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Adam Koebel

- http://www.eyesofthebeast.com

@BendakWoW on Twitter. Also known as Bendak from Eyes of the Beast (Hunter blog).

Warlords of Draenor: LFR gear to have unique set bonuses

Traditional class tier sets will no longer be available in LFR difficulty in Warlords of Draenor. You'll need to run normal, heroic, or mythic to get your hands on tier 17 gear. That doesn't mean LFR-exclusive raiders will be entirely without set bonuses. In the latest beta build, Blizzard has added some new set bonuses which are exclusive to LFR gear. These bonuses are not class specific, but are instead armor class and role specific. For example, enhancement shamans and hunters share the same set bonuses.

Like traditional armor sets, there are 2-piece and 4-piece bonuses. The 2-piece bonuses are all simple stat increases, but the 4-piece bonuses are a little more interesting. All of the LFR set items are item level 655, which is slightly higher than non-set LFR loot. These armor sets also have different artwork from the class tier sets. You can view the artwork by using Wowhead's model viewer at the below links:
After the break we've also got the full list of set bonuses.

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Filed under: Warlords of Draenor

Breakfast Topic: Punching the Time-Lost Proto-Drake


In nearly 10 years of playing WoW, this was probably the most bizarre thing I've ever come across. I was on the beta leveling realm and I had just used my wormhole generator to get to Northrend so I could check out something in Dalaran (for a WoW Insider post actually). As I was flying there, I spotted something in the corner of my eye I had never seen before. The Time-Lost Proto-Drake. Alive. Its health was going down really slowly. I flew down to investigate and came upon this extraordinary scene.

A completely naked, level 91 troll warlock punching the Time-Lost Proto-Drake to death. Being Alliance, I couldn't ask this person what the heck they were doing, so I just watched it play out. I felt like it would be wrong to one-shot the drake and stop his strange ritual. This troll really seemed to be enjoying himself. I like to think he was doing it for payback over all the hours he camped it on live servers, but who knows for sure. I just know I'll probably never see anything like it again. After the deed was done (several minutes of punching later), he mounted up on his prize and waved at me. And that was that.

What's the most bizarre thing you've ever happened upon while playing WoW?

Filed under: Breakfast Topics

How do you prepare for a new expansion?


My Warlords preparations started a couple of weeks before patch 6.0.2 with finishing the level 90 Brawler's Guild achievements. Then I began tidying up some other achievements that have been nagging at me for a while, such as World Explorer (yes, I didn't bother fully exploring the blood elf starting area for the past 7 years) and Mount Parade. When patch 6.0.2 hit I went into toy collecting overdrive. I'm trying to collect as many of the pre-Warlords toys as I can so I don't have to go back for them while working towards The Toymaster. I'm up to 88 so far, with number 88 being one suggested on WoW Insider the other day

My typical ritual in the days leading up to an expansion involves making my bags and bank as clean as possible. However, this time around the toy box and extra void storage took care of that for me. Then there's gold making, my weakness. I try to make as much of it as possible to help me get a head start, but that's easier said than done. Especially when you decide to drop 15k on something so it will increase your toy count by 1. With Warlords, I've even been swapping out some professions in preparation -- also not cheap! It seems I'm failing miserably on the gold making part of my plan. It's a good thing garrisons look like they'll be able to make me fairly self-sufficient, especially if I can get an alt or two into a fully leveled garrison quickly.

How do you prepare for a new expansion?

Filed under: Warlords of Draenor

Patch 6.0.2 hotfixes for October 20


Round four of patch 6.0.2 hotfixes came in last night with a heap of new fixes for the stat squish and old bosses. These plus all of the previous hotfixes which required realm restarts should be active after today's maintenance. The extremely cool Exquisite Costume Set: "The Lich King" is now actually obtainable (prepare to do a lot of trick or treating). Here are some of the highlights:
  • Exquisite Costume Set: "The Lich King" no longer has a Hallow's End requirement and costs 500 Tricky Treats to obtain (down from 1000). The tooltip on the vendor still displays only 1 charge, but it will correctly have 50 charges once you buy it. Each charge lasts 20 minutes.
  • Azuremyst Isle has been temporarily removed from cross-realm zoning.
  • Legendary Cloak Quest Line: The Thunder Forge. Sha Beast's Dark Bite ability should no longer deal an excessive amount of damage.
  • Many old world stat squish fixes for bosses, e.g. The Lich King's Ice Pulse ability should no longer deal an excessive amount of damage.
  • Ai-Li's Skymirror can no longer be used on players that with the Tree Disguise Kit transformation.
  • Characters that have obtained the Gladiator: Season 15 achievement should now receive a Prideful Gladiator's Cloud Serpent in the mail.
The full list of hotfixes is after the break.

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Breakfast Topic: Abilities missed and unmissed


Well, you've had almost a week to play around with the new version of your favorite class. Now that it's had a bit of time to settle in, have you come to terms with your less crowded action bars?

As a hunter, the ability I miss most is probably Scatter Shot. It was one of the most iconic hunter abilities and it just feels weird not to have it anymore. I've had several instances lately where I wanted to press it only to be reminded again that it's gone. Second place would be Kill Shot for the survival specialization. I realize all specs had to be trimmed down somewhat, but I personally think they took it one step too far with with survival hunters.

