Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.
Today's edition of the Queue is brought to you by muenster cheese. There is no better.
What are the odds that we won't actually kill Garrosh, but merely defeat him, casting him into exile? If this happened, I could see him going into exile to Outlands, being around the fel orcs who would more than likely share his yearn for war and bloodshed, more-so than the orcs already do, and going mad with fel corruption. He could end up popping up in the next XPac, if we are, indeed, headed back to Outlands to battle the Legion again.
I'm starting to wonder if Blizzard has invested too much in Garrosh for us to kill him this expansion. They've been building him up since The Burning Crusade. We have more in-game history with him than most of our legitimate faction leaders. I wouldn't be surprised if he lives and his story arc continues on in some form for awhile yet.
Benjamin Seeberger asked:
WHY OH WHY OH WHY is the WoW Insider website filled to the freaking brim with clickable Rift links? Gaaaa... It's bad enough that Rift's main baddie is named Regulos the Destructor, who's entire existence is predicated upon causing torment on the entire universe just because some guys took away his candy, so now he has decided that he wants to eat the entire universe. The writing behind Regulos is like a terribly written Decepticon who was banished by Megatron for trying to mimic Unicron. At least Unicron was an actual singularity, a primal force of nature.
Hold up -- I get that you might not be interested in RIFT, nobody is obligated to like a game. If the cheese levels in its story is your problem, you might want to think about Warcraft for a minute. We just killed a villain called Deathwing. He had a real name, but he decided putting 'death' in his name made him more extreme so people would take him seriously as a sunderer of worlds. He was driven to madness by a standard H. P. Lovecraft copy/paste job that you see over and over and over again in fantasy. Half of Warcraft's old human heroes took their names straight out of the legends of King Arthur. Uther Lightbringer and Bolvar Fordragon both take their names from Uther Pendragon.
It's double hilarious that you brought Transformers in there because Chris Metzen has written for Transformers. He's the co-writer on Autocracy and Monstrosity.
Is it wrong to like Warcraft's lore? Absolutely not. Clearly, many people do. But if we're criticizing RIFT for cheese... we're dining on cheese every time we log into the game.
I'm going to be traveling the next few weeks and I'm wondering if there is a way to let Blizz know that so when they see me logging in on my laptop from various family/friend's Internet connections they won't lock me out do to a change in login behavior. Is there a tool for that, or do I need to go through the whole process of unlocking it for each new house I log in from?
An authenticator will take care of this problem. If you have an authenticator on your account, they'll let you log in from anywhere without problems. If you don't have one, you'll go through the whole song and dance of unlocking your account whenever you move to a new location.
Update: Apparently this isn't true, you'll need to verify your account no matter what. Shows you how often I play WoW on the road.
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