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Adam Koebel

- http://www.eyesofthebeast.com

@BendakWoW on Twitter. Also known as Bendak from Eyes of the Beast (Hunter blog).

Changes to Salvage Yard rewards


The Salvage Yard has become my favorite building ever since I upgraded it to level 3. The Big Crates of Salvage can be loot pinatas. I personally have received two ilvl 665 epics, a full class transmog set, and numerous green and blue BoEs that have sold well on the auction house. Then, of course, there's all the follower upgrades. This building was so lucrative that people figured out if you kept a single follower in the 90-94 range, you would have a virtually unlimited supply of 30-45 minute missions to gain salvage. Blizzard wasn't a fan of this somewhat tedious requirement to maximize the building's output, so they made some adjustments. Here's a summary of the Salvage Yard changes that have happened over the last few days:
  • Only successful missions can reward salvage crates (failed missions used to reward them too)
  • Successful level 100 missions always reward a Big Crate of Salvage (or Crate of Salvage if you're level 2)
  • Successful level 95-99 missions have a chance at rewarding a Big Crate of Salvage (or Crate of Salvage if you're level 2)
  • Successful level 90-94 missions have a chance at rewarding a Bag of Salvaged Goods, also known as the junk box. This is regardless of the building level.
You can read the post announcing these changes after the break.

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Filed under: Warlords of Draenor

Alliance chopper now for sale in Stormwind


The @WarcraftDevs Twitter just let us know that the Champion's Treadblade (the losing bike from Azeroth Choppers) can now be purchased by Alliance players from Paulie in Stormwind.


This mean machine can be all yours for a mere 100,000 gold. As someone who voted for it, I won't be purchasing it yet simply because I've already spent too much gold in Warlords. Are you going to pony up the gold for this chopper?

Filed under: Warlords of Draenor

Highmaul and the first world boss opens on December 2


After tomorrow's scheduled maintenance, the normal and heroic versions of Highmaul will be available for raiding on US realms (with EU opening on December 3). The LFR and mythic versions of Highmaul will begin to open the following week. In addition, the first world boss will start spawning in Gorgrond -- either Drov the Ruiner or Tarlna the Ageless, which will alternate every week. Both world bosses drop similar ilvl 650 loot.

Normal and heroic are both flexible between 10-30 players and don't share lockouts. You'll find the entrance to Highmaul in western Nagrand (remember, there's no queuing like there used to be for SoO flexible raids).

Don't forget your bonus rolls! Head over to Fate-Twister Tiklal (Warspear) or Fate-Twister Seress (Stormshield) to purchase your first set of 3 Seals of Tempered Fate. They can be purchased with gold, Apexis Crystals, Garrison Resources, or Honor Points. You can mix and match or buy all 3 with one type of currency, but the more you buy with the same type of currency the more expensive it gets. You can also get one of these free from a level 3 Dwarven Bunker/War Mill in your garrison, or from a rare follower mission. You are limited to 3 per week across all sources.

Check after the break for the full Highmaul raid unlock schedule. Blackrock Foundry is due to open several weeks later.

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Filed under: Warlords of Draenor

Breakfast Topic: Have you camped for Poundfist yet?

As a fan of large and obnoxious mounts, I simply couldn't say no to this guy. The Sunhide Gronnling drops off a rare mob called Poundfist in Gorgrond. This isn't your ordinary rare. This one actually lives up to its name. Poundfist has a 48-96 hour respawn timer, and on top of that this timer is reset back to zero whenever the server is reset (including maintenance). This kept Poundfist from spawning at all until the 10th day of Warlords of Draenor. All of the unscheduled maintenance and rolling restarts kept him from ever appearing.

When he did start spawning about a week ago, people gathered by the hundreds at his spawn points. The one upside to Poundfist is that everyone who tags him will get the mount, regardless of group or faction. Unfortunately, he has 5 different spawn points. They are spread out enough that it's possible you'll miss him if he spawns at another one. He's only level 95 and his health doesn't scale up nearly enough to handle all of the people attacking him. On top of that, the phasing that was introduced to help server loads means that you could be in a different phase than the one he spawns in. Most frightening of all, these separate phases of Gorgond share the general chat channel. Getting this mount is half dedication and half luck.

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Filed under: Breakfast Topics

Molten Core LFR may test your patience, but look at this mount

WoW's 10th anniversary celebration started today, and with it came what is now my favorite mount in the game. This Core Hound one of those mounts you have to see to believe. There's something incredibly cool about stomping around on one of these bad boys, especially with my matching hunter pet and battle pet in tow. I also snagged a ilvl 640 epic helm out of it. Everyone who kills Ragnaros will be guaranteed the helm and the mount. The rest of the bosses simply drop gold for everyone (around 25g each) which should hopefully pay for the repair bill you will rack up doing this right now.

In order to queue for Molten Core LFR you must have an item level of at least 615. If you're not level 100 yet, don't fret. This event is ongoing until January 5, 2015 and I suspect many will continue to farm it for chances at Hatespark the Tiny and Flames of Ragnaros, both of which are not guaranteed drops.

