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<title><![CDATA[Scattered Shots: Professional development]]></title>
<link>http://wow.joystiq.com/2008/04/10/scattered-shots-professional-development/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/04/bkhunterwave25.png" alt="" />Last week David covered <a href="http://wow.joystiq.com/2008/04/03/scattered-shots-basics-of-pet-control/">pet control</a>, in case you missed it. This week I'll be talking about a question people ask on the forums quite often: "What profession is good for a hunter?" Each profession, of course, has its pros and cons. Most professions, in fact, have a variety of professionals involved at all levels, and in many cases you couldn't get two of them to agree on their career of choice for love or money. A cursory look at the professions forum will confirm it most days. But over the years, and with several hunter characters, I've picked up a few ideas from my own experience and from that handed out in the forums. Herein, I'll share what I know, and perhaps what some others have taught me as well!<br /><br /><strong>The "Basic Income"</strong><br />Not all players take pleasure in crafting. It can be tedious, time consuming, and the gear you produce can be replaced with drops in many cases at the same level. Hours can be spent running back and forth from auction house, to bank, to forge, to auction house, to forge, to bank, to Wowhead, back to auction house, and so on. If that doesn't appeal to you, the "Basic Income" might be perfect.<br /><br />The problem many crafters run into is an age-old problem of "independent merchants and distributors" everywhere. In many cases, the stuff you can sell for the most profit is also the stuff you need to consume to make things. In many cases, professionals in WoW have to decide between leveling their profession and being able to afford pet food. One way to avoid that conundrum is to take two gathering professions. That way everything you gather, you can sell without consuming it, and you won't be worried about using up your ore to make armor or using up your herbs to make potions. You won't be able to make either!<p><a href="http://wow.joystiq.com/2008/04/10/scattered-shots-professional-development/" rel="bookmark">Continue reading <em>Scattered Shots: Professional development</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/hunter/" rel="tag">Hunter</a>, <a href="http://wow.joystiq.com/category/herbalism/" rel="tag">Herbalism</a>, <a href="http://wow.joystiq.com/category/mining/" rel="tag">Mining</a>, <a href="http://wow.joystiq.com/category/skinning/" rel="tag">Skinning</a>, <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/analysis-opinion/" rel="tag">Analysis / Opinion</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://wow.joystiq.com/category/wow-social-conventions/" rel="tag">WoW Social Conventions</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://wow.joystiq.com/category/jewelcrafting/" rel="tag">Jewelcrafting</a>, <a href="http://wow.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://wow.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://wow.joystiq.com/category/scattered-shots/" rel="tag">(Hunter) Scattered Shots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/04/10/scattered-shots-professional-development/">Scattered Shots: Professional development</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 10 Apr 2008 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/04/10/scattered-shots-professional-development/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1157174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/04/10/scattered-shots-professional-development/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Engineering</category><category>Herbalism</category><category>Hunter</category><category>Hunter professions</category><category>Mining</category><category>Professions</category><category>Skinning</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 10 Apr 2008 15:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Scopes: The optimal optical augmentation option]]></title>
<link>http://wow.joystiq.com/2008/04/03/scopes-the-optimal-optical-augmentation-option/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" alt="" id="img1" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/04/bkscope1.png" />Or<br /><br />"<em>I seeee you!</em>"<br /><br />It is often said in the workshop here at Hoof &amp; Horn that the Engineer's finest asset is that he can have a little of most classes, and a pinch of all professions. We can float like mages, dash like rogues. We can stun like tauren, we can snare like druids. We can augment one's fishing, or teach one blacksmithing or even alchemy plans. Of crucial importance to many, including many Engineers, is our ability to surpass the enchanters at what they do best: augmenting weapons. For what enchantment can be placed on a gun? None that we have found, and we're tired of buying enchanters drinks to try to get them to talk. [<em>Broke, too! -PG</em>] The Engineers alone can craft the deadly accurate scopes, the only way to augment a ranged weapon. Schemata for scopes can be found throughout the known worlds, and in the dungeons of each. Many can be trained or purchased, while the most powerful are held by the lords of the underworld, or the minions of Karazhan. Herein we will discuss scopes, and related devices.<p><a href="http://wow.joystiq.com/2008/04/03/scopes-the-optimal-optical-augmentation-option/" rel="bookmark">Continue reading <em>Scopes: The optimal optical augmentation option</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/hunter/" rel="tag">Hunter</a>, <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://wow.joystiq.com/category/enchants/" rel="tag">Enchants</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/04/03/scopes-the-optimal-optical-augmentation-option/">Scopes: The optimal optical augmentation option</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 03 Apr 2008 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/04/03/scopes-the-optimal-optical-augmentation-option/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1157202/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/04/03/scopes-the-optimal-optical-augmentation-option/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Attumen</category><category>Biznicks</category><category>Bow</category><category>Crossbow</category><category>Engineering</category><category>Gun</category><category>Scope</category><category>Scopes</category><category>Stabilized Eternium</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 03 Apr 2008 17:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Zapthrottle: The ramifications, rationalizations, and remunerations of mote extraction]]></title>
<link>http://wow.joystiq.com/2008/03/27/zapthrottle-the-ramifications-rationalizations-and-remunerati/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/03/bkfarminggas.png" alt="" />Or<br /><br />"<em>Someone's been breaking the first two rules of Mote Club.</em>"<br /><br />It can be said, quite accurately, that Engineering is not a merchant's craft. Many Engineers of all ratings bemoan the fact that their devices are not easily marketed. What we can make tends to require a rating in Engineering to operate, or it is bound to its maker on creation, or both. This tends to mean our prospective customers would, by necessity, likely be able to produce themselves what we might offer them for sale. To many an Engineer, this has been a burr in the cogs for years. To many other Engineers, however, it represents merely a challenge.<br /><br />There are ways and means to make money as an Engineer, though not so much as those high and mighty Enchanters, with their "75 gold for that one, plus mats" profession. One such way is through mote extraction, or the science of Motectomization. Due to a recent settlement with the Engineering Student's Association, that word will not be used again within this lecture. The mote extractor, especially as combined with other facets of our profession, can prove quite a reliable resource, and quite a profitable one at that. Herein we will discuss the ways of learning the Mote Extractor, and where to employ it for the most lucrative results.<p><a href="http://wow.joystiq.com/2008/03/27/zapthrottle-the-ramifications-rationalizations-and-remunerati/" rel="bookmark">Continue reading <em>Zapthrottle: The ramifications, rationalizations, and remunerations of mote extraction</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/items/" rel="tag">Items</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/wow-social-conventions/" rel="tag">WoW Social Conventions</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/03/27/zapthrottle-the-ramifications-rationalizations-and-remunerati/">Zapthrottle: The ramifications, rationalizations, and remunerations of mote extraction</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 27 Mar 2008 16:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/03/27/zapthrottle-the-ramifications-rationalizations-and-remunerati/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1149436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/03/27/zapthrottle-the-ramifications-rationalizations-and-remunerati/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Arcane Vortex</category><category>Engineering</category><category>Extractor</category><category>Felmist</category><category>Motes</category><category>Swamp Gas</category><category>Windy Cloud</category><category>Zapthrottle</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 27 Mar 2008 16:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Scattered Shots: Weapon choices]]></title>
