A closer look at the hunter rare tames in Mists of Pandaria

The Mists of Pandaria beta has been updated with an awesome treat for pet-loving hunters. Blizzard has introduced new rare hunter pet tames with their own unique taming challenge -- only this time, they did it in a way that prevents random ass-hats from wandering around slaughtering lovely, rare beasts that are destined to become your beloved companions.
Following a cryptic clue, the dedicated hunters over at Petopia scoured the beta to discover what these new pets are and how they work. These beasts leave unique tracks in the landscape that are visible only to hunters. If you follow the tracks, they will eventually lead you to the rare beast; however, you have to use your Flare to make it visible, and you can use your Hunter's Mark to keep it visible to you.
This is awesome -- a solution that provides rare pets to tame while radically reducing the odds of their getting butchered by non-hunters and at the same time giving us a neat challenge to find the pets by actually hunting! So let's take a look at what we have.
The new pets
The fine folks at Petopia have a thread collecting all the info on the new pets, which is where this info on the new rare spawns comes from, including screenshots of what each type of track looks like (from the delightful Kalliope).
You can find maps of the paths of several of the rare spawns at the Why? Because it's Rare! blog.
Savage
Family: CatTracks: Bloody tracks
Location: Jade Forest central forest near Serpent's Heart

Glimmer
Family: Water strider (exotic)
Tracks: Flooded tracks
Location: Jade Forest central area near Temple of the Jade Serpent

Patrannache
Family: Crane
Tracks: Barely visible tracks
Location: Valley of the Four Winds west-central, from Halfhill to Stoneplow

Bloodtooth
Family: Turtle
Tracks: Muddy tracks
Location: Krasarang Wilds, islands in the south

Rockhide the Immovable
Family: Basilisk
Tracks: Worn tracks
Location: Townlong Steppes, central area south of Fire Camp Osul

Bristlespine
Family: Porcupine
Tracks: Puzzling tracks
Location: Kun-Lai Summit southern area around the Yaungol Advance

Stompy
Family: Goat
Tracks: Heavy tracks
Location: Kun-Lai Summit in the mountains through Mount Neverest

Hexapos
Family: Water Strider (exotic)
Tracks: Mysterious tracks
Location: Dread Waters around the perimeter, around the Stinging Trail

Portent
Family: Quilen (exotic)
Tracks: Dusty tracks
Location: Vale of Eternal Blossoms central zone, often near the Mogu'Shan Palace
Spawns in four different colors.

I should point out that as cool as this concept is, finding the pets is going to be a bit difficult. If you thought finding spirit beasts was tough, try finding tiny footprints that may be somewhere on the ground -- or maybe floating a bit over the ground or under the ground. (Hopefully, most of those issues will be fixed before it goes live.)
I can say from my experience that as fun as following the tracks can be, finding those tracks in the first place can be a challenge. Currently in the beta, the respawn rate has been sped up, and we can only assume that the spawn rate on live will be somewhat similar to spirit beasts.
I suspect that if you happen to stumble across some tracks while out in the world, it will be an exciting adventure and bit of stalking. But if instead you decide to seek out one of the rare spawns and find yourself endlessly creeping around the land, looking for tiny tracks and cringing every time you see another hunter for fear that they're -- well, that's probably going to be a certain level of frustrating.
One tip from Petopia that is very helpful is to turn down your ground clutter as far as possible to make it easier to spot the tracks.
Filed under: Hunter, (Hunter) Scattered Shots