The ability I miss least is probably Serpent Sting. In most cases I would cast it at the beginning of a fight and never bother with it again, which I think made it a prime candidate for pruning. The ability still exists in passive form for survival hunters, but I'm glad it's gone in its old form. Second to that would be Aspect of the Hawk. Remembering to have an arbitrary button toggled on for 20% more damage wasn't exactly compelling gameplay.

What about your class? What do you miss? What don't you miss?

Filed under: Analysis / Opinion, Breakfast Topics

Class guides updated for Warlords of Draenor and patch 6.0.2


Wondering what's up with your class in Warlords of Draenor and patch 6.0.2? Class guides on both Wowhead and Icy Veins have been updated with all of the class changes you'll find on live servers right now.

First up, Icy Veins has updated their popular class guides, including 6.0 transition guides. These are currently aimed at level 90 players, but you should look for them to be updated with level 100 talents and gear in the near future.

Next, Wowhead has updated their class guides for Warlords of Draenor at level 100. These guides are aimed at beginners or recently returned players, so if you've just leveled or boosted a new character you should definitely check them out. Each guide also has a section dealing specifically with patch 6.0.2 and any gearing changes you may want to consider at level 90.

You might recognize some of the Wowhead guide authors as former WoW Insider class columnists, including yours truly (hunter guide). You can find all of the updated guides right here.

Filed under: News items, Warlords of Draenor

Patch 6.0.2 hotfixes for October 15


The second round of hotfixes for patch 6.0.2 are in, but some of these will require realm restarts to take effect. Some of the highlights include:
  • Resolved an issue where some Iron Horde Incursion quests were awarding items that had a level 100 requirement to equip or not awarding an item correctly.
  • To better account for the changes to player health and ability scaling, we've reduced the health and damage of nearly all non-player creatures and NPCs on a level-by-level basis (larger reductions for lower-level creatures, in general).
  • The damage dealt by several of Ordos's abilities has been reduced.
  • Heart of the Thunder King: Resolved an issue where players were not receiving Lei Shen's heart if they've already defeated them earlier in the week.
  • Garrosh Hellscream now has 15% less health on Mythic difficulty.
  • Resolved an issue where characters that have completed the achievement: Proving Yourself: Endless Damage (Wave 30) (Level 90) were not retaining their titles.
  • Resolved an issue where Battleground queues were not working correctly.
The full list of hotfixes is after the break.

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Filed under: News items, Warlords of Draenor

Patch 6.0.2: Blasted Lands quests now rewarding gear


If you completed the Iron Horde Incursion quests in Blasted Lands shortly after the patch went live on US servers, the only rewards you received were the Iron Starlette pet and the "of the Iron Vanguard" title. Now it appears these quests are rewarding some gear as well. More specifically, an item level 515 ring, amulet, and cloak plus a item level 520 trinket.

As of now, this is not listed in the official hotfixes but I would suspect these were last minute additions since they were never present on the PTR.

Level 90 boosted characters start right in the Blasted Lands in patch 6.0.2 and must complete these quests to unlock all of their abilities, so this gear likely aimed at them. The revamped Upper Blackrock Spire dungeon has an item level requirement of 510 and this will help those new characters reach the requirement. As for those of you who need this gear but already completed the quests, there's no word yet if it's going to be possible to reward it retroactively.

Update: Blizzard is aware of the problem and working on a fix for those of you who did the quests early and didn't receive any gear rewards, but there is no ETA at this time. Any fix they implement will be global, so there's no need to submit a support ticket.

Filed under: News items

'Twas the night before patch 6.0.2

I'm excited. Patch 6.0.2 is going live in a matter of hours. My dwarf is going to look handsomer than ever, I'll finally have inventory space, and I'm going to tame the ugly but lovable Chimaeron as my very own pet. If for some reason you were thinking about skipping this patch and waiting until Warlords launch, you should know that the "of the Iron Vanguard" title will be unobtainable after launch. It is rewarded for completing the Blasted Lands series of quests, which should be offered to you when you first log in. In addition, you'll also receive an Iron Starlette battle pet.

The official patch notes should be up soon, but in the meantime you can take a look at the latest PTR notes.

It's a big patch with lots to download and a lot of data shuffling on your hard drive. Araxom from Blizzard has some tips to make the patching process as smooth as possible.
  • Make sure your launcher is set to automatically download future patch data (you can find this under Settings then Game Install/Update) so that you don't have to wait for the entire download tomorrow.
  • Leave your launcher open overnight or open it before heading to work/school in the morning. The patching process should happen automatically while it's open.
  • Defrag your hard drive. The game is being switched to a new file system called CASC. All you really need to know is that the patch is converting game data to the new system and it can be a time consuming process. A defragged hard drive will finish the conversion faster. Don't bother with this if you have WoW installed on a solid state drive.
  • Blizzard has a patch and installation troubleshooting guide if you run into any problems.
And last but not least, don't forget your addons will all be out of date! You may want to get on that and save yourself some time tomorrow.

Filed under: News items

Reminder: Character names being freed up tomorrow


Tomorrow with the release of patch 6.0.2, Blizzard will be freeing up unused and abandoned character names. Any character that has not be logged in since November 13, 2008 will automatically have their name freed up. If you have any characters you've let idle for that long, today is your last chance to log in with that character before someone else can claim the name.

Tomorrow will also be an opportunity to try and claim some new names for yourself. I'm sure there's many desirable names out there just waiting to be claimed. If you can't find the name you want listed on the armory, I'd say it's worth a shot. The announcement from Blizzard can be found here.

Filed under: News items