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Why should warlocks have all the class quest fun?

Why should warlocks have all the class quest fun
The warlock green fire quest is up on the PTR, and warlocks are slowly starting to complete the quest and revel in their new-found verdant projectiles. By all accounts, the quest was an epic experience. It required warlocks to dust off long-forgotten spells, enslave demons, and more, to take every ability out of their spell book and bind it for use. It sounds fantastic!

And, while I have a warlock languishing at level 85, I'm jealous. Why should warlocks have all the class quest fun? I definitely don't think, though, that these warlock quests should be opened up to other players, just in the interest of completeness. The great thing about these quests is that they're tailored around warlocks and their class abilities, other classes would simply dilute that experience.

No, I think this should herald the start of things to come. The start of epic questlines appearing for every class, old and new. But, importantly, they have to offer something similar to the warlock quests. I would want them to be similarly difficult, similarly demanding of competence, and similarly require players to reach back to the darkest recesses of their spellbook. However, a quest of that magnitude cannot offer something required for raiding, for PvP, for character advancement. It has to offer something like green fire, desirable but not necessary.

And that's where the difficulty comes in. What could these hypothetical class quests offer?

It's certainly a tricky question. As mentioned, these quests need to reward non-required items, buffs, abilities, and the like. It would be great if, like the warlock green fire, these were lamented absences from the game, and it's certainly hard to think of equivalents for different classes. As someone who doesn't play each class, I couldn't possibly comment on similar things that apply to others. And that's where you come in! What do you think would be good? What would you do a similar class quest for?

I can comment on one class -- shaman. The sentry totem was cruelly ripped from our lupine fingers with Deathwing's arrival, and I would take on the world to retrieve it. However, it has uses. It's very handy for PvP, specifically battlegrounds, and with Totemic Projection it could be possible to throw a sentry totem around the place. It has largely been replaced by Far Sight, though, so maybe there's something there. Another shaman-specific idea I had is a new Ghost Wolf model. I prefer the original Ghost Wolf to the glyphed version, but both could really use an update. I would kill things for that!

But it's not all about shaman. What would you like for your class? And what would be cosmetic and optional enough to allow the quest to stay difficult? Don't let warlocks have all the fun!

Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Analysis / Opinion, Mists of Pandaria

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