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Cataclysm Daily Quests, Part 3: Tol Barad Peninsula

This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

Welcome back to the Cataclysm daily quests series! Previously, we looked at daily quest basics and profession dailies and the daily quests in Deepholm. Today, we'll examine the world PvP hub of Cataclysm, Tol Barad, and the first half of its wealth of daily quests.

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Filed under: Cataclysm, Guest Posts

Cataclysm Daily Quests, Part 2: Deepholm and Therazane

This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

Welcome back to our Cataclysm Daily Quest Guide series! In Part 1: Daily basics and profession dailies, we went over the basics of daily quests and why to do them, and we reviewed the Stormwind and Orgrimmar profession dailies. This time, let's delve into the dailies targeted at high-level players, beginning in the very depths of the elemental plane of earth: Deepholm.

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Guest Post: How to succeed in dungeons without really trying

This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

Make no mistake: Early Cataclysm dungeons are not the faceroll that we experienced at the end of Wrath. Not only have everyone's gear levels dropped dramatically relative to the content, but Blizzard has returned to a more BC-style design philosophy wherein crowd control really matters and one live mob can make the difference between an easy pull and a very difficult one.

Of course, the ideal solution is to read up on the dungeons beforehand and make sure you're prepared for them, but we don't live in an ideal world. Sometimes, you'll wind up in a random dungeon that you weren't expecting, and you haven't had time to research. Additionally, dungeon guides don't always give tips for trash, and trash pulls now require some coordination. Luckily, instance design does not expect you to have an encyclopedia in your head. An alert dungeoneer can succeed on the fly by following a few simple tips.

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Filed under: Cataclysm, Guest Posts

Cataclysm Daily Quests, Part 1: Daily basics and profession dailies

This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

Read the entire WoW Insider Cataclysm Daily Quest Guide series!

Since their introduction in the Netherwing quest line in The Burning Crusade, daily quests have become an integral part of World of Warcraft's design. Chances are you're familiar with the concept of dailies themselves and probably did your fair share of them during Wrath of the Lich King, but it's a whole new world out there. In this article, we'll go over the new daily quests in Cataclysm, their rewards, and how to get the most out of them.

To make sure we're all on the same page, let's go over the basics of daily quests. In addition to or instead of normal, one-time-only quests, certain NPCs throughout the world will offer "daily" quests. These quests are repeatable and bear a blue exclamation point rather than a yellow one to indicate their status. In the quest log, they'll be marked (Daily) and once you complete one, there'll be a counter at the top of your quest log showing how many daily quests you have completed that day.

When dailies were originally introduced, it was only possible to complete 10 per day, which meant you had to pick and choose which ones you'd complete. The limit has since been raised to 25, meaning you can spend a far greater amount of time on daily quests and also reap greater rewards. To break up the monotony somewhat, many daily quest givers will change their quests each day, picking from a set table of quests they offer. Generally speaking, the number of dailies offered by a particular quest hub will remain the same from day to day, though the specific quests may rotate.

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Filed under: Cataclysm, Guest Posts

Breakfast Topic: Who's your nemesis?

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

For every hero, there is a villain. For every light, there is a shadow. Every rose has its thorn, but if you would just pour some sugar on me ... erm. /cough. The point is that we all have our nemeses, from Hogger and Mor'ladim to Fel Reaver, Illidan, M'uru, and the Lich King himself. Maybe you got stomped too many times by the devilsaurs in Un'Goro Crater, or maybe Mimiron had your raid frustrated for weeks on end. For my guild, it was Sindragosa.

When we got into ICC late in Wrath's life cycle, a new, small guild with a mixture of experienced raiders and players who had never ventured past heroic dungeons, we breezed through the first two wings. Blood Queen gave us a bit of trouble, but we soon swept past her and Dreamwalker and found ourselves facing off against the enemy from our loading screens, the last stop before Arthas himself. We went over the strategy, practiced our tomb placement, set up flares, and gave her a try. And another. And another. And yet another.

Though we were all sick of hearing her voice, for some reason, we just couldn't get Sindragosa down. We had trouble with disconnects, lag, Blistering Cold, multi-tombs, tanks getting tombed, clearing stacks, and pretty much everything else imaginable. The whole guild was aching to slay that dragon, and when at long, long last we managed it, the jubilation was unlike anything we'd had before. I doubt even the Lich King's demise would elicit the kind of cheers I heard on Vent when she went down. Our nemesis was vanquished at last.

Which boss or creature was (or is!) your greatest enemy in WoW? How long did you work on beating it? How did you celebrate when it was finally over?