<link>http://wow.joystiq.com/2008/03/21/scattered-shots-weapon-choices/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/03/bkhunterwave25.png" alt="" />(<em>Apologies for the late posting of Scattered Shots. Next week we'll be back on our Thursday schedule.</em>)<br /><br />Last week I covered <a href="http://wow.joystiq.com/2008/03/13/scattered-shots-crowd-control/">crowd control using traps</a>. This week, filling in for <a href="http://wow.joystiq.com/bloggers/david-bowers/">David</a>, I'll discuss the options available to hunters for weapon choice: ranged and melee alike. Hunters have a wide variety of weapons we can train, but our main concern is usually going to be ranged weapons: the bow, crossbow, and gun. Secondary to the ranged weapon of course is what we carry at our sides. Hunters can train in every weapon style except for maces (one and two hand) and wands. It's not technically a weapon, but for the sake of this discussion it's important to note that hunters cannot train in the use of shields. What this means is that there's a lot of weapons we <em>can </em>use, while not all of them are weapons that we <em>should</em>. <br /><br />Adding to the decision is the fact that we hunters can learn to dual wield one handed weapons at level twenty. With one weapon, you tend to get more punch close up, but with two weapons you might lose some damage in melee, but gain an extra weapon's worth of stat bonuses, enchantments, and other augmentations. Each weapon you have equipped contributes its individual bonuses, if any, so it's a good idea to weigh the options, even for melee weapons which you might hardly ever use.<br /><br />Earlier in the column, I <a href="http://wow.joystiq.com/2008/02/14/scattered-shots-your-first-levels-as-a-new-hunter/">recommended</a> a low level hunter train in a two handed weapon early, since the first ten levels involve a greater percentage of melee combat, prior to <a href="http://wow.joystiq.com/2008/02/21/s/">getting a pet</a> to <a href="http://wow.joystiq.com/2008/02/28/scattered-shots-threat-management/">handle your aggro</a>. I'll talk about where to train what weapons, what augmentations you can add to weapons, and which ranged weapons are the best, after the jump!<p><a href="http://wow.joystiq.com/2008/03/21/scattered-shots-weapon-choices/" rel="bookmark">Continue reading <em>Scattered Shots: Weapon choices</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/hunter/" rel="tag">Hunter</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/wow-social-conventions/" rel="tag">WoW Social Conventions</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://wow.joystiq.com/category/scattered-shots/" rel="tag">(Hunter) Scattered Shots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/03/21/scattered-shots-weapon-choices/">Scattered Shots: Weapon choices</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Fri, 21 Mar 2008 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/03/21/scattered-shots-weapon-choices/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1144954/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/03/21/scattered-shots-weapon-choices/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Bows</category><category>Crossbows</category><category>Guns</category><category>Hunter</category><category>Melee</category><category>Ranged</category><category>Thrown</category><category>Weapon Master</category>

<author> (Brian Karasek)</author>
<pubDate>Fri, 21 Mar 2008 15:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Renunciation: the trials, tribulations, and terrors of respecialization]]></title>
<link>http://wow.joystiq.com/2008/03/20/renunciation-the-trials-tribulations-and-terrors-of-respecial/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/03/bkgnomehut.png" />Or:<br /><br />"<em>Are you sure you want to do this? Really?</em>"<br /><br />In <a href="http://wow.joystiq.com/2008/03/13/unobtainium-rare-ridiculous-and-remarkable-reputation-schemat/">last week's lecture</a> we discussed factions and reputations an Engineer might find beneficial for their career progression. In that lecture, it was mentioned that the only real decision to be made for an Engineer is between the Goblin Engineering school, known as the <a href="http://www.wowhead.com/?item=10791"><strong>G</strong>oblin <strong>E</strong>xperimental <strong>E</strong>ngineering <strong>K</strong>orporation</a>, or the Gnomish school, known as the <a href="http://www.wowhead.com/?item=10790"><strong>M</strong>echanical <strong>E</strong>ngineering <strong>G</strong>uild, <strong>A</strong>ssociated</a>. Making this choice is an important step in the career paths of many Engineers. It involves a lifelong oath of loyalty, a considerable investment of time and resources, and it steers the direction your tinkering will take for the rest of your career.<br /><br />Well, almost. One can renounce one's affiliation with M.E.G.A. or G.E.E.K. but at a cost. Perhaps a cost too terrible to bear for many Engineers. The life expectancy of an Engineer is short, and thus his lifelong loyalty can be considered a less than permanent thing. Even so, the memory of an Engineer is long, and it is no simple task to convince those who were once your sworn (and "lifelong") rivals that you are now their sworn (and "lifelong") ally.<br /><br />You should know before you even consider this the drawbacks involved. Other professions allow a change of specialization with relative ease and minor expense. It is, for many of them, simply a matter of purchasing a new school. They are not like the Engineers, though. The Dragonscale leatherworkers are not foes of Elemental leatherworkers, not to the same degree as are Gnomish and Goblin Engineers. For the Engineer a sacrifice must be made, in order to demonstrate to your prospective new associates that your intentions are good, and your commitment to them firm.<br /><br />Herein we will discuss the method of changing one's specialization within Engineering.<p><a href="http://wow.joystiq.com/2008/03/20/renunciation-the-trials-tribulations-and-terrors-of-respecial/" rel="bookmark">Continue reading <em>Renunciation: the trials, tribulations, and terrors of respecialization</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/npcs/" rel="tag">NPCs</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/03/20/renunciation-the-trials-tribulations-and-terrors-of-respecial/">Renunciation: the trials, tribulations, and terrors of respecialization</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 20 Mar 2008 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/03/20/renunciation-the-trials-tribulations-and-terrors-of-respecial/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1144860/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/03/20/renunciation-the-trials-tribulations-and-terrors-of-respecial/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Engineering</category><category>G.E.E.K.</category><category>Gnomish</category><category>Goblin</category><category>M.E.G.A.</category><category>Palehoof</category><category>Professions</category><category>Respec</category><category>Respecialize</category><category>Soothsaying</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 20 Mar 2008 14:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Unobtainium: Rare, ridiculous, and remarkable reputation schematics]]></title>
<link>http://wow.joystiq.com/2008/03/13/unobtainium-rare-ridiculous-and-remarkable-reputation-schemat/</link>
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<description><![CDATA[<a href="http://usera.imagecave.com/Palehoof/Promotional/Engmotivational16.jpg" target="_blank"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/03/bkengrep2.png" alt="" /></a>Or<br /><br />"<em>There's no such thing! Is there?</em>"<br /><br />Engineers have among the greatest freedom to choose our allegiances throughout Azeroth and Outland. While Jewelcrafters and leatherworkers spend hours and days making a name for themselves with the Furbolgs of the Timbermaw, or the druids of Cenarion, Engineers remain free. No such slaves to the grind of reputation, we. For what could we learn from the various factions of the lands? It's little they can teach us, and little we would gain from the work done. No, our main choice of faction has always been to join <a href="http://www.wowhead.com/?item=10790">M.E.G.A.</a> or to take our lives in our hands and join <a href="http://www.wowhead.com/?item=10791">G.E.E.K.</a><br /><br />With few exceptions. There are several factions we can seek out whose expertise in Engineering allows us to learn a thing or two (quite literally) from them. In this lecture we will discuss where an enterprising Engineer can go to learn some of the rarest schemata known: those derived from earned reputations.