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Sated-type debuffs now fade when raid encounters end

Satedtype debuffs fade when a raid encounter ends
As confirmed by members of our staff and foretold in Ghostcrawler's post, the post-Bloodlust debuffs like Sated, Exhaustion, and Temporal Displacement now fade when a raid encounter ends. This change should make it easier for the raids that are still farming Dragon Soul for those last few Life-Binder's Handmaidens.

Sated debuffs have presented issues in raids since Wrath. Hardcore guilds would often choose to fall off their mounts in mid-air between bosses to kill themselves and wipe the debuff.

Filed under: Mists of Pandaria

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