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The Queue: What it'd take for me to quit WoW

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

We'll just hop right into questions today, because it's the first day back from a three-day weekend, and I'm grumpy.

RyanAF asked:

So we had the Spirit of Competition pet for the last Olympics held in Beijing, which was a Chinese style dragon. Is there going to be one for the London Olympics? What do you think it might be? I'm hoping for a mini pandaren dressed as a Beefeater!

It's going to have to be a soccer ball, if anything. (Excuse me, football.) But we should note that we haven't seen any evidence that there's going to be one yet, either in the live datamines or the beta datamines.

Sergel asked:

Wondering, but how do you know if you've gotten into the Beta? I've never gotten into one before, so i don't have much experience. Like the PTR download is available, and it shows the Mists launcher and everything, but pretty sure that's not it.

Head over to your account management page on Battle.net, and if you're in the beta, you'll see it listed there, right alongside your other World of Warcraft license(s).

Nocjin asked:

I heard tank threat is bad on the MoP beta, is this a bug or are tanks going back to the dark TBC days?

The only reason it's off right now is that the new abilities are still being tuned, and threat generation/ratios are one of the last things Blizzard needs to take care of. Don't listen to the noise here; it'll all be fine at release. There is no indication we're going backwards on threat.

Arrohon asked:

What would Blizzard have to do to make you quit WoW? I can't think of one singular thing they could do for me, but removing Titan's Grip would make me at least consider leaving.

It wouldn't be one thing that would make me leave, but instead, it would have to be a series of decisions that demonstrated the company didn't care about the game anymore. There are some companies that are doing this now with their MMOs, and their populations have dropped off considerably.

Blizzard stands apart, though. It's very much into the philosophy that the real development begins after a game's release. When this commitment ends with WoW, that's when I'll be out the door.

Will it end? Everything has to -- but not for a helluva long time. 10 million players is still an exceptionally large playerbase. Even 5 million would be huge.

Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!

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