<br /><br />The factions with which you'll need to work are the Zandalar Tribe of trolls in Stranglethorn Vale, the Cenarion Expedition, predominantly in Zangarmarsh, and the Consortium, predominantly in Netherstorm. Zandalar trolls will require you to join their battle against Hakkar, the Blood God, and his priests in Zul'Gurub. This will require a raid 20 strong, though if you've mastered the art of flying you'll likely find you need somewhat fewer than that to be effective. The Cenarion Expedition has agents posted in the western barrens of Hellfire Peninsula, but the main camp can be found further west in Zangarmarsh. They offer work mostly in and around Zangarmarsh itself, including, most prominently, reputation earned from delving into the Coilfang Reservoir: Underbog, Slave Pens, and Steam Vaults. Consortium reputation can be earned in Auchindoun, but only in the Mana Tombs, and that only until you've reached Honored. Beyond that you'll need to visit Nagrand for Ogre beads or, ultimately, Netherstorm for a variety of work.<p><a href="http://wow.joystiq.com/2008/03/13/unobtainium-rare-ridiculous-and-remarkable-reputation-schemat/" rel="bookmark">Continue reading <em>Unobtainium: Rare, ridiculous, and remarkable reputation schematics</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/factions/" rel="tag">Factions</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/03/13/unobtainium-rare-ridiculous-and-remarkable-reputation-schemat/">Unobtainium: Rare, ridiculous, and remarkable reputation schematics</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 13 Mar 2008 16:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/03/13/unobtainium-rare-ridiculous-and-remarkable-reputation-schemat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1139141/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/03/13/unobtainium-rare-ridiculous-and-remarkable-reputation-schemat/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Bloodvine</category><category>Cenarion</category><category>Consortium</category><category>Reputations</category><category>Schematics</category><category>Seaforium</category><category>Zandalar</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 13 Mar 2008 16:00:00 EST</pubDate>
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<title><![CDATA[Scattered Shots: Crowd control]]></title>
<link>http://wow.joystiq.com/2008/03/13/scattered-shots-crowd-control/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/03/bkhunterwave25.png" alt="" />Last week <a href="http://wow.joystiq.com/bloggers/david-bowers/">David</a> covered <a href="http://wow.joystiq.com/2008/03/06/scattered-shots-the-line-of-sight-between-hunters-and-the-arena/">Arenas for the hunter</a>, while I laid low and did a little more leveling. I'm to the point now where crowd control becomes not only an option, but at times a requirement. Hunters are known for our ranged damage output. It's practically the thing hunters are made to do: stand back and shoot. We are also quite good at crowd control using our traps, though. You'll see it in the Looking for Group channel fairly regularly: "LF1M DPS/CC."<br /><br />That's us. Damage per Second and Crowd Control. They might be thinking Rogue or Warlock, but you should see those five letters and think "that's me." Not only is crowd control something hunters are good at, it's something which not all hunters do reliably or well. Being able to trap, and trap competently, will go a long way towards making you friends in both instances and the open road.<br /><br />In this article I'll be discussing ways to use your <a href="http://www.wowwiki.com/Freezing_Trap">Freezing Trap</a> as a method of both controlling crowds and making friends. For those of you who haven't yet learned it, Freezing Trap is learned at level twenty. Rank One provides a ten second freeze. Rank Two upgrades at level forty for a fifteen second freeze. Rank three upgrades at level sixty for a twenty second freeze. Once the trap is laid, it will remain in place for sixty seconds before fading if it is not sprung. Meanwhile, the trap's cooldown is thirty seconds. Laying one trap while another is ready to spring will cancel the first one in favor of the second one.<br /><br />Several talents exist to assist with trapping, in the Survival talent tree. Points spent on <a href="http://www.wowwiki.com/Entrapment">Entrapment</a> give your traps an increasing chance to snare any opponent which trips them. Points spent on <a href="http://www.wowwiki.com/Clever_Traps">Clever Traps</a> increase the duration of <a href="http://www.wowwiki.com/Frost_Trap">Frost</a> and <a href="http://www.wowwiki.com/Freezing_Trap">Freezing</a> traps, the damage from <a href="http://www.wowwiki.com/Explosive_Trap">Explosive</a> and <a href="http://www.wowwiki.com/Immolation_Trap">Immolation</a> traps, and the number of snakes summoned from <a href="http://www.wowwiki.com/Snake_Trap">Snake</a> traps. Points spent on <a href="http://www.wowwiki.com/Trap_Mastery">Trap Mastery</a> decrease the chance your opponents have to resist your traps. Points spent on <a href="http://www.wowwiki.com/Resourcefulness">Resourcefulness</a> decrease the mana cost of traps (and melee abilities) as well as their cooldown. Talent specialization is up to you, but be aware that some or all of these talents will make your job as a trapper much easier.<br /><br />We start trapping things after the jump.<p><a href="http://wow.joystiq.com/2008/03/13/scattered-shots-crowd-control/" rel="bookmark">Continue reading <em>Scattered Shots: Crowd control</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/hunter/" rel="tag">Hunter</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/tricks/" rel="tag">Tricks</a>, <a href="http://wow.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://wow.joystiq.com/category/wow-social-conventions/" rel="tag">WoW Social Conventions</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://wow.joystiq.com/category/talents/" rel="tag">Talents</a>, <a href="http://wow.joystiq.com/category/scattered-shots/" rel="tag">(Hunter) Scattered Shots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/03/13/scattered-shots-crowd-control/">Scattered Shots: Crowd control</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 13 Mar 2008 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/03/13/scattered-shots-crowd-control/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1137059/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/03/13/scattered-shots-crowd-control/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>CC</category><category>Crowd Control</category><category>CrowdControl</category><category>Double Trap</category><category>DoubleTrap</category><category>Freezing Trap</category><category>Trapping</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 13 Mar 2008 11:00:00 EST</pubDate>
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<title><![CDATA[Excerpts from the Book of Gears: The mysticism, mayhem, and madness of mechanics]]></title>
<link>http://wow.joystiq.com/2008/03/06/excerpts-from-the-book-of-gears-the-mysticism-mayhem-and-madn/</link>
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<description><![CDATA[<div align="center"><span class="mvp"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/03/bksmcath.png" alt="" /></span><br /><span class="mvp"></span></div>
<span class="mvp">It is often said that the Gnomes are the least spiritual of the races of Azeroth. The wonders of their world are mechanical in nature, technical in design, and largely owed entirely to their own hands. Gnomes have little chance to become healers of any stripe, and some say this is due in part to their willing isolation from the world of the spiritual and the touch of the divine.<br /><br />But there exists in many other races the desire to connect to the source of all creation. To reach out and touch the infinite. To some Engineers, a function of their artifice is to access the forces which power all of creation, and, once there, to perhaps make just a few minor adjustments, maybe tighten up a gear or two. The cataclysmic danger of any Engineer able to do any such thing does not, as a rule, occur to such Engineers. Those who might naysay such grand designs as heresy, madness, or more commonly A Really Bad Idea For Too Many Reasons to List are not generally included in conversations on the topic. Engineers, perhaps Gnomish Engineers in particular, are not easily dissuaded from a task they have set themselves. In light of this, they do not often invite others who might try. It seems a waste of energy all around.<br /><br />It is the spiritual side of Engineering we will discuss today, using notes provided by Chief Engineer Geargrinder.<br /></span><p><a href="http://wow.joystiq.com/2008/03/06/excerpts-from-the-book-of-gears-the-mysticism-mayhem-and-madn/" rel="bookmark">Continue reading <em>Excerpts from the Book of Gears: The mysticism, mayhem, and madness of mechanics</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://wow.joystiq.com/category/wow-social-conventions/" rel="tag">WoW Social Conventions</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/03/06/excerpts-from-the-book-of-gears-the-mysticism-mayhem-and-madn/">Excerpts from the Book of Gears: The mysticism, mayhem, and madness of mechanics</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 06 Mar 2008 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/03/06/excerpts-from-the-book-of-gears-the-mysticism-mayhem-and-madn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1127273/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/03/06/excerpts-from-the-book-of-gears-the-mysticism-mayhem-and-madn/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Engineering</category><category>Gnomish</category><category>Religion</category><category>RP</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 06 Mar 2008 14:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Battle of the Bots: The clamor, commotion, and cogwheels of combat toys]]></title>
