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The End Comes At Last

So, with the news that we're finally going to get to see the cinematic and find out the release date for Warlords of Draenor one thing is clear. Mists of Pandaria finally has an ending.

It's been a long ride, this expansion. Longer than it should have been. I think that's an irrefutable statement, but for everyone there's a different threshold. Personally, I hit my fill of Mists of Pandaria a few months back. It wasn't due to a lack of quality, or any kind of discontent with the expansion's storyline, or some sort of knee jerk reaction to pandas. I liked the pandaren, I liked Pandaria, I liked the raids we got. No, for me it was simply long past its shelf life, a victim of its own success in pushing out patches faster during the expansion. I've felt for a while now that it would have been better for the game if they'd actually been a little slower with each patch - an extra month or so for each one to come out would have made this less a content drought and more a mere dry spell.

But at last, it's over. I'm not angry with Mists, exactly - it did a lot of really great things and accomplished what it set out to do. It gave us whole new places to go and explore and a new story that incorporated the new land we were exploring and the places we'd come from. I had fun playing it. I'm glad we'll soon get to go somewhere else, though. It's time to move on.

Filed under: Mists of Pandaria

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