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BlizzCon 2014: Heroes of the Storm Panel


At BlizzCon 2014 Blizzard held a Heroes of the Storm panel that went over where the game is now and where it's going in the future. Instead of a live blog I'm going to give the bullet points of each segment.

What's happened since BlizzCon 2013
  • Talk-home alpha started immediately after BlizzCon 2013. Internally only, just employees, who played from home.
  • Blizzard used the take-home alpha to "find the fun" of the game, and make sure that the designers could play the game, as well as work on it.
  • Technical alpha started in March 2014. It's a very small test group. They're using this group to learn how to refine their team and learn about the development of this particular game.
  • Patches every 4 – 6 weeks, constant evolution. Lots of smaller chunks, much more often.
  • Everything is fair game for improvements.
  • Technical alpha is the core gameplay, a lot more will come in the future
  • Added Garden of Terror battleground
  • Added a lot of heroes. Murkey, Brightwing, Zagara, Rehgar, Azmodan.
  • Invites
  • Currently adding 15x the number of players than were initially invited to the alpha
  • Closed beta starts on January 13, 2015


Draft Mode
  • Teams take alternating turns picking heroes. Coin flip determines which team goes first.
  • No duplicate heroes.
  • Battleground selection is known, allows for better hero picking.
  • Used by all ranked modes.
  • Provided as an option in custom games.
  • Heroes matchup added to loading screens for unranked and ranked play
  • No hero bans initially – you won't be able to say no to certain heroes.
Leagues
  • Hero league – any number of heroes queue up, matchmaker system fills up the rest of the team.
  • Team league – premade 5-man teams.
Ranked Play
  • Based off of Hearthstone, StarCraft, and other games.
  • Rank starts at 50, you go up to 1.
  • Winning game earns points, losing games you lose points
  • Points determine your rank. This is also called personal rank.
  • Number of points you earn depend on the difference in skill level.
  • Each season ranks will start new.
  • Retain points based on last season's rank.
  • Skill rating – algorithm that tries to calculate how good of a player you are. Hidden score. Persists season to season.
Hero League
  • Parties of any size can queue up.
  • Fills your team with players of similar sizes.
  • Favor matches against parties of similar sizes.
  • Personal ranking and skill ranking are your own.
  • Must have reached player level 30.
Team League
  • Team leader pre-create a team with a unique name.
  • Total of 9 players on your team, only 5 can play at once, however.
  • Can be a member of up to 3 teams.
  • Team has a ranking and a skill ranking. This is different from the hero league.
  • Must have reached player level 40.
People Who Leave
  • If you leave a game early, you'll be flagged as a leaver.
  • If you're flagged as a leaver, Blizzard determines that you enjoy that style of play.
  • You'll get matched with other people who leave games early.
  • You can get out of that group by not leaving games.
  • If you play a ton of games and then have to leave one all the sudden, you'll be forgiven. Graces leaves will be given.
New Heroes
  • Jaina. Massive amounts of burst damage.
  • Thrall. Burst oriented assassin character. Shaman.
  • Sylvanas. Dark archer. Mind Control is her signature ability.
  • The Lost Vikings. Best way to play them is to spread them all across the map.
New Battlegrounds
  • Sky Temple. Capture the temples at top, middle, and bottom. It's a super high-fantasy desert kingdom.
  • Tomb of the Spider Queen. Kill minions, collect gems, summon the spider queen and kill her.
End of Season Awards
  • They will exist.
  • Blizzard doesn't have the rewards locked down yet.
Notable Q&A Answers
  • It's "definitely an option" to bring in Heroes from the books.
  • Absolutely will add Overwatch heroes (eventually).
  • Blizzard is still looking at talent gating.
  • It's "definitely a possibility" to add in different types of game modes, like PvE. Not something being actively worked on.

Filed under: Heroes of the Storm

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