<link>http://wow.joystiq.com/2008/02/28/battle-of-the-bots-the-clamor-commotion-and-cogwheels-of-comb/</link>
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<description><![CDATA[<div align="center">
<div align="left"><a href="http://www.wowhead.com/?user=Moche"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/02/bkctr.png" alt="" /></a>The mind of the Engineer is an engine: always running, always in need of service. For the quizzical tinker, puzzles and games are the lubrication of that engine, allowing the Engineer to relax the gears in his head while employing their ceaseless motion upon diversions, that the mind's mainspring might be fully wound and its cogs sheened with oil when again the Engineer returns to the bench. Also, we like playing with toys.<br /></div>
</div>
<div align="left"><br />As is often the case, Engineering's innovations in the field of toymakery and diversionology set us ahead of our counterparts in less distinguished professional fields. Herein, we will discuss two of Engineering's least appreciated and most rarefied devices: the combat robots.<br /><br />There are two models of robot made by the Engineer whose sole purpose is the eradication of others of their kind. The Crashin' Thrashin' Robot and the Steam Tonk Controller are both popular choices, for those able to produce them. The Crashin' Thrashin' Robot operates on its own internal Decisionometer, so the Engineer has no capacity to control it. The Steam Tonk, however, is a tribute to the mastery not only of the crafter, but the skill of the Tonkateer who operates it.</div><p><a href="http://wow.joystiq.com/2008/02/28/battle-of-the-bots-the-clamor-commotion-and-cogwheels-of-comb/" rel="bookmark">Continue reading <em>Battle of the Bots: The clamor, commotion, and cogwheels of combat toys</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/items/" rel="tag">Items</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/02/28/battle-of-the-bots-the-clamor-commotion-and-cogwheels-of-comb/">Battle of the Bots: The clamor, commotion, and cogwheels of combat toys</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 28 Feb 2008 20:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/02/28/battle-of-the-bots-the-clamor-commotion-and-cogwheels-of-comb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1125857/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/02/28/battle-of-the-bots-the-clamor-commotion-and-cogwheels-of-comb/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>crashin-thrashin-robots</category><category>CTR</category><category>darkmoon-faire</category><category>Robot</category><category>steam-tonk</category><category>steam-tonk-controller</category><category>Tonk</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 28 Feb 2008 20:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Scattered Shots: Threat management]]></title>
<link>http://wow.joystiq.com/2008/02/28/scattered-shots-threat-management/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/02/bkhunterwaving.png"  alt="" />Last week <a href="http://wow.joystiq.com/bloggers/david-bowers/">David</a> <a href="http://wow.joystiq.com/2008/02/21/s/">discussed finding and training your pet</a>. This is a great time to start practicing threat management. When you attack a target in a group, your target will be threatened to varying degrees by everyone in the group. This becomes really important later in your career, when you will more often be facing targets in instances, or larger targets which require a full group to kill. Take advantage of the early levels of Hunter to practice threat management, and bring more to those groups than they might be expecting.<br /><br />Most classes have to group with someone before they ever have a chance to think about, much less practice, threat management. But we have a built in tank: our pet. We can practice this as clumsily as we need to, dying as often as we have to, all without an audience to mock us. Your pet'll never mock you. He's your best friend! Just don't ask what he tells the other pets when you're not listening.<br /><br />I'll be discussing "threat," also known as "aggro" or "hate" depending on the group. All of these words refer to one thing: how mad the target is at you and all your allies. Lots of things can cause threat to rise, such as standing within a mob's range, smacking a mob with a gigantic slab of marble, or even healing a party member who is in the process of doing either of those things. Lots of things can also cause threat to drop, such as being feared, being polymorphed, or being killed. Understanding a little about how to manage your own threat will help you prevent that last option from happening to you or your party members.<p><a href="http://wow.joystiq.com/2008/02/28/scattered-shots-threat-management/" rel="bookmark">Continue reading <em>Scattered Shots: Threat management</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/hunter/" rel="tag">Hunter</a>, <a href="http://wow.joystiq.com/category/analysis-opinion/" rel="tag">Analysis / Opinion</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/tricks/" rel="tag">Tricks</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://wow.joystiq.com/category/scattered-shots/" rel="tag">(Hunter) Scattered Shots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/02/28/scattered-shots-threat-management/">Scattered Shots: Threat management</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 28 Feb 2008 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/02/28/scattered-shots-threat-management/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1125929/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/02/28/scattered-shots-threat-management/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Aggro</category><category>Aggro Management</category><category>AggroManagement</category><category>Disengage</category><category>Distracting Shot</category><category>DistractingShot</category><category>Feign Death</category><category>FeignDeath</category><category>Misdirect</category><category>Omen</category><category>Threat</category><category>Threat Management</category><category>ThreatManagement</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 28 Feb 2008 15:00:00 EST</pubDate>
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<title><![CDATA[Whirligig: the generation, jury rigging, and joys of the gyrocopter]]></title>
<link>http://wow.joystiq.com/2008/02/21/whirligig-the-generation-jury-rigging-and-joys-of-the-gyrocop/</link>
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<description><![CDATA[<br />
<div align="center"><img vspace="4" hspace="4" border="1" align="absmiddle" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/02/bkflyingsquadron.png" id="img2" style="width: 427px; height: 223px;" alt="" /><br /></div>
...And associated technology<br /><br />Or:<br /><br />"<em>IT'S WHISPER QUIET!</em>"<br /><br />Since the very dawn of sentience, since the first daring Gnome looked skyward and said "Hey what's up there," since the first drink addled Goblin fell back near-insensate and said that those birds weren't so great, anyone could fly if they had a mind to, before falling into a Dark Iron Ale-induced coma, it has been our dream.<br /><br />Since the first parachute cloak failed to deploy (Engineer 2nd Class Amplebottom regrets packing her bloomers in that pack, and points out respectfully that the quantity of cloth involved did slow Engineer 1st Class Plummetorque's descent somewhat), we have held out hope.<br /><br />Since the first Engineer took flight in Outland, we have dreamed, demanded, planned, protested, and raised our voices (<a href="http://www.wowhead.com/?item=16009">amplified</a> or otherwise) as one, crying out to the great Engineers, the Blue Gears of the World, for succor. Let us, we have cried out, slip off at last the line and mooring, the chain and the anchor. Let us, we called from Shattrath and Stormspire alike, cast off into the air, in machines we have made ourselves, and trusting only our craft and our skill, reach out to touch the skies themselves!<br /><br />Ahem.<br /><br />Many of us, however, died in the process. Turns out our craft and our skill are not always the most trustworthy of companions, much less copilots, much less sole source of support between our posteriors and the unforgiving, unresilient ground below. However, after much research on both flight and gravitational acceleration, Engineers have at their disposal two crafts for aerial flight. Herein we discuss the components required for each model of the Engineers' Flying Machines, and possible advantages therefrom derived.<p><a href="http://wow.joystiq.com/2008/02/21/whirligig-the-generation-jury-rigging-and-joys-of-the-gyrocop/" rel="bookmark">Continue reading <em>Whirligig: the generation, jury rigging, and joys of the gyrocopter</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/mounts/" rel="tag">Mounts</a>, <a href="http://wow.joystiq.com/category/wow-tcg/" rel="tag">WoW TCG</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/02/21/whirligig-the-generation-jury-rigging-and-joys-of-the-gyrocop/">Whirligig: the generation, jury rigging, and joys of the gyrocopter</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 21 Feb 2008 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/02/21/whirligig-the-generation-jury-rigging-and-joys-of-the-gyrocop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1118639/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/02/21/whirligig-the-generation-jury-rigging-and-joys-of-the-gyrocop/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Engineering Mount</category><category>EngineeringMount</category><category>Epic Flyer</category><category>EpicFlyer</category><category>Flying Machine</category><category>FlyingMachine</category><category>Griftah</category><category>Hula Girl</category><category>HulaGirl</category><category>Paper Airplane</category><category>Paper Flying Machine</category><category>PaperAirplane</category><category>PaperFlyingMachine</category><category>Rocket Mount</category><category>RocketMount</category><category>Turbo-charged Flying Machine</category><category>Turbo-chargedFlyingMachine</category><category>X-51</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 21 Feb 2008 14:00:00 EST</pubDate>
