I'm going to be raiding tonight, but during the rest of the day (after my work is done, of course), I'll finally be enjoying Diablo 3.
Pretty much AFK, evil.
And if you're looking for something not evil, go check out WoW Insider Editor-in-Chief Alex Ziebart's AMAA (Ask Me Almost Anything) on /r/wow today.
My raid leader demands that if you want to raid, you must have played a healer up to lvl 60 and show him that you understand how tirage priority works, but also to foster an appreciation forthe difficulty of healing "fire squatters". If you had to pick, which role/class/spec should everyone play before they start raiding?
Welp, "fire squatter" is now my favorite term, ever.
I honestly think, though, that everyone can benefit from playing all the roles, just so they have an understanding of how difficult each can be. Tanks are at the point of the raid; they feel everything that happens in the raid. Healers have to deal not only with the encounter mechanics but with everyone else's mistakes, as well. And DPSers, especially in heroic modes, have to push out the highest numbers as humanly possible.
Each role has its challenges. Over the almost eight years I've been playing WoW, I've done endgame raiding in each role, and I feel that only now am I truly at the top of my game.
Based on what you see in the Beta, how do you think Monks will affect balance come release day, in pvp and pve respectively? Do you think it will be as much of an issue as when Dk's popped onto the scene when wrath hit, or do you think that Blizzard has learned from the experience?
Blizzard has learned a metric !@#$ ton about balance since the death knight was released. I don't at all think the balance issues will be as bad as they were in early Wrath. Remember when nearly every hardcore player rerolled a death knight to tank or DPS? That's not going to happen. Sure, we'll see an influx of monks, but there won't be a sudden, overwhelming surge.
I recently dinged my 5h 85 (my DK),and find myself in a situation;I no longer raid, and rarely do heroics (and never ever did PVP). I do have a blacksmith, but a pretty tame one, with not that many recipes (he's not even 525 yet).
So, my Q is; how do I gear for heroics? Is there some guide to the easiest to obtain, bare minimum gear that'll take me to the ilvl needed? Do I have to grind quest reputation for rep pieces? Endlessly do the basic dungeons for a chance at some blues? Are there crafting pieces I haven't seen?
Do the following:
- Do quests, and get greens for DPS.
- Do normal dungeons, and get ilevel 333 blues for DPS.
- Do heroic dungeons, and get ilevel 346 blues for DPS.
- Do Dragon Soul heroic dungeons, and get ilevel 378 purples for DPS.
Is blizzard that bad at evaluating items for their ilvl, or is the community wrong somewhere? (This after hearing that a 397 Lightning Rod is BiS for almost all casters, despite there being a 403 Tit'ahk,the steps of Time).
I would challenge you to find Blizzard ever saying that a higher item level is always the best in slot item. Not to be a jerk, but the premise of your statement is wrong. Lower ilevel gear can, especially at higher raid tiers, be the best in slot.
My warlock is hoarding EP for his heroic Lightning Rod, which is truly BiS (when no legendary is available).
Does anyone know if annual pass subscribers need to have a game key for diablo?
Nope, Diablo III is already on your account. Just install it, and log in to the game with your Battle.net info (and authenticator). You're set.
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