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Anne Stickney

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Know Your Lore: The Molten Core

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

In the deepest parts of Blackrock Mountain, the Dark Iron toil relentlessly, slaving away at the whim of an ancient, terrifying master of flame. The Molten Core, as it is called by the denizens of Azeroth, is not this creature's home. Instead, it is the home of a dark ritual gone terribly wrong, a ritual that not only backfired, but subsequently resulted in the enslavement of an entire dwarven clan.

The 10th anniversary of World of Warcraft has some extra special goodies this year, including an updated, 40man LFR version of the Molten Core. Although many players lurked in its depths in the original iteration of the raid, the story of the area and how it came to be was scattered all over Azeroth -- because the tale begins long before there were dwarves, clans, or anyone to call Blackrock Mountain by name.

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Filed under: Lore, Know your Lore

WoW Moviewatch: Pride

Fair warning: This is a very, very long machinima, clocking in at over and hour and a half, and there is some NSFW language at various points in the film. If, however, you were looking for the ultimate in Siege of Orgrimmar story machinimas, this is it. We featured the trailer for Pride just before BlizzCon, and the movie itself came out on November 5, just as everything was beginning to kick off in Anaheim. However, the trailer has nothing on the full film, which features the story of a group of horde heroes who have let the Sha of Pride tear their group apart, but manage to pull together to achieve the impossible, and defeat Garrosh Hellscream.

The film is a pretty amazing combination of Blizzard cinematics and voiceovers interspersed with the main story written by Suge. And on top of all of that, actual raid footage from the Siege of Orgrimmar was also used to full effect, showcasing guilds The Fallen and Blow fighting the 25m Heroic (now Mythic) version of Garrosh Hellscream and his cohorts. It's a pretty amazing film, and although there are a few voice actors with less than optimal microphones, it really doesn't matter so much in the long run. Pride may run a little long, but it's worth the watch.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

The Queue: Draenic marshmallows

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Look, I'm not going to argue the mechanical wonders of goblin engineering. I mean I'm a goblin engineer and everything. But I'm wondering where the heck this particular goblin managed to find marshmallows on Draenor -- I'm not objecting, mind you. I'd just like some for myself, thanks.

BlazeNor asked:

Do anyone know if the rarity of followers effect the benefits to the profession shops they are assign to?

Nope! All rarity affects is how many traits your follower has, which in turn plays into how good they are at completing missions. An uncommon follower with the ability to work at the Engineering shop will offer exactly the same things as an epic follower that has the same ability.

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Filed under: The Queue

Breakfast Topic: 10 years ago

"Oh my -- how did you get that, where did you get that from?"

It was a question posed by one of my roommates at the time -- I had gotten into the World of Warcraft beta somewhere in the last month or so of testing through a friend. And I had no sooner installed and fired the game up than said roommate was out of his room like a shot and staring over my shoulder in absolute awe and disbelief. I didn't understand why he was so excited until he pointed out that this was the MMO version of the RTS games I'd watched him play more than once on his computer. And as he excitedly babbled on about Lich Kings and Thralls and other words I didn't really understand, I ran around the violet forests of Teldrassil on a night elf I made. I explored. I fell off the tree. I fell off the tree a lot.

Ten years ago, I was not, in fact, sitting in front of my computer firing up World of Warcraft for the very first time. I was instead bemoaning the fact that beta was gone, and I didn't quite have the funds to pick up the game immediately upon release. I was also reading a novel called Lord of the Clans, given to me by said roommate, who demanded that if I were not playing this game, I at least get myself familiar with the story because it was the most amazing, badass thing. My roommate wasn't one for getting really excited about anything. This thing, however, had struck some kind of chord with him, resonated with him in a way that little else did. And as I read the story of Thrall's escape from Durnholde Keep, I began to catch a glimmer of why it had.

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Filed under: Breakfast Topics

Recruit Leorajh the Saberon as a Garrison Bodyguard

The saberon are a new race, introduced for Warlords of Draenor -- a group of humanoid cat-people who by and large aren't terribly happy to see you, with very few exceptions. One of those exceptions is Leorajh. Leorajh isn't exactly on the good side of his clan, but he's happy enough to see you -- if you can find him, that is. One of a very few followers with the Bodyguard trait, Leorajh is hidden away in the Spires of Arak, awaiting those who are determined enough to locate him.

As a Bodyguard, Leorajh can be assigned to the level 2 Barracks and accompany you on your travels in Draenor. There are a limited number of followers with the Bodyguard trait, and Leorajh is one of three that is available to both Alliance and Horde. Each Bodyguard has their own reputation bar -- taking them on missions with you will raise your reputation and unlock follower-specific quests, and eventually, a follower specific perk. Leorajh's perk? He'll grant you access to your command table from anywhere on Draenor -- meaning you can turn in and hand out missions from anywhere you happen to be on the world map.

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Filed under: News items, Warlords of Draenor

WoW Moviewatch: Tree of Life

I'd missed the first part of today's story when we featured it a little over a year ago, but both the first part of this tale and today's Moviewatch are pretty amazing. Nixxiom originally released The Druid last year, a story about a druid who shares a story with a priestess of Elune. It was a really well done story, and the visual effects, despite using the older models, worked remarkably well in conjunction with it.