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<title><![CDATA[A Tinker's Personal Protective Equipment: specialties and specifications of sartorial safety]]></title>
<link>http://wow.joystiq.com/2008/02/14/a-tinkers-personal-protective-equipment-specialties-and-specif/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/02/bkdraeneigoggles.png" alt="" />Or<br /><br />"<em>We can dance/ We can dance/ Wearin' the Safety Pants</em>!"<br /><br />Engineering is a dangerous line of work. At every turn there's caustic chemicals, grinding machinery, explosive reagents, angry law enforcement officials, disgruntled fire brigades, out of control dragonlings, and steam tonks running amok. Many an Engineer has lost track of a finger or two from time to time, and many others have put considerable research, born of necessity, into the design of prosthetic limbs to offset such professional risk.<br /><br />But there's no need for such damage to occur to a right-thinking Engineer. While we're no great hand (or hoof) at stitching together many garments, there exist plenty of items which can be worn not only for protective purposes, but also great aesthetic effect. Herein, we will discuss the varieties of Personal Protective Equipment, or PPE, available to Engineers, with an eye to not only safety, but fashion.<br /><br /><strong>Head Protection: You'll shoot your eye out, kid.</strong><br />Headgear is where we'll start with this lecture, as it's the part of your PPE gear you're likely to be able to make yourself. Of course the signature of the Engineer's look has long been thought to be the goggles. This is the easiest part of the PPE ensemble to obtain. A monocular goggle is better than nothing at all, but any number of goggles exist which provide better coverage as well as better utility. Remember, always keep your head on a swivel, and keep that swivel calibrated to within acceptable limits of swivelocity.<br /> <span class=""></span><span class=""></span><br />For those Engineers who are <strike>unwise</strike> Goblin enough to be unconcerned with the eyes, there is also the pair of Foreman's Helmets: the <a href="http://www.wowhead.com/?item=23838">Enchanted</a> version for spell slingers, and the <a href="http://www.wowhead.com/?item=23839">Reinforced</a> version for mail wearers. Even the most staunch M.E.G.A. member must admit that the head is also important, though some Taurens in the workshop have never quite understood the need to protect their already well-protected (and some say solid bone) heads. The production of the Foreman's Helmets is left to those of you who are members of G.E.E.K. Hoof and Horn, as ever, disavows all knowledge, responsibility, or even vague understanding of the Goblin Engineer's craft.<p><a href="http://wow.joystiq.com/2008/02/14/a-tinkers-personal-protective-equipment-specialties-and-specif/" rel="bookmark">Continue reading <em>A Tinker's Personal Protective Equipment: specialties and specifications of sartorial safety</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/items/" rel="tag">Items</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/02/14/a-tinkers-personal-protective-equipment-specialties-and-specif/">A Tinker's Personal Protective Equipment: specialties and specifications of sartorial safety</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 14 Feb 2008 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/02/14/a-tinkers-personal-protective-equipment-specialties-and-specif/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1109072/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/02/14/a-tinkers-personal-protective-equipment-specialties-and-specif/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Area 52</category><category>Area52</category><category>Engineering</category><category>Gnomish</category><category>Goblin</category><category>Palehoof</category><category>Professions</category><category>Rocket Boots</category><category>Roleplay</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 14 Feb 2008 14:00:00 EST</pubDate>
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<title><![CDATA[Lunch Break at the Forges]]></title>
<link>http://wow.joystiq.com/2008/02/13/lunch-break-at-the-forges/</link>
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<description><![CDATA[<a href="http://hawkthing.deviantart.com/" target="_blank"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/02/bkfirstframe3.png"  alt="" /><br /></a><p><a href="http://wow.joystiq.com/2008/02/13/lunch-break-at-the-forges/" rel="bookmark">Continue reading <em>Lunch Break at the Forges</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://wow.joystiq.com/category/wow-social-conventions/" rel="tag">WoW Social Conventions</a>, <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/comics/" rel="tag">Comics</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/02/13/lunch-break-at-the-forges/">Lunch Break at the Forges</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Wed, 13 Feb 2008 09:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/02/13/lunch-break-at-the-forges/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1113879/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/02/13/lunch-break-at-the-forges/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Comics</category><category>Engineering</category><category>Fanart</category><category>RP</category><category>Tauren</category>

<author> (Brian Karasek)</author>
<pubDate>Wed, 13 Feb 2008 09:30:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Theoretical Engineering: postulations and prognostications pertaining to prostheses]]></title>
<link>http://wow.joystiq.com/2008/02/07/theoretical-engineering-postulations-and-prognostications-perta/</link>
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<description><![CDATA[Or<br /><br />"<em>I'd give my right arm for that schematic</em>."<br /><br /><em>Periodically, Hoof and Horn Research and Development will offer a lecture on theoretical engineering. These lectures will deal with concepts, rather than existing designs. None of the schemata presented in Theoretical Engineering lectures exist, nor are they slated to exist.<br /></em><br /><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/02/peering.png" />Engineers are innovators of ideas, testers of limits, and blower-uppers of objects. All three of these traits combine in the Engineer in various percentages, but all three can be found in some quantity within each Engineer. As such, many an Engineer has lost an eye, or a horn, or even a <a href="http://www.wowwiki.com/User:Palehoof#RP_-_Character_Background" target="_blank">yard or more of their total height</a>. And many have lost limbs. Many an Engineer has observed, over the years, that few professionals are better equipped to replace (not to mention cause) the loss of one's own limb. A precedent exists. <a href="http://www.wowhead.com/?npc=4202">Gerenzo Wrenchwhistle</a>, a gnome in Stonetalon Mountains, is known to have developed and implemented a functioning <a href="http://www.wowhead.com/?item=5736">mechanical limb</a>, which serves him quite successfully. Many a demon has been observed using mechanical limbs as well. Unfortunately, the design of both Gerenzo's and more fel-sourced limbs have eluded even the longest beards and sharpest horns of Engineering specialists.<br /><br />For years Hoof and Horn R&amp;D has developed and designed plans for a variety of mechanical limbs. Herein, we will discuss the potential for this technology to improve our lives, our technical abilities, and perhaps even our arena rankings.<p><a href="http://wow.joystiq.com/2008/02/07/theoretical-engineering-postulations-and-prognostications-perta/" rel="bookmark">Continue reading <em>Theoretical Engineering: postulations and prognostications pertaining to prostheses</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/02/07/theoretical-engineering-postulations-and-prognostications-perta/">Theoretical Engineering: postulations and prognostications pertaining to prostheses</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 07 Feb 2008 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/02/07/theoretical-engineering-postulations-and-prognostications-perta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1108105/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/02/07/theoretical-engineering-postulations-and-prognostications-perta/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Engineering</category><category>Gerenzo</category><category>Gerenzo Wrenchwhistle</category><category>Mechanical</category><category>Suggestions</category><category>Wrenchwhistle</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 07 Feb 2008 15:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Mechanical mechanics: The models, makes, and manufacturing of mechanized merchants and robotic repairmen]]></title>