I'll admit that when I first went in, I expected this to be a complete pushover. However, I forgot how hard it is to organize a group of 40 people. Almost everyone inside is just barely making the ilvl 615 requirement to boot. People are used to soloing this for transmog gear and it can result in many wipes. It took my group nearly 2 hours to clear the whole raid. My first group didn't even make it past the first boss.

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Filed under: Warlords of Draenor

Random dungeons back to personal loot, guaranteed drops

Blizzard has decided to bring back personal loot to random dungeon groups, after a very short hiatus where they set the default to need before greed. The community was pretty outspoken about this change. They liked the drama-free nature of personal loot, but many agreed that it felt bad on the rare occasion when no one received loot for the entire dungeon.

To fix this, Blizzard is changing it so that everyone gets a guaranteed drop off the last boss of a dungeon. Those who create full pre-made groups may set the loot to need before greed if desired, and doing so will guarantee that the last boss of each dungeon drops 3 items instead of 2.

Check out the full blue post after the break.

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Filed under: Warlords of Draenor

Garrison Campaign quests unlocked


Blizzard has recently unlocked Garrison Campaign quests, so if you're level 100 you should be on the lookout for a new quest somewhere in your garrison. What are Garrison Campaigns? They're weekly quest chains that give you some cool rewards. There will also be a bonus objective you can complete while you're doing the quest for 800 Apexis Crystals (in addition to 800 from the regular daily).

What quest you get appears to be entirely random. For example, this week I had Garrison Campaign: The Ring of Blood and my warrior friend, Mr. Rossi had Garrison Campaign: Seismic Matters. My reward for completing the Ring of Blood campaign quest was a new title, "Blood Champion." The final reward from the latter quest is a mole machine outside your garrison that will transport you instantly to your outpost in Gorgrond. Other quest rewards include things like Pile of Blackfuse Shredder Scrap or Sargerei Disguise. There's also an achievement tied into completing all of them, which looks like it will take 3 months assuming you complete one of them every week.

Filed under: Warlords of Draenor

Patch 6.0.3 hotfixes for November 18


Yes, more hotfixes. This round has numerous garrison and quest bug fixes. They've also opened up the second Apexis Crystal vendor, and reverted an earlier PvP hotfix that was originally implemented to tone down PvP damage at level 90. Here are some of the highlights.
  • Apexis Traders Dawn-Seeker Krek (Alliance) and Dawn-Seeker Alkset (Horde) are now offering Exceptional gear (item level 645) for sale.
  • Increased the spawn rates for creatures and NPCs in the Skettis Ruins area in Spires of Arak.
  • Characters with Warlords PvP gear that had its secondary item level activated due to being in PvP combat temporarily disqualifies them from queuing for Dungeons and Raid Finder.
  • Gnomes are now able to increase their reputation with Wrynn's Vanguard.
  • Reverted a hotfix from October 15 that reduced all PvP damage by 25%.
  • Miner's Coffee movement speed buff should now stack correctly with other movement speed buffs.
  • Solium Band rings can now be equipped at level 98 (down from level 100).
You can find the full list of hotfixes after the break.

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Filed under: Warlords of Draenor

Patch 6.0.3 hotfixes for November 17


The latest round of hotfixes is a big one, and as the realms recently underwent rolling restarts, everything in this list should now be applied. Here are some of the highlights.
  • Resolved an issue where players could get stuck on a flight path while attempting to fly into their Garrisons.
  • Increased the amount of experience awarded for completing a Draenor level-up dungeon (Bloodmaul Slag Mines, Iron Docs, Auchindoun, and Skyreach) to be more rewarding.
  • Honor Quartermasters have been added to Ashran. Austin Feeney (Alliance) and Shadow Hunter Gar'ant (Horde) now sell Honor gear.
  • An item now needs to be at least item level 560 or above before being eligible to be scaled up to 650 in level 100 Battlegrounds and Arenas.
  • Profession work order items have been changed to green quality to reduce the amount of loot window popups when completing work orders.
The full list of fixes is after the break.

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Filed under: Warlords of Draenor

Blizzard giving all subscribers 5 days of free game time

Executive Producer J. Allen Brack has posted a message on the official forums apologizing for the Warlords of Draenor launch issues. To compensate players, each player who had an active subscription as of November 14 is getting 5 days of game time added to their accounts. He also mentions that they are continuing to deploy the new instancing tech to all realms to help with queue times. The end result will be realms having approximately double the population capacity they did before launch.
J. Allen Brack
In recognition of the difficulties so many of you ran into when trying to play over the first few days, we're adding five days' worth of extra time to every subscription in the Americas, Oceania, and Europe that was active as of Friday, November 14. Things are already in a much better place than they were going into the weekend, so I hope you'll now be able to focus on having a ton of fun with this expansion.

You can read his full message on the official forums.

Filed under: Blizzard, Warlords of Draenor

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