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Patch 5.0.5 hotfixes for September 20

Patch 505 hotfixes for September 20
A new list of hotfixes has been released, posted by Kaivax on the official site. The list today includes a bug fix for Theramore's Fall and a whole host of class changes. However, I suspect the best of the list will be some long-awaited adjustments to the function of cross-realm zones.
  • Cross-realm zones will no longer brings together players over three time zones apart.
  • In addition, when Tol Barad and Wintergrasp commence, cross-realm zoning should be disabled for the duration of the battle, and resume after the battle has been decided.
  • And on top of all of that, cross-realm zones should no longer behave erratically when a party changes leader.
Read on for the full list of hotfixes, including a massive amount of class changes and tweaks.


Kaivax
September 20
  • General
    • Cross-realm zones no longer bring together players who are more than 3 timezones apart.
    • When Tol Barad and Wintergrasp battles commence, cross-realm zoning should now cease for the duration, and resume after the end of the battle.
    • Cross-realm zones no longer behave erratically when a party changes leader.
    • The organizers of Azeroth's fishing tournaments have temporarily shut down their weekly affairs. Fishing tournaments will return soon.
  • Classes
    • Druid
      • Starfire damage has been increased by approximately 3%.
      • Starsurge damage has been increased by approximately 3%.
      • Wrath damage has been increased by approximately 9%.
      • Non-Restoration Druids will now properly get a mana discount when casting Cenarion Ward while Heart of the Wild is active. Feral and Guardian Druids will also properly gain increased healing.
    • Hunter
      • Glyph of Scattering should no longer cancel DoTs on boss creatures, but does still still remove all DoTs from non-boss NPCs and enemy players.
    • Mage
      • Arcane Blast damage has been reduced by approximately 3.5%.
      • Arcane Missiles damage has been reduced by approximately 3.5%.
      • Arcane Barrage damage has been reduced by approximately 3.5%.
    • Priest
      • Immunity to Fear will no longer prevent Void Tendrils from landing on a target.
    • Rogue
      • Sanguinary Vein now provides at 16% damage increase (down from 20%).
    • Shaman
      • Lightning Bolt damage has been increased by approximately 8%. This also applies to Overload Lightning Bolt and Echo of the Elements Lightning Bolt.
    • Warrior
      • Mortal Strike now does 165% weapon damage (down from 185%).
      • Overpower now does 105% weapon damage (down from 120%)
      • Slam now does 190% weapon damage (down from 215%).
      • Raging Blow now does 190% weapon damage (down from 215%),
      • Bloodthirst now does 90% weapon damage (down from 100%).
      • Wild Strike now does 195% weapon damage (down from 220%).
  • Items
    • Overseer's Handaxe now hits for 1307-2428, with DPS increased to 1167.
    • Gurthalak, Voice of the Deeps should again only spawn a Tentacle of the Old Ones when expected.
  • Quests
    • Major Samuelson should no longer despawn before a player who has attacked him can earn credit for killing him in the quest "A Villain Unmasked".
  • Bug Fixes
    • Tanks in Theramore's Fall are no longer skinnable for leatherworkers. They can still be dismantled by engineers.


Filed under: Hotfixes

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