Chris Miller
Kansas City, MO - http://
Chris is a database and network administrator who has been playing World of Warcraft since retail launch. He's a raid leader and guild officer of the finest guild on Alleria/US.
Chris Miller
Kansas City, MO - http://
Chris is a database and network administrator who has been playing World of Warcraft since retail launch. He's a raid leader and guild officer of the finest guild on Alleria/US.
I've been extremely fortunate to be in some guilds with exceptionally generous people. When I was levelling my first character, a warlock, I found a very nice guild where people shared a lot of drops. I was out working on level 19 one day when a hunter on guild chat mentioned that they'd had a set of Black Velvet Robes drop. For a level 21 caster item, it's pretty much the best thing ever. I said something to the effect of "wow, those are really cool" in guild chat. An hour later, they were in my mailbox. I was just stunned at the generosity. Those robes sell for a lot of gold, even with the level 21 requirement making them less desirable for twinks in battlegrounds. Filed under: Guilds
Throughout vanilla WoW I'd managed to create a small selection of alts that I managed to level all the way to 60. Since the expansion, I've been focusing on gearing out my main character, the irrepressibly cute gnome warlock pictured here. But what's next? I have a druid, warrior, and a hunter that I've leveled up to 60, and a Draenei mage that I've leveled up to 20 just to see the new starting area. I'm tempted to level the mage up as a tailor so I can crank out more shadoweave cloth for the warlock's nefarious purposes, but leveling my druid alchemist up could also be a nice moneymaker. I enjoy playing all the classes I have, or I wouldn't have leveled them up as high as I have, so that's not an issue.Filed under: Breakfast Topics

While many trade skills aren't living up to our expectations, engineering is the saddest panda. While the gathering professions get to gather new materials (although maybe not in the quantities they'd like) and nifty epic patterns and weapons, engineers have gotten a variety of new flares and items they can't even make. Yes, flares. And items that can't be made because of bugs that will go "in to a future patch."Filed under: Engineering

Filed under: Breakfast Topics, Raiding
We used to run Zul'Gurub weekly, if not more often. The loot was OK (a couple of GREAT tanking swords drop there, and not a lot else), the reputation rewards were fantastic, as were the enchants. Since Burning Crusade, we haven't even gone to Stranglethorn Vale. Is it less fun? I'm not sure. With the boss scaling issue, and trying to get everyone up to level, we just haven't taken the time to check it out. Since the shoulder enchants and head slot enchant are still very good, I may try to get a group to go back on a bijou and coin farming mission. We might just go back to see if we can run the place with 5 people for kicks.Filed under: Raiding

Filed under: Guilds
With the new talent trees and the challenges of leveling, I've had to adjust my talents several times. On my warlock, I did a post-2.0 build before the expansion pack that was very heavy demonology, a leveling build that was heavy affliction, then I tried multiple builds for post-70, settling on a hybrid 40/0/21 build similar to my old raiding build.Filed under: Breakfast Topics, Talents
So, how are the servers treating everyone a month after the expansion release? Alleria's actually gotten (knock on wood) significantly better, with only one hard server disconnect last weekend. It seems that all of our instabilities are on weekends, last weekend's was Saturday, the weekend previous was on Sunday. There have also been no queues for the last two weeks, even during prime times, lag has been "acceptable" for me anyway. Filed under: Realm Status, Blizzard
With every new expansion comes a new mob to hate. Pictured here is my most hated mob for The Burning Crusade. Found in the Shadow Labyrinth of Auchindoun, these Fel Overseers hit cloth really hard, and have a very annoying Intimidating Shout fear effect that is annoyingly resistible and resets aggro on the tank until the tank is back in melee range. When I say "annoyingly resistible" I mean that I often resist it, and the tank doesn't, so the tank is halfway across the room and I'm being stabbed at for for 1,200 to 1,900 hit points per swing, with a very nice critical hit one time of 4,796. My favorite part is how this thing is classed as a "demon", but immune to both Banish and Enslave. Filed under: Breakfast Topics, The Burning Crusade
| Event | Date |
|---|---|
| Call to Arms: Deepwind Gorge | 6/14 - 6/17 |
| Call to Arms: Arathi Basin | 6/18 - 6/24 |
| Midsummer Fire Festival | 6/21 - 7/5 |
| Call to Arms: Strand of the Ancients | 6/25 - 6/27 |
| Call to Arms: Eye of the Storm | 6/28 - 7/1 |
| Call to Arms: Isle of Conquest | 7/2 - 7/4 |
| Call to Arms: Alterac Valley | 7/5 - 7/8 |
| Darkmoon Faire | 7/7 - 7/13 |
| Call to Arms: The Battle for Gilneas | 7/9 - 7/11 |
| Call to Arms: Warsong Gulch | 7/12 - 7/15 |
| Call to Arms: Twin Peaks | 7/16 - 7/18 |
| Call to Arms: Silvershard Mines | 7/23 - 7/25 |
| Call to Arms: Temple of Kotmogu | 7/30 - 8/1 |
| BlizzCon | 11/8 - 11/9 |
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