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Alex Ziebart

Milwaukee, WI - http://www.alexziebart.com/

When not writing for WoW.com or his personal projects, Alex is most often found playing WoW Alliance-side on the Cenarion Circle server.

Last Week on Massively: Path of the Titan

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This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post

This week, Blizzard made Titan's cancelation official, sending analysts scurrying to make bold statements of doom and/or apathy and leaving MMO fans to ponder what Titan's death really means to our genre.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

The Queue: Sentimental value, garrisons, and heavy metal

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

If you aren't reading this at work or school, I recommend playing this song in the background while you read today's Queue. Why? All will become clear in time.

Rahkarne asked:

I have noticed an awful lot of people talking about what ilevel they need in order to avoid replacing gear when we get into WoD. I'm just curious as to why people seem to consider replacing old gear often while leveling a bad thing? For me personally, it's an aspect of leveling through new content that I really enjoy. I enjoy both the sense of progression it gives, as well as the visual variety (I don't mind "clown suits" while leveling and don't xmog til max level). I'm not saying everyone who doesn't like replacing gear is wrong at all, just that I don't see the appeal. Does it have to do with replacing gear that took you so long to earn so quickly?

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Filed under: Analysis / Opinion, The Queue

Breakfast Topic: Raid revamps

Blizzard is revamping Molten Core as part of its ten year anniversary. Onyxia's Lair received similar treatment for prior celebrations. Today, we ask: what other raid is worthy of coming back into the spotlight? What other raid is iconic enough to be worthy of a max level revamp? Or, iconic status aside, what's a personal favorite of yours that you'd love to run again at max level?

Karazhan feels like the obvious answer to me. After Molten Core and Onyxia's Lair, few raids carry the same strength of nostalgia. Karazhan is one of the few. It had its flaws, what with the endless, tedious trash in the middle stretch, but it's beloved by most. Who doesn't love the Chess Event? To be fair, a lot of us probably didn't. But nostalgia is a powerful thing.

I anticipate we'll see some Ulduar answers, too. I admit, Ulduar wasn't my favorite raid ever, but I didn't hate it, either. I know a lot of players who did love it, however, and its life was sadly cut short by the release of the Argent Tournament.

Filed under: Breakfast Topics

Warlords of Draenor: Garrison mission rewards at a glance

Players who aren't in the beta often have a simple question about garrison followers and their associated missions: what is the point? There are few resources that explain their purpose and what benefit they provide. The list of rewards below is by no means comprehensive and should only be taken as examples of variety. They're some of the items I've personally earned while dispatching follower missions on the beta. Follower missions also reward XP for your followers, items and equipment to increase the strength of your followers, and gold. Basic level 90 quests often award 50 gold, but it can often be much higher -- a level 100 rare quest, Blingtron's Secret Vault, gave me 500 gold. These missions are far from mandatory, but there's no reason not to do them. Assigning your followers to their respective tasks will only take a few minutes out of your day.

Filed under: Warlords of Draenor

Hearthstone season 6 ending soon

If you count today, there are only 5 days remaining in the current season of Hearthstone ranked play -- and thus only 5 days remaining to earn your pirate-themed card back. You need only reach rank 20 to earn the card back. As we've mentioned many times before, that isn't too difficult a task. You can't lose stars (or ranking) until you've surpassed rank 20. Until then, you have nowhere to go but up. The impending weekend is a good opportunity to do it.

Filed under: Hearthstone Insider

Breakfast Topic: What are you doing while you wait for Warlords?

We've had discussions previously about our pre-Warlords goals -- what we hope to accomplish before the expansion arrives. Today, I want to phrase the question a little differently: what have you been doing while we wait for the expansion? Are you actually pursuing those goals or doing something entirely different?

Personally, I have to admit I haven't been on live realms in months. I've been on beta realms plenty, but not live realms. There's simply nothing there that interests me right now. I had a hard time investing myself in Mists of Pandaria in general, so it sparked no new must-have goals. I'm eager to move on. In the meantime, when I'm not on the beta, I've been playing other games altogether. My love/hate relationship with Hearthstone continues.

Filed under: Breakfast Topics

39 things about patch 6.0

Not ready for patch 6.0 yet? Our good friend Panser is here to help! TradeChat presents 39 things to know about patch 6.0. Even if you've been keeping up with all of the latest news, we recommend giving the video a watch -- there might be a few nuggets in there you didn't know.

Filed under: Warlords of Draenor

The Queue: Death knight riot

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Jeez, Adam forgets to mention death knights and you guys riot and burn the comments down. This is why nobody likes death knights.

I'm kidding. Please don't kill me (and then raise my corpse as a ghoul).

DespicableBrad asked:

With the recent release of the WoD Cinematics and revelation of the end boss for the expansion along with the announcement of only 2 raid tiers for WoD, I can't help but shake the feeling that Blizz is sort of planning to rush us through WoD and get us into the next expansion more quickly than we found ourselves on WoD's doorstep post-MoP. With the upcoming Blizzcon, and a possible expansion announcement on the horizon... do you think this is possible? Is Warlords perhaps a "short" expansion to get us more quickly into the next one and into more frequent content patches/releases?

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Filed under: Analysis / Opinion, The Queue

BlizzCon 2014 in-game goodies sneak peek

Last week, we had our first glimpse at Grommloc, the BlizzCon 2014 in-game pet. Today, Blizzard has revealed the remaining in-game rewards.
  • Hearthstone Blizzard Entertainment-themed card back. The design incorporates elements from the compass inlaid around the infamous orc statue.
  • StarCraft II New portraits and a Heroes of the Storm-themed decal. One portrait depicts Hierarch Artanis. The other is yet to be unveiled.
  • Diablo III Warlords of Draenor-themed weapon transmogrifications. Each class will receive its own weapon, but only the demon hunter, barbarian, and monk are displayed. Kargath's bladefist and Blackhand's hammer are easily recognizable in the image. Only available for Windows/Mac version of the game.
  • Heroes of the Storm Nexus Mount and Nexus Brawler portrait
The official BlizzCon site has a more detailed image of each than you see in the header above. It being BlizzCon and all, we can't help but wildly speculate a little: given the protoss theme of the StarCraft portrait, and the fact that one of the portraits is still veiled in mystery, could we finally see a Legacy of the Void announcement? Nearly three years passed between the launch of Wings of Liberty and Heart of the Swarm. Half of that time has passed since Heart of the Swarm's release, which would make this pretty good timing for an announcement -- though certainly not a release date.

Filed under: BlizzCon

Last Week on Massively: QueueAge

This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post

Let's not sugarcoat this: A startling number of gamers are willing to wait in some ridiculously long lines to fling sand in the ArcheAge sandbox. This week, ArcheAge's launch woes were inescapable as Trion struggled to add waves of new servers and deal with the fallout of queues and character creation embargoes that have kept both paying and freemium players from logging in, let alone claiming land.

Massively's Jef Reahard chronicled his first six days in the game:
Massively's ArcheAge launch diary: Day one - Introduction
Massively's ArcheAge launch diary: Day two - Classes, skills, and combat
Massively's ArcheAge launch diary: Day three - PvE, quests, and story
Massively's ArcheAge launch diary: Day four - Trade runs, sea beasts, and pirates
Massively's ArcheAge launch diary: Day five - Random knowledge
Massively's ArcheAge launch diary: Day six - Pay-to-win and the early verdict

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup