The Queue: Thank you, Queue.

I really appreciate what you did for me yesterday, Queue. After months of farming, Heroic Lightening Rod finally dropped for me. Of course, it put me deep in the EPGP hole, but hey, I'm happy. This baby is going to last me well into leveling in Mists.
And hey! Apparently you all disagreed with me about Diablo 3 having the same amount of gore as WoW. That's okay though, I'm still happy.
Captainfreddy asked:
If you could ask Blizzard any non-lore related WoW question and they'd have to give you a straight answer, what would it be?
My question would be to tell us a detailed story about the initial conception of WoW. I'm talking about the first meeting where it was mentioned, the first time over drinks at a bar where Chris Metzen and Rob Pardo sketched out the core concepts on the back of a napkin.
I actually asked Zarhym over Twitter the other day if he knew the exact date, more or less, that WoW was invented. He didn't know, and suggested Metzen or Pardo might -- hopefully at the next BlizzCon I'll be able to ask. I also have this idea floating in my head that a longer interview, maybe done over a series, would make a helluva interesting column or book on the subject. It might not be possible, but we'll see...
Something tells me the real story of WoW's initial conception and development needs to be preserved for history and made public, if only so other MMOs can figure out what the frack to do.
TheInvader asked:
Monks, the new class in Mists, were both above and below people's expectations (According to who you talk to) for the new class expected in this Xpac
Well you are an experienced gamer, what did you think about them? did you have a class in mind you wanted to be introduced, did you want the monk, or do you not care cause (Like most of us) you're a die hard [insert class here] "enthusiast"?
I love that the monk is getting introduced into WoW. I think it's filling a great place in the game, and will make a bunch of us very happy in leveling a new class. I know I'm really looking forward to doing just that.
As far as how the monk will shape up, it's yet to be determined. Only so much can be foretold from the beta, the real test will be to see how the monk performs in endgame raiding and PvP. If the community accepts and embraces the monk like the death knight, things will be a-okay. My money is on that outcome.
Paulbrock asked:
how bad do you think it has to get on low pop/dead servers before Blizzard accept that server closures/merges are the way to go; even if it results in negative publicity?
Well, few things here.
First of all, the community thinks it knows server population numbers. But in reality it doesn't. Only Blizzard does. I really wish the community would keep this in mind when trying to force Blizzard to accept "facts."
Secondly, even the lowest pop WoW server is much more populated than the vast majority of other MMO servers (with the exception of EVE, because ... well, because EVE). So there's a long ways to go before you get really desolated. If you want to know what I mean, log into a low pop SWTOR server.
Finally, Blizzard is solving this by having cross-realm zones, so you'll see more people questing as you level your toons and are out in the real world. This is a great solution too, because it'll stop places like Stormwind from becoming lag city with a server merge, yet still provide for the feeling of a connected universe and population.
And for the record, I play on a low pop server, one that is "dead" in many people's opinions. There's still more people around Stormwind than in any other MMO, by far.
Bryani asked:
What is the ratio of Horde players to Alliance players on the WowInsider staff? It seems like if you scroll down every page and keep going for a long time the vast majority of pictures you see will be dealing with Alliance. I understand most (from what it seems) of your staff play Alliance, but as a Horde fan myself, is there any way we can get some Horde writers to show their support? That or please change your site to AllianceInsider

Filed under: The Queue





