Apparently Blizzard felt they owed rogues something, and this is their way of settling the debt. I'm not sure what Blizzard was thinking with regards tothe rest of the player base.
Vorenus Apr 4th 2012 1:28PM
"Dont cry for me Argentina, it is you who are grave (gank-gank-gank)...danger (coughs blood-drops dead)"
STOP-JUDGE-ROGUE!!!