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The Queue: Where did you come from?

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Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

We're not sure where this cat came from, but it has taken to hanging around outside of my house. It appears to have adopted me. How this happened, I do not know. Anne tells me I should give it a name, but I think I prefer calling it Hey, cat!

Richard6 asked:

So I was playing around on the MoP beta, and I ended up looking at the achievements. When I went to the pandaria quests and scrolled down, my jaw pretty much dropped. There are like, six "chapters" with Wrathion's picture andtitles pertaining to him, not all coming in the same patch. Some are out, some are coming it 5.1, and others marked coming soon. Is Wrathion the equivalent of Thrall in cata or Tirion in Wrath? Are we really letting a two year old dragon rule our actions in Mists?

We're not entirely sure what Wrathion is up to right now. He's working very hard to build a power base and send agents snooping into just about everything he possibly can, and he's working very hard to get the players to bat for his team. Is he going to be the hero of Mists of Pandaria? Who knows? He is against the war between the Alliance and the Horde, but it seems like his goals are more long-term than that.

Taitrina asked:

Are Farms account bound or can you have one on every single character?

Each character can have their own farm.

Stanleyluckymon asked:

With the release of guild war 2 being the tuesday that is almost exactly one month before the release of Mist, will that be the day they release the pre Mist patch (5.0)?

My gut says the end of the month is too long of a wait for the patch, but my gut is consistently wrong about Blizzard release dates. Therefore, my secondary gut says yes, the end of the month around the Guild Wars 2 release is when we'll see it.

Morkhjarte asked:

I probably already know, but haven't found anything stating it one way or the other. Will you actually need MoP to create a Monk? Obviously you'd need it to make a panda, but the monk class with an existing race? I know you needed wrath for DK's but that was probably due to the whole starting zone for DK's. If you make an undead monk in beta you just start where all undead start, so it got me wondering.

The monk class is a feature exclusive to Mists of Pandaria, so you will need the expansion to roll a monk of any race.

Tim asked:

Why is it so difficult for it to show previous comments in this comment system?

It's a bug currently being investigated. The issue is you need to be logged in for it to show additional comments. Once you've logged in, it shouldn't give you any further problems.

Jim asked:

I'm not sure if this has been addressed recently or not, but are there any important changes being made to the Transmogrification system in MoP? Specifically, I'm wondering if there's a chance of them removing one/main handed requirements. I can think of a few transmog things I had planned, only to have them go awry once I got the item and realized it was a one-hand when the weapon I'd had my eye on changing was a main hand...

I'm not aware of any transmog changes coming in Mists of Pandaria. The reason you can't transmog a main hands to off-hands and vice versa is an art issue. If an item were made to be viewed in your right hand, it's going to look incorrect in your left hand. You would be looking at it backwards. Items that can be used in either hand have art that was made to accommodate that; it has no doodads or textures that need to be facing a certain direction.

Imagine, for example, putting a main-hand fist weapon on your off hand. The palm of the glove would be on the back of your hand.

Revynn asked:

I keep thinking about the flavor text that used to be on Warlock talents early on in MoP development. It was a really awesome feature that had a way of puffing up my chest a bit and making me a bit more proud of my class. Any insight as to why it was removed?

I don't know why it was removed, but I can make some guesses at it. My first guess is that they didn't want to clutter up tooltips. Flavor text is cool but ultimately just clutter when tooltips are there to give you information about how something works.

Another guess is that it may have proved confusing for inexperienced players: Are those quotes significant? Do they mean something to gameplay? Do I need to do something with the person this quote comes from?

Finally, maybe the developers realized writing flavor text for every talent in the game was kind of a pain in the butt and they can leave that to TCG cards.

Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em!

Filed under: Analysis / Opinion, The Queue, Mists of Pandaria

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