What classes should WoW have been designed with?

Reading over this post on Scrolls of Lore about the Demon Hunter got me wondering again about these elements' making it into the game. Several posters mentioned that quite a few demon hunter-themed abilities have made their way into the warlock toolkit, making a separate demon hunter class redundant and unlikely. It's a fair point, and it's mirrored in other places.
Mages in WoW make a specific archmage class unlikely. Paladins have pretty much absorbed the knight unit into themselves. Warriors are getting abilities reminiscent of the Mountain King and Tauren Chieftain heroes. At this point in the game's existence, with 11 classes come Mists of Pandaria, are we likely to see any more introduced? Is it better that the trappings of the RTS make it into the MMO at all, or do they have to come packaged with the heroes and units that made us love them?

I'm a huge blademaster fan. I wanted blademasters to exist as a playable class when I first started playing World of Warcraft, and after I got settled into the warrior, I felt it was obvious which class bladesmasters were. The fact that warriors ended up with Bladestorm would to some degree seem to indicate I was right. But we sure didn't get Wind Walk or Mirror Image, and I especially always disliked that.
Likewise, quite a few of my friends wanted to play as a sentinel, or a demon hunter, and you just can't. It's especially strange to them to see the demon hunter toolkit being pieced out to warlocks, a class night elves can't even play, when the demon hunter is so specifically a night elf hero unit. It would be like not letting humans be riflemen, a classic Warcraft III unit, which they now more or less can by playing a hunter.
It definitely seems that between the lore Montoya posted and the slew of abilities warlocks are getting that demon hunters would be a good addition to the game -- and it also seems that they've been added to the game with demo warlocks. As weird as it may seem to have a demon hunter who can't be a night elf, it's hard to say what a stand-alone demon hunter class would get to do that warlocks don't. This is pretty much the same reason I doubt we'll ever see a blademaster or far seer class; they've just been too thoroughly dissected and absorbed into the classes we already have.

I do find myself wondering if it would have been better to have not had some classes like warriors and rogues and instead had blademasters, demon hunters, mountain kings and so on as classes out of the gate. Of course, the problem there is that those units are very dependent on racial origin. Would we have wanted to see non-orc blademasters? How can you even have a non-tauren chieftain? Or would we have wanted to segregate these classes by racial origin so thoroughly that the original difficulty in designing raids with either shaman or paladins, but not both, became even more acute? One can easily imagine certain fights becoming much easier for the faction with demon hunters.
So let's leave it up to you, then. What classes do you think we should have gotten? What classes do you wish the game had launched with or incorporated over the past few years, instead of or in addition to the ones it has? And do you think there's room for more? What should they be, if so?
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Filed under: Analysis / Opinion, Blizzard, The Burning Crusade, Lore, Wrath of the Lich King, Cataclysm, Mists of Pandaria