<link>http://wow.joystiq.com/2008/01/30/mechanical-mechanics-the-models-makes-and-manufacturing-of-me/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/01/repairbot110g.png" alt="" />Or<br /><br />"<em>Where's the coin box on this thing?</em>"<br /><br /><span style="font-style: italic;">Welcome to the latest in a series of lectures by Hoof &amp; Horn Research &amp; Development. These lectures explain, or attempt to explain, some of the ins and outs of Engineering. For advanced technicians and amateur tinkers alike, the finer points of Engineering can never be too often reviewed. Engineers will tell you: your life may just depend on it!</span><br style="font-style: italic;" /><br />It happens to the best of us, in the best of situations: our armor breaks. Our ammo runs dry. Our reagent sack starts to feel a little light, and we're too far in a dungeon to make a run for rum, much less take a shopping break. Some dungeons have repair facilities, sure, but not everyone's made a good enough name with the Violet Eye, or Cenarion Expedition, or even the Broken of Terrokar, to be sure of a quick repair near a dungeon's entrance. Not to mention the times when the need for repair comes deep into a dungeon, far from the friendly smith at the entrance.<br /><br />As with so many of life's problems, Engineering offers the solution as well as numerous contributory factors to the problem. Engineer 1st Class Flimsy is known to have told his students often that breaking things is the hallmark of an inquisitive Engineer. Some of his students are thought to have taken this a bit far. EFC Flimsy's whereabouts remain unknown. But among the things they, and we, have at our disposal to make up for the shortcomings of fragile armor and finite ammunition are the Field Repair Bots. Herein we will discuss the manufacture of the two models of repair bot, as well as what supplies can be obtained from them and what methods have been used to coerce money inserted into one back out.<p><a href="http://wow.joystiq.com/2008/01/30/mechanical-mechanics-the-models-makes-and-manufacturing-of-me/" rel="bookmark">Continue reading <em>Mechanical mechanics: The models, makes, and manufacturing of mechanized merchants and robotic repairmen</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/analysis-opinion/" rel="tag">Analysis / Opinion</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/01/30/mechanical-mechanics-the-models-makes-and-manufacturing-of-me/">Mechanical mechanics: The models, makes, and manufacturing of mechanized merchants and robotic repairmen</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Wed, 30 Jan 2008 16:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/01/30/mechanical-mechanics-the-models-makes-and-manufacturing-of-me/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1101644/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/01/30/mechanical-mechanics-the-models-makes-and-manufacturing-of-me/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>110G</category><category>74A</category><category>Engineering</category><category>Repair Bot</category><category>Robotics</category>

<author> (Brian Karasek)</author>
<pubDate>Wed, 30 Jan 2008 16:30:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[The Chirurgeon's Craft: Healing with engineering, over patient objections]]></title>
<link>http://wow.joystiq.com/2008/01/24/the-chirurgeons-craft-healing-with-engineering-over-patient-o/</link>
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<description><![CDATA[<a href="http://usera.imagecave.com/Palehoof/Promotional/Engmotivational07.jpg"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/01/engmotivational07.png" alt="" /></a>Or<br /><br />"<em>You may want to brace yourself.</em>"<br /><strong><br /></strong>It will come as no surprise to skilled Engineers, apprentices, and innocent bystanders alike that Engineers have a vested interest in their own health. Perhaps more than most tradescreatures, the Engineer has far more opportunity to need healing as a result of his own craft. As a result, Engineers have devised a number of ways in which they might come to the aid of their compatriots, their allies, and even their own devices. Herein we will discuss the various methods by which Engineers can heal themselves or their allies. Methods of making amends for having caused the damage thereby healed will be left for a later lecture.<br /><strong><br />Potion Injectors: Don't worry, it won't hurt a bit, stop struggling.<br /></strong>A boon to many an Engineer who is short on space and long on supplies, the matched set of Potion Injectors can save a great deal of room, before they even begin saving lives. Each injector carries twenty doses, and takes up a quarter of the space a like amount of potion would. Further, the injectors can be stored in an Engineer's toolbox, unlike potions.<p><a href="http://wow.joystiq.com/2008/01/24/the-chirurgeons-craft-healing-with-engineering-over-patient-o/" rel="bookmark">Continue reading <em>The Chirurgeon's Craft: Healing with engineering, over patient objections</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/analysis-opinion/" rel="tag">Analysis / Opinion</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/01/24/the-chirurgeons-craft-healing-with-engineering-over-patient-o/">The Chirurgeon's Craft: Healing with engineering, over patient objections</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 24 Jan 2008 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/01/24/the-chirurgeons-craft-healing-with-engineering-over-patient-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1088865/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/01/24/the-chirurgeons-craft-healing-with-engineering-over-patient-o/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Engineering</category><category>Jumper Cables</category><category>Potion Injector</category><category>Recombobulator</category><category>Repair Kit</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 24 Jan 2008 13:00:00 EST</pubDate>
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<title><![CDATA[Brrzzap: The requirements, regulations, and rigamarole of ray guns]]></title>
<link>http://wow.joystiq.com/2008/01/17/brrzzap-the-requirements-regulations-and-rigamarole-of-ray-gu/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/01/discombobulation.png" />Or<br /><br /><em>"Oh no, I've debigulated us all!"</em><br /><br />The arsenal of the Engineer holds an array of combat gear for use <a href="http://www.wowhead.com/?item=23836">at range</a>, <a href="http://www.wowhead.com/?item=18168">close up</a>, or even on a <a href="http://www.wowhead.com/?item=4395">time delay</a>. The Engineer's toolbox might produce explosives, or decoys, or rockets, or snares. Some Engineers have even used their talents to convert themselves into <a href="http://wow.joystiq.com/2007/12/19/ultrasafe-the-prestige-perils-and-prestidigitization-of-gnomi/">high altitude bombs</a>, though the result is often as bad for the Engineer as for his target.<br /><br />However, an old standby of the Engineer cannot be overlooked. Pushing the envelope of our technical prowess, Engineer designers have produced a family of weapons which have been considered at times our signature pieces: the ray guns. Herein we will discuss the creation and use of the ray emitters available to all Engineers, with particular attention on what has long been a prize piece of the Mechanical Engineering Guild, Associated: the Gnomish Death Ray.<strong><br /></strong><a href="http://www.wowhead.com/?item=18637"></a><p><a href="http://wow.joystiq.com/2008/01/17/brrzzap-the-requirements-regulations-and-rigamarole-of-ray-gu/" rel="bookmark">Continue reading <em>Brrzzap: The requirements, regulations, and rigamarole of ray guns</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/01/17/brrzzap-the-requirements-regulations-and-rigamarole-of-ray-gu/">Brrzzap: The requirements, regulations, and rigamarole of ray guns</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 17 Jan 2008 14:01:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/01/17/brrzzap-the-requirements-regulations-and-rigamarole-of-ray-gu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1088348/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/01/17/brrzzap-the-requirements-regulations-and-rigamarole-of-ray-gu/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Death Ray</category><category>Discombobulator</category><category>Engineering</category><category>Leper Gnome</category><category>Shrink Ray</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 17 Jan 2008 14:01:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[About the bloggers: Brian Karasek]]></title>
