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Alex Ziebart

Milwaukee, WI - http://www.alexziebart.com/

When not writing for WoW.com or his personal projects, Alex is most often found playing WoW Alliance-side on the Cenarion Circle server.

WoW Moviewatch: Warlords Anonymous

Warlords Anonymous is the latest from Ian Beckman. You may recognize other voices in the mix -- WoWCrendor is the voice of Durotan, for example. The models used in Warlords Anonymous really make it clear how immense the difference is between older and more recent character models. Gul'dan is a real eyesore compared to Durotan, Blackhand, and so on.

Considering the machinima's subject matter, I'm not sure we could have possibly timed the discussion in today's Queue better.

You tried, Durotan. You tried and that's what matters.

Filed under: Machinima, WoW Moviewatch

The Queue: Let's get mad about orcs

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Oh boy, this first question is going to get me in trouble.

RustinMeek asked:

for those in the beta, is WoD giving appropriate attention to the more peaceful and shamanistic side of orcs? It's not all war and mayhem, and the players that don't read the novels should know that

Read more →

Filed under: Analysis / Opinion, The Queue

Heart of the Valorous returns this weekend

At this point, you know the gist: Heart of the Valorous is active again this weekend, increasing all valor point gains by 100%. Go forth and be valorous, my friends.

Filed under: News items

Last Week on Massively: It is your Destiny

Destiny
This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

Console fans were treated to a hefty dose of sci-fi pseudo-MMO Destiny this week as the beta opened up for PS3, PS4, and XBone and developers showered trinkets on players. In spite of the game's lack of cross-platform play, at least one analyst predicts Bungie could sell as many as 20 million units.

Meanwhile, we finished up our trio of articles previewing the World of Warcraft: Warlords of Draenor beta.
WoW's Warlords of Draenor beta: A disappointing start
WoW's Warlords of Draenor beta: The disappointment of garrisons
WoW's Warlords of Draenor beta: Questing, mechanics, and concerns

Read on for a look at the rest of this week's top MMO stories.

Read more →

Filed under: MMO Roundup

The Queue: How creepy

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Those cyclops critters always freak me out a little bit. They look so happy. Therefore, I find being happy creepy, I guess?

@AeroCross asked:

Do you think there's going to be a WoD version of the Timeless (aka Loot) Isle sometime in the future? How would that work?

Read more →

Filed under: Analysis / Opinion, The Queue

Log in before September 30 to claim your Horde chopper

The Azeroth Choppers webseries ended as most expected. In a battle of faction pride, the Horde is going to come out on top every time. Of course, it probably didn't help that the Alliance bike looked like some kind of gross beetle, but that discussion is probably best left in the past. As the winners, the Horde will receive their faction-themed bike come Warlords of Draenor. However, a stipulation was announced last night: to flag your account to receive the mount, you must log into the game between now and September 30, 2014.

For the sake of clarity: you can claim your mount right now (and need to do so before September 30) but you won't receive it until Warlords of Draenor's launch.

Filed under: News items

Blizzard unveils new products at San Diego Comic-Con

Blizzard revealed a fresh suite of swag at San Diego Comic-Con this week. Their new offerings include a pin program, hoodies featuring artwork from Carbot, new plushies, new figurines, and more. It appears Blizzard's licensing trend is to make everything freaking adorable. I, for one, am perfectly okay with that.

You can see some of their new products on their Battle.net panel recap or in our gallery of pictures from the show floor below.

Filed under: News items

Latest Warlords beta build opens new zones, increases level cap

The beta forums are abuzz with discussion of an upcoming beta build -- the servers are down for maintenance this afternoon. Two new zones, Nagrand and Spires of Arak, will be open for testing, and the level cap is increasing to 100. The leveling portion of the beta is moving along at a steady clip now. Though there are still many major bugs with fixes in progress, nearly every leveling zone will now be open for testing.

In addition, the new beta build will be renaming beta realms for clarity. They will lose their unique names, and instead be given names that are simple descriptors.
  • Lost Isles (PvE) is being renamed to Beta Leveling Realm 01
  • Gilneas (PvP) is being renamed to Beta Leveling Realm 02
  • Mekkatorque (PvP) is being renamed to Level 100 PvP
While these clear descriptions are far more useful than their old names, I'll miss having the ability to personify Lost Isles. Cursing its name aloud each time it crashed was cathartic. Screaming Beta Leveling Realm 01 to the heavens doesn't quite have the same effect.

Filed under: News items, Warlords of Draenor

The Queue: Voices, Curse of Naxxramas, and more

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

If you didn't see our pre-Queue dance party, you missed out. Dubs were stepped.

Jalamenos asked:

Has there been any word from Blizzard about putting npc voices in a separate volume slider than the effects volume? As it is right now I can't hear most of what the bosses are saying without being deafened by all the sounds of us killing it. Feels like this is something they should have added a while ago especially since more and more of the game is getting voice cast.

Read more →

Filed under: Analysis / Opinion, The Queue

WoW Archivist: Patch 1.11, Shadow of the Necropolis

This article was originally posted September 13, 2011. With the release of Hearthstone's Curse of Naxxramas, we thought it would be fun to look back on the initial release of Naxxramas in World of Warcraft. The original publication of this article also included the patch 1.11 patch notes, which we've removed here. If you're interested in seeing them, time warp back to the original.

Patch 1.11 included the original 40-man version of Naxxramas, which was the final raid zone of classic World of Warcraft. The game had seen no expansions yet. While we all knew it was coming, the idea was still foreign and nebulous to players who had limited prior experience with MMOs. "Green is the new purple" was something nobody grasped yet. Naxxramas was seen as the true pinnacle of raiding in classic WoW ... and in some ways, it's still seen that way by WoW's raiding veterans.

The trailer for Shadow of the Necropolis is probably the first patch trailer I remember in vivid detail, as it's one of the first patch trailers in which Blizzard tried to tell a story. Previous patch trailers showed off new bosses and new environments completely without commentary, merely showing off pretty pictures set to new music from the patch's soundtrack. Shadow of the Necropolis slowed things down a bit, showing you some of who Kel'Thuzad was in life and how he came to be lich lord of Naxxramas. Patch trailers have continued to build on what patch 1.11 started.

Let's take a look at what else this patch held, shall we?

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Filed under: WoW Archivist