Filed under: Breakfast Topics, Guest Posts

Breakfast Topic: What are your resolutions for the expansion?

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

In the final days of old Azeroth, before the Shattering, my friends were chomping at the bit. They were farming the elemental bosses for JP, taking screenshots of Darkshore and Stormwind Park, and discussing names for their forthcoming gnome priests. Where was I, while all this was going on? Far out in the Bay of Storms in Azshara, fighting a giant "minnow" named Maws. Yes, that's right: in the final hours of Wrath, I was finishing the Blue Shard portion of the Scepter of the Shifting Sands quest line. A little late? Yeah, you could say that. An eternal procrastinator, I started the entire chain with Only One May Rise exactly three days before the Shattering occurred.

As fellow Scepter-chasers will already realize, my efforts were truly epic -- and alas, all for naught. Though I was able to obtain the Blue and Green scepter shards after a mammoth three days of questing, farming, and running all over Azeroth, the Red scepter shard requires a second, fresh lockout of Blackwing Lair, and I did not have one. No Scepter for me. I don't regret doing the quest line, even if I didn't end up with the Feat of Strength; I'm a big quest nerd, and I loved experiencing the lore. I do, however, regret not starting earlier.

Therefore, in Cataclysm, I've made myself a promise: I will do every quest available to me, from Hillsbrad to Mount Hyjal, Darkshore to Deepholm. As I go through the lowbie zones on my Loremaster druid, I won't move on when I get the achievement; I'll complete everything available, just to see what happens.

Is there anything you were unable to finish before the Shattering? What are your resolutions for playing in a post-Cataclysm Azeroth?

Filed under: Breakfast Topics, Guest Posts

Breakfast Topic: Have you tried your hand at running a guild?

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

It happens to all of us at one point or another. You're riding into Stormwind, perhaps admiring the dragon head that someone has strung up on the gates, and you're headed to the auction house when your eyes light upon the Visitor's Center. Inside, a bright-eyed young hero, very much like yourself, is speaking to Aldwin Laughlin, the Guild Master. Suddenly, you think, "That could be me. I could be in there, buying a guild charter and designing a tabard. I could found my own guild."

You dismount, take the first two steps at a bound -- but suddenly, you stop in your tracks. All at once, you stagger under the weight of responsibility. The trouble with starting a guild, you realize, is that once you do it, you actually have to run a guild.

Of course for some, this isn't a drawback -- it's a perk! There are plenty of aspiring guild masters out there who have a vision, execute it, and become great leaders. Then there are those of us who consider starting a guild but balk at the particulars; others who create small, friends-only or alt guilds just to have a fun guild name or a guild bank; and many more who are happy to leave the burden of leadership to someone else.

Have you thought about starting your own guild? If you went through with it, how did it turn out? Is the guild still around today? If you thought better of it, what stopped you? Or are you still making up your mind?

Have you ever served as a guild leader or officer?
Yes, I've been a GM.5501 (40.0%)
Yes, I've been a guild officer.5284 (38.4%)
No, but I'd like to get more involved some time. 1055 (7.7%)
No way! I'd rather just play and have fun.1927 (14.0%)

Filed under: Breakfast Topics, Guest Posts

Breakfast Topic: Do you collect non-combat armor?

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

Gear is a fixture in the World of Warcraft. Your gear plays a huge role in determining your character's combat abilities -- arguably even more than your level -- and high-level gear is often seen as a mark of skill, or at least experience. But there's a lot more than top-tier gear in Blizzard's data banks. Aside from older armor sets, the game is filled with wedding dresses, bloody aprons, monocles, tiaras, rolling pins, fairy wands, and chainmail bikinis. And who could forget the hodgepodge of Outland greens?

The first piece of gear I ever saved in WoW was the Everglow Lantern. I kept it in my bank long after my baby druid outgrew its +3 spirit, just because I liked the way it looked. Then I started keeping odd pieces of neat-looking gear I came across, eventually dressing up my bank alt in the classic Tuxedo set and Diamond-Tipped Cane. Recently, I've graduated to collecting tier 1 while I work on my Hydraxian Waterlords reputation. It's not good for my bank space, but it sure is fun to complete an eight-piece set.

Do you collect old gear or dress-up gear for your characters? Do you ever wear the gear you collect, for roleplaying or screenshots or just around town? What's your favorite distinctive gear item in World of Warcraft?

Do you collect non-combat armor?
Yes, every bit that my inventory can hold!3188 (33.0%)
No -- what's the point?2411 (24.9%)
I would if I had more room in my bank.4069 (42.1%)

Filed under: Breakfast Topics, Guest Posts

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