...the meth you make is equal to the bad you break.
I'm wondering about the state of a feature that was talked about in the recent past, adding a new calculation to the rng loot. As I remember, it would slightly increase your chance to have a specific item drop the more times the item did not drop for you. I'm wondering if it was ever put in, and secondly if it only applies to the newer Mists content or old content and if its just armor/weapons or pets/mounts too.
The "specific item" calculation doesn't exist so far as I'm aware, but there is an increasing chance every time you don't get an item from a bonus roll that you'll receive an item next time. As far as I know this only applies to bonus rolls in current content. Blizzard did say they want to institute personal loot for all 5-mans in the next expansion, though.
While doing my Legendary quest line i noticed some dialog from Kairoz. He mentions that the Bronze Dragonflight was forever changed after the Cataclysm which is no big surprise. But what he says next is pretty interesting.
He says how they are realizing they can "mold time like clay" that they could use the what they learn at the timeless isle to create anything.
Is this a foreshadowing of the Bronze Dragonflights decent into the Infinite Dragonflight?
Well, I certainly don't think they're doing all this timey-wimey foreshadowing for nothing. We'll have to see what it all means, but there's too much of it to mean nothing.
why is it every time I try to loot a rare that I helped kill I get a message informing me that item is busy and can't be looted right now? Is it just the rare drops that are individual or is the loot not really distributed on an individual basis?
You receive that message most often when trying to loot Epoch Stones, which are basically a quest item. When a few dozen others are trying to pick up that same Epoch Stone (and it is technically the same one), there can be a bit of a delay.
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