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Reader Comments (Page 1 of 1)
4-04-2012 @ 2:52PM
marla said...
Mix of reactions to the changes --- I'm actually somewhat liking the change to VE as it will give me an opportunity to time activation and assist the healers, particularly in five mans. It's like I can bottle up all that wasted VE healing and spend it when it matters.
And I'm not entirely ready to complain about the changes to SW:P since they DID give us an upfront damage component...and well, I admit, I sometimes reflexively refresh it now and hurt my dps.
I'm not certain how the change to shadowy apparitions will play out in game, as I have not gotten a beta invite yet (unlike EVERYONE else in my guild XD ). I enjoy them as a gimmicky mechanic currently but I'll have to see how they work in this new iteration. As other readers point out, they are often buggy and lackluster currently.
Does spending orb currency still give us a DOT damage buff?
Reply
4-04-2012 @ 2:57PM
John said...
The DoT damage buff from mastery is present all the time. No more empowered shadows proc required, and also no more holding off on your MB to try and proc just one more orb before your empowered shadows buff times out. The old mastery/orb interaction was a massive pain to juggle. Glad to see it go.
Sadly, they replaced it with apparitions, which need to be buffed significantly (they need to fly and to move a lot faster - like a shadowy arcane barrage).