My girlfriend took this photo of me giving counsel to a goose yesterday.
Any chance that we could get a progress update on the character model revamp? Just a teaser or two would be fine, mostly to keep everyone from thinking that Blizzard isn't just giving out lip service and blowing it off since they've already said it won't happen come MoP launch.
We haven't heard anything from Blizzard about new character models in quite a while, and I imagine it'll stay that way for another quite a while while MoP is launched and gets its bearings.
Hoping to have some opinion. I just recently return from a long break from WoW with a Scroll of Resurrection, and I realized that there aren't anyone seemed to be playing on my server anymore. WoW was fun when I can group up with others to run instances and raids- should I just wait till MoP to come out? And for those who have been playing on Beta, how "accessible" are the raids? (Is it difficult to obtain gears to begin raiding?)
Nowadays it's really easy to get the required gear to begin raiding, and raiding itself is more accessible than ever with the advent of Raid Finder. Right now, there should still be a pretty healthy number of people doing Dragon Soul in Raid Finder if you're only interested in endgame.
Why does Blizzard have XP per level increase but then also increase XP gained per quest/mob as you level? For instance, I needed 5.2million to get to 84, and 9.2 to get to 85 approximately 43% increase. My xp per Flame Honored at 83 was 27k and at 84 it's 34.5k a 27% increase. It just seems to me like it would decrease that OMG last level til cap slog feeling if they just normalized the numbers a bit. That 4million xp jump is just so disheartening.
It's to motivate you to play in the most relevant content for your level. The devs math out that one level in relevant content should take you however much time, and it's going to take more time if you're in content you outlevel. This way, you can't go to a level 20 dungeon and AoE your way from 20 to 90.
With Pandaria questing being divided into individual hubs to alleviate the monotony of doing the same quests in the same order every time, has there been any indication of revisiting the Cat quest chains, and eliminating the superfluous fedexes in each zone so that individual hubs can be completed without having to complete the previous hub?
I know in some zones it would destroy continuity, but in others, the hubs are practically independent of each other with no reference to the events of the previous hub.
Blizzard is extremely unlikely to go back and change Cataclysm content. That's really all there is to say on that topic.
So Blizz canceled Blizzcon this year which I think is a tad lazy on their part, I know its alot of extra work and even though Blizz takes in millions of dollars in ticket sales, they claim to lose money. Do you think there is a Chance Blizz would ever take Blizzcon on the road, and maybe locate to some different cities? It would just be really nice if they showed us East Coasters a little love.
BlizzCon costs a ton of money to plan and run. An absolute ton of money. It wasn't canceled for 2012; they just weren't planning one for 2012. As for moving BlizzCon around, definitely not -- Blizzard relies on a ton of local employees to staff the event, and this way they don't have to pay for travel or lodging for those employees. If they put the show on the road, costs would skyrocket.
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