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Hotfixes for December 4

Another day, another round of hotfixes. Today's highlights include:
  • Player pets should now correctly rejoin the player after taking a flight path or using a vehicle.
  • Battleground Flag Carriers should now correctly have a 45-second delay before their location is revealed to the enemy team (was incorrectly revealing their location immediately).
  • Recruit-a-Friend characters should now be correctly receiving a 300% bonus to the experience awarded for completing a Dungeon (was incorrectly awarding 900% instead).
The full hotfixes can be found below. There are a few class balance hotfixes there, so don't miss them!
Patch 6.0.4 hotfixes for December 4
Garrisons, Followers, and Outposts
  • Resolved an issue where players may become stuck or be disconnected while attempting to visit other Garrisons.
  • Garrison Buildings
    • Gladiator's Sanctum Level 3: The Coliseum scenario now requires 15 players to start (up from 10).
    • Herb Garden Level 3: The Draenor fruit tree should now always bear fruit even if no Followers are assigned to work there.
Classes
  • Player pets should now correctly rejoin the player after taking a flight path or using a vehicle.
  • Paladin
    • General
      • Eternal Flame's initial healing has been increased by 25% for Protection and Retribution Paladins.
      • Flash of Light's healing has been reduced by 20% for Protection and Retribution Paladins.
      • Word of Glory's healing has been increased by 25% for Protection and Retribution Paladins.
  • Priest
    • General
      • Mass Dispel should no longer be incorrectly dispelling Cyclone without a Glyph of Mass Dispel equipped.
      • Power Word: Shield critical hits should now correctly absorb only 150% of normal in PvP.
    • Discipline
      • Divine Aegis' should now correctly absorb only 50% as much in PvP.
Dungeons, Raids, and Scenarios
  • Raids
    • Highmaul
      • Tectus: If Tectus enters Berserk mode while in the process of shattering, the resulting Shards of Tectus and Motes of Tectus should now correctly enter Beserk mode as well.
      • Tectus: Resolved an issue where Tectus could have no loot if the entire raid dies before his death event was complete.
      • Twin Ogron: Resolved an issue where credit for completing the achievement Brothers in Arms was being incorrectly awarded.
PvP
  • Critical Heals should now correctly heal for 150% of normal in PvP (they were incorrectly healing for 175% of normal).
  • Gladiator's Distinction, the 2-piece set bonus now reduces damage taken from players by 15% (up from 10%).
  • Being attacked in PvP combat and triggering the secondary item level on PvP gear should no longer cause the player's health to decrease by more than intended.
Battlegrounds and Arenas
  • Battleground Flag Carriers should now correctly have a 45-second delay before their location is revealed to the enemy team (was incorrectly revealing their location immediately).
  • Resurrection times in Rated Battlegrounds has been corrected to be 25 seconds (was 15 seconds).
UI
  • Guild news should no longer be displaying (and getting spammed with) entries for characters looting items for the Legendary Ring Quest Line.
Bug Fixes
  • Recruit-a-Friend characters should now be correctly receiving a 300% bonus to the experience awarded for completing a Dungeon (was incorrectly awarding 900% instead).
  • New Pandaren Hunters that use the Level 90 Character Boost should now start with a turtle pet.



Filed under: Hotfixes

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