<link>http://wow.joystiq.com/2008/01/15/about-the-bloggers-brian-karasek/</link>
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<description><![CDATA[<p><strong><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/01/palehoofportrait.png" alt="" />What do you do for WoW Insider?</strong></p>
<p><strong> </strong> I just recently started as a blogger here. I focus mostly on Engineering. I try to take a mostly in character approach, as though I'm writing not just an article for WoW players but an actual training lecture for Engineers.</p>
<p>Outside of WoW Insider, you might also know me as <a href="https://forums.worldofwarcraft.com/search.html?forumId=10001&amp;characterId=299008682&amp;sid=1">Palehoof</a>, if you read the <a href="https://forums.worldofwarcraft.com/board.html?forumId=10001&amp;sid=1">official forums</a>.<br /></p>
<p><strong>What's your main right now?</strong></p>
<p> I play, as I have for three years, a Tauren Hunter named <a href="http://www.wowarmory.com/character-sheet.xml?r=Lightninghoof&amp;n=Palehoof">Palehoof</a>, currently on Lightninghoof (RPPVP). I'm a niche market gamer, and always have been. My first main was a Tauren Hunter named Palehoof on Kel'thuzad (PVP), and I played him for a year before rerolling him as essentially the exact same character when a new RPPVP server opened. The wisdom of leveling one hunter to 59 before starting the same hunter over again has been mentioned to me.</p>
<p> Palehoof is a Gnomish Engineer with mining, having 375 in both, as well as fishing, cooking, and first aid. I've been into Karazhan enough to get some loot, but not enough that I'd call myself a raider or even a regular. I call myself a second string filler DPS/CC. That's how I've gotten into Kara most times, a friend will ask if I can fill in for them on one boss. I've had excellent luck with that sort of run.</p><p><a href="http://wow.joystiq.com/2008/01/15/about-the-bloggers-brian-karasek/" rel="bookmark">Continue reading <em>About the bloggers: Brian Karasek</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/virtual-selves/" rel="tag">Virtual selves</a>, <a href="http://wow.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://wow.joystiq.com/category/about-the-bloggers/" rel="tag">About the Bloggers</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/01/15/about-the-bloggers-brian-karasek/">About the bloggers: Brian Karasek</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Tue, 15 Jan 2008 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/01/15/about-the-bloggers-brian-karasek/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1082829/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/01/15/about-the-bloggers-brian-karasek/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Blogger</category><category>Brian Karasek</category><category>Engineering</category><category>Hunter</category><category>MVP</category><category>Palehoof</category>

<author> (Brian Karasek)</author>
<pubDate>Tue, 15 Jan 2008 09:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Advanced animatronics:  The creations, calibrations, and controls of combat companions]]></title>
<link>http://wow.joystiq.com/2008/01/10/advanced-animatronics-the-creations-calibrations-and-control/</link>
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<description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/wow.joystiq.com/media/2008/01/gnomish-flame-turret-blazing.png" /><br />
<div style="text-align: left;">Or<br /></div>
</div>
<br /><em>"You call that a sheep? I'll show you a sheep!"<br /><br /></em> Welcome to the latest in a series of lectures by Hoof &amp; Horn Research &amp; Development. These lectures explain, or attempt to explain, some of the ins and outs of Engineering. For advanced technicians and amateur tinkers alike, the finer points of Engineering can never be too often reviewed. Engineers will tell you: your life may just depend on it!<br /><br /><span style="font-weight: bold;">Advanced Animatronics</span><br /><br /> An Engineer is a threat to his enemies. At any moment he might deploy a device, activate an assembly, or engage a gauge which can destroy his target, himself, his immediate environment, or his reputation with the local druids. With this in mind, Engineers are often asked, and in some cases required by local statutes, to refrain from employing their most potent creations in public, or mixed company, or at all.<br /><br /> In light of this unreasonable stricture placed upon us by those laypeople who are unusually fearful or have unfairly accurate memories, Engineers over time have devised a way in which we may quite literally throw our own party. Throw it at our target, to be sure. Herein we will discuss the various forms of self-motivated Engineering devices which may be used in combat, as well as the varying results which one might see from the use thereof.<p><a href="http://wow.joystiq.com/2008/01/10/advanced-animatronics-the-creations-calibrations-and-control/" rel="bookmark">Continue reading <em>Advanced animatronics:  The creations, calibrations, and controls of combat companions</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/items/" rel="tag">Items</a>, <a href="http://wow.joystiq.com/category/analysis-opinion/" rel="tag">Analysis / Opinion</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/01/10/advanced-animatronics-the-creations-calibrations-and-control/">Advanced animatronics:  The creations, calibrations, and controls of combat companions</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 10 Jan 2008 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/01/10/advanced-animatronics-the-creations-calibrations-and-control/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1083370/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/01/10/advanced-animatronics-the-creations-calibrations-and-control/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Battle Chicken</category><category>BattleChicken</category><category>Combat Pets</category><category>Dragonling</category><category>Engineering</category><category>Flame Turret</category><category>harvest reaper</category><category>MVP</category><category>Palehoof</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 10 Jan 2008 15:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[New servers spotted on Realm Status? Think again!]]></title>
<link>http://wow.joystiq.com/2008/01/03/new-servers-spotted-on-realm-status/</link>
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<description><![CDATA[<img align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2006/02/login2.jpg" alt="" />After receiving reports of new US realms, we feel it is our civic duty to inform you of the truth behind these mystery realms. Fairly regularly people see new servers on a <a href="http://www.worldofwarcraft.com/realmstatus/">realm status report</a>. A name they have not heard, a realm they have not seen. And they announce, breathlessly, that there is a new server. The fact that no one can create a character on the "new server" does not appear relevant. The urge to <em>see </em>a new server is far too great to overcome a simple fact: Blizzard announces new servers. Forum posters do not. And these new servers, for the past year, have never actually become live servers on which we can play. They're testing, configuring, event servers, who knows? Blizzard won't say, that I've seen. But they're not Live and not intended for Live, and in a year they've never gone Live.<br /><br />There's no sense in getting our hopes up for something like that. Blizzard has said there will be <a href="http://forums.worldofwarcraft.com/thread.html;jsessionid=04B7C763F7724EB5DC0D1218F2EDA87A?topicId=3710151548&amp;sid=1">no new servers until further notice</a>. A friend on the forum who posts a link to Realm Status showing a previously unseen server is not a Blizzard announcement. This concludes our public service announcement for the day.<p>Filed under: <a href="http://wow.joystiq.com/category/realm-news/" rel="tag">Realm News</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/blizzard/" rel="tag">Blizzard</a>, <a href="http://wow.joystiq.com/category/news-items/" rel="tag">News items</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2008/01/03/new-servers-spotted-on-realm-status/">New servers spotted on Realm Status? Think again!</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Thu, 03 Jan 2008 12:19:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2008/01/03/new-servers-spotted-on-realm-status/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1076410/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2008/01/03/new-servers-spotted-on-realm-status/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>New Servers</category><category>NewServers</category><category>realm-status</category><category>report</category>

<author> (Brian Karasek)</author>
<pubDate>Thu, 03 Jan 2008 12:19:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Animatronics: The manufacture, maintenance, and mastery of mechanical moppets]]></title>
<link>http://wow.joystiq.com/2007/12/28/animatronics-the-manufacture-maintenance-and-mastery-of-mecha/</link>