Tree of Life returns to Ashevn the druid, who is still telling stories in the Temple of Elune. This time, there is no script, simply a haunting soundtrack to accompany the visuals. And even without words -- maybe even because there are no words -- the movie is incredibly effective. I really love the play of black and white vs. color that takes place throughout the piece, it really hammers home the key parts of the tale. Give it a watch -- and if you like it, be sure to check out Nixxiom's Youtube channel for more machinima.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

Garrison Followers, traits, abilities, and training

If you've been playing Warlords of Draenor fairly regularly since release, you should by now be familiar with the traits and abilities of your followers. These abilities and traits are randomly generated when you obtain your new follower, but there are some items in game, obtainable via missions, that will teach a chosen follower a new trait. Apparently there had been some confusion regarding these items, so CM Crithto took to the forums to further clarify how these items work.

Crithto
There's been some confusion regarding the various items you can use that allow you to change a trait on one of your Garrisons followers, so we wanted to clarify how these items work.

If you use an item such as the Supreme Manual of Dance or the Hearthstone Strategy Guide, the targeted follower will gain the trait associated with the on-use item, and lose a random trait which cannot be selected or changed after the fact. Currently, the tooltips for these items are not specific enough about the randomness associated with their outcome, and we're working on getting them adjusted.

So if you're now missing a follower with a specific trait you want or need, remember that you can level your Inn or Tavern to tier 2 to gain access to an NPC who will hunt down new followers. When one becomes available, you can then limit your search based on the traits you desire.

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Filed under: Warlords of Draenor

Patch 6.0.3 hotfixes for November 21

Another lengthy round of hotfixes for patch 6.0.3 hit the servers yesterday, including one to revert the LFG dungeon loot system back to personal loot. This round also includes a host of dungeon changes and adjustments, quest adjustments, and some welcome changes to Garrison Missions. In addition, the anniversary LFR edition of Molten Core has been tweaked, as well as Tarren Mill vs. Southshore.
  • Player characters are now guaranteed to have appropriate level Garrison Missons available for their followers according to their level range -- level 90-94, and level 95-99.
  • Ashran has been temporarily disabled as a daily quest choice while issues with some of the daily quests are being troubleshooted.
  • Players should no longer be incorrectly placed into a Molten Core run in which Ragnaros has already been defeated.
  • Personal loot has returned, and in addition, each player in the group will now always receive an item from the final dungeon boss.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Warlords of Draenor

The Queue: Not cute

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

You might think the above screenshot is incredibly cute. Aw, look at the little podlings! They've found an elekk to ride around the town. Yes, it's very adorable until you target the podlings, realize they are in fact Hungry Podlings, and then have to deal with the disquieting possibility that they are eating that elekk alive.

Podlings are gross.

Benjamin Seeberger asked:

So once I hit level 100, how much time will it reasonably take me to actually get to ilvl 615?

Not too long, all things considered! Questing in Nagrand will help considerably -- the rares out there drop some pretty high-end rewards, and quest rewards are also pretty good. You'll end up doing some dungeons as well, but with the changes to Personal Loot now guaranteeing you a piece at the end of an LFG dungeon run, you'll find yourself there in no time. You've got until January to run Molten Core, so there's really no need to worry about whether you'll be there in time. It took me a few days, but that was less because it was difficult and more because I didn't have a ton of time to run dungeons for gear right off the bat.

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Filed under: The Queue

Breakfast Topic: What are you doing at level 100?

I find myself in an interesting kind of conundrum with Warlords of Draenor. For the first time in five expansions, I am going through the leveling process without any real goal in mind at the end of it all. Every other expansion to date has been a rush of leveling with my friends to get to max level to begin the dungeon and heroic dungeon grind and prepare to quickly start raiding as soon as possible. However, I stepped down from raiding full time at the end of Mists of Pandaria -- I kind of needed that time for other projects, and now that I have that time, I'd like to keep it open for future work.

That's all well and good, but ... I hit level 100 the other day on my rogue, and am suddenly confronted with the question of what to do now. Gearing up seems like a good idea, except I won't be doing any really hardcore raiding this time around. Missions and squirreling away materials for work orders and managing my buildings have all been keeping me entertained. But I'm still kind of at a loss as to whether I'm, for want of a better term, "doing it right." When you're raiding, there's a pretty set structure to what happens when you hit max level, and that structure no longer applies now -- it's gone.

While it might sound like a silly problem to have, I do like knowing what I'm doing, and I don't like the odd sensation of having little to no direction what so ever. So I'll ask you guys, because I'm sure we've got the entire gamut of players reading the site -- what are you guys doing at level 100? Are you focusing on gear? Is there a particular thing you're focusing on right out the gate, like collecting stuff, clearing dungeons, finishing off achievements, grinding reputations, or something else? Do you guys have any habits you've acquired over the years, when it comes to finally hitting max level?


Filed under: Breakfast Topics