When I returned to World of Warcraft after an extended break
-- about two years -- I was astounded by how little I knew about the game anymore. (How to play my former paladin main, for example, remains a mystery as I've spent my time on new characters.) But while change can certainly be scary, I can't help but enjoy this new revised version of WoW
, so much like and yet unlike the game I remember. I'm enjoying it so much, in fact, that it's hard to pick out my favorite change. There are so many leveling improvements that I've appreciated, like auto-populating flight paths, quest info on the in-game map, and new skills learned automatically. Mounts are cheaper to buy, reputation is easier to gain, and storage space issues have become almost moot with void storage. The clown armor problem everyone had while leveling through Burning Crusade
has been fixed (or at least alleviated) by transmogrification
, which I've become dangerously addicted to.
But my favorite change so far is definitely the revamped Darkmoon Faire
. Not just because there are cool prizes to be bought, but because the huge space the Faire now resides in has given it room to grow: there are more games, more quests, more prizes, and a lot more silliness. It doesn't do much for game advancement, but it's just plain fun
So, dear readers, I'm asking you what your favorite game change has been. Something useful, like a buffed class skill or a new utility? Or something silly, like transmogrification?
Filed under: Analysis / Opinion, Breakfast Topics, The Burning Crusade