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<description><![CDATA[<img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2007/12/engpets.png" alt="" />With corellary data regarding non-manufactured but just as mechanical companions.<br />or:<br />"How to make new friends...from scratch."<br /><br /> The Engineer is unique among tradesbeings. For many reasons those practitioners of "the greatest art, the grandest science" ((C) U. Geargrinder) have long been set apart from their counterparts in less technical fields. Either the demands of science, or the cruel whims of physics, or the insistent demands of the local fire brigade have all set Engineers apart from the rest of the world.<br /><br /> But one way in which the Engineer is set <em>above </em>the crowd, and not placed in a containment cell "while the authorities sort this out," is in our ability to craft companions for ourselves, our associate, or the sake of our bookie. Engineers, unique to crafting professions, can learn to produce our own mechanical pets to keep us company. Here we will discuss the various pets available to the tinkerer, and related pets which are too advanced to be crafted by any but the masters of the field.<br /><br /><span style="font-size: 12pt;" times="" new="" roman=""></span><p><a href="http://wow.joystiq.com/2007/12/28/animatronics-the-manufacture-maintenance-and-mastery-of-mecha/" rel="bookmark">Continue reading <em>Animatronics: The manufacture, maintenance, and mastery of mechanical moppets</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/wow-tcg/" rel="tag">WoW TCG</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2007/12/28/animatronics-the-manufacture-maintenance-and-mastery-of-mecha/">Animatronics: The manufacture, maintenance, and mastery of mechanical moppets</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Fri, 28 Dec 2007 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2007/12/28/animatronics-the-manufacture-maintenance-and-mastery-of-mecha/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1071878/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2007/12/28/animatronics-the-manufacture-maintenance-and-mastery-of-mecha/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Dragon Kite</category><category>DragonKite</category><category>Gnomish Engineer</category><category>GnomishEngineer</category><category>Goblin Engineer</category><category>GoblinEngineer</category><category>Lifelike Mechanical Toad</category><category>LifelikeMechanicalToad</category><category>Mechanical Chicken</category><category>Mechanical Pets</category><category>Mechanical Squirrel</category><category>MechanicalChicken</category><category>MechanicalPets</category><category>MechanicalSquirrel</category><category>Minipets</category><category>Rocket Chicken</category><category>RocketChicken</category><category>Tranquil Mechanical Yeti</category><category>TranquilMechanicalYeti</category>

<author> (Brian Karasek)</author>
<pubDate>Fri, 28 Dec 2007 11:00:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Ultrasafe: The prestige, perils, and prestidigitization of Gnomish dimensional travel]]></title>
<link>http://wow.joystiq.com/2007/12/19/ultrasafe-the-prestige-perils-and-prestidigitization-of-gnomi/</link>
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<description><![CDATA[<p class="MsoNormal"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/wow.joystiq.com/media/2007/12/miniplummet.png" alt="" />And lesser related fields</p>
<p class="MsoNormal">or</p>
<p class="MsoNormal">"I Can See My Hearth From Here, and It's Getting Closer."</p>
<p class="MsoNormal">The Ultrasafe brand of dimensional transporter incorporates two versions thus far discovered by <a href="http://wow.joystiq.com/2007/12/14/playing-chicken-a-frank-discussion-of-poultrification/">M.E.G.A. Research &amp; Development</a>.<span style=""> </span>The first version Gnomish Engineers are able to learn is the <a href="http://www.wowhead.com/?item=18986">Ultrasafe Transporter: Gadgetzan</a>.<span style=""> </span>The second learned is the <a href="http://www.wowhead.com/?item=30544">Ultrasafe Transporter: Toshley's Station</a>.<span style=""> </span>Here we will discuss the various risks and rewards of the use of the Ultrasafe brand of transport, and briefly touch upon similar transport methods associated with the Goblin Experimental Explosive Korporation.</p><p><a href="http://wow.joystiq.com/2007/12/19/ultrasafe-the-prestige-perils-and-prestidigitization-of-gnomi/" rel="bookmark">Continue reading <em>Ultrasafe: The prestige, perils, and prestidigitization of Gnomish dimensional travel</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/tips/" rel="tag">Tips</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2007/12/19/ultrasafe-the-prestige-perils-and-prestidigitization-of-gnomi/">Ultrasafe: The prestige, perils, and prestidigitization of Gnomish dimensional travel</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Wed, 19 Dec 2007 12:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2007/12/19/ultrasafe-the-prestige-perils-and-prestidigitization-of-gnomi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1063013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2007/12/19/ultrasafe-the-prestige-perils-and-prestidigitization-of-gnomi/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Area 52</category><category>Area52</category><category>Everlook</category><category>Gadgetzan</category><category>Gnomish Engineering</category><category>GnomishEngineering</category><category>Murloc</category><category>Teleporter</category><category>Toshley's Station</category><category>Toshley'sStation</category>

<author> (Brian Karasek)</author>
<pubDate>Wed, 19 Dec 2007 12:30:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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<title><![CDATA[Playing chicken: A frank discussion of poultrification]]></title>
<link>http://wow.joystiq.com/2007/12/14/playing-chicken-a-frank-discussion-of-poultrification/</link>
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<description><![CDATA[With Minor Allusion to Related Sciences<img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/wow.joystiq.com/media/2007/12/chicken-hoof2.png" /><br /><span style="font-style: italic;">or</span><br />"Now You're Really Clucked!"<br />
<p class="MsoNormal"><o:p></o:p> The <a href="http://www.wowhead.com/?item=23835">Gnomish Poultryizer</a>, among the more technically advanced devices produced by the Mechanical Engineering Guild, Associated, which we shall hereafter refer to as M.E.G.A., is a device of some controversy among Engineers Gnomish and Goblin alike.<span style=""> </span>In this lecture we shall examine the Poultryizer and discuss its flaws and its merits, and how one might indeed become the other.</p>
<p class="MsoNormal"><o:p> </o:p>The creation of a Gnomish Poultryizer requires a pair of <a href="http://www.wowhead.com/?item=23785">Hardened Adamantite Tubes</a>, two <a href="http://www.wowhead.com/?item=23786">Khorium Power Cores</a>, ten <a href="http://www.wowhead.com/?item=22445">Arcane Dust</a>, and two <a href="http://www.wowhead.com/?item=22449">Large Prismatic Shards</a>.<span style=""> </span>Breaking this down further, we see that the pair of tubes will require a total of six <a href="http://www.wowhead.com/?item=23573">hardened adamantite bars</a>, themselves requiring ten <a href="http://www.wowhead.com/?item=23446">adamantite bars</a> per, for a total of sixty adamantite bars for the tubes.<span style=""> </span>The Khorium Power Cores will require a total of six bars of <a href="http://www.wowhead.com/?item=23449">khorium</a> and two <a href="http://www.wowhead.com/?item=21884">Primal Fire</a>.<span style=""> </span>As for the Dust and Shards, none of you present here need be instructed on obtaining such.<span style=""> </span>The device, once produced, is worn as a trinket, and when used will require a cooling down period of five minutes before it can be used again.</p><p><a href="http://wow.joystiq.com/2007/12/14/playing-chicken-a-frank-discussion-of-poultrification/" rel="bookmark">Continue reading <em>Playing chicken: A frank discussion of poultrification</em></a></p><p>Filed under: <a href="http://wow.joystiq.com/category/engineering/" rel="tag">Engineering</a>, <a href="http://wow.joystiq.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://wow.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://wow.joystiq.com/category/rp/" rel="tag">RP</a>, <a href="http://wow.joystiq.com/category/hoof-and-horn-research-and-development/" rel="tag">(Engineering) Hoof and Horn R &amp; D</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://wow.joystiq.com/2007/12/14/playing-chicken-a-frank-discussion-of-poultrification/">Playing chicken: A frank discussion of poultrification</a> originally appeared on <a href="http://wow.joystiq.com">WoW Insider</a> on Fri, 14 Dec 2007 13:01:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.</p><p><a href="http://wow.joystiq.com/2007/12/14/playing-chicken-a-frank-discussion-of-poultrification/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/forward/1060902/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://wow.joystiq.com/2007/12/14/playing-chicken-a-frank-discussion-of-poultrification/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>Engineering</category><category>Gnomish</category><category>Poultryizer</category><category>Trinkets</category>

<author> (Brian Karasek)</author>
<pubDate>Fri, 14 Dec 2007 13:01:00 EST</pubDate>
<source url="http://wow.joystiq.com/rss.xml">WoW Insider